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Post by burntsquirrelman on Jul 10, 2020 18:10:58 GMT
Having actually played a few games of EDH/Commander with him, he has been extremely fun. There have even been a few occasions where he has removed more than one thing when he enters, as everyone will be saying something else is the threat. Thanks for the win! I currently haven't bee able to think up a good challenge, so I'm going to defer to Flo00
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Post by Flo00 on Jul 11, 2020 16:43:46 GMT
Thanks for second place and thanks for the deference!
Next challenge: Get yourself three random rares and make a commander that would want those cards in their deck! I leave the method of how to generate three random rares to you.
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Post by sdfkjgh on Jul 11, 2020 17:40:41 GMT
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Post by gamma3 on Jul 11, 2020 17:47:52 GMT
Achieved via clicking random on scryfall until I had 3 rares: Magmatic Force, Hydra Broodmaster, and Knollspine DragonKoziro, Hand of Flame Legendary Creature - Centaur Shaman Vigilance , : Choose an opponent. Add X mana in any combination of and/or , where X is the amount of damage dealt to that player this turn. 3/4
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Jul 11, 2020 18:03:36 GMT
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Post by Lady Mapi on Jul 11, 2020 18:19:52 GMT
You can click this link three times to get your rare. For future reference, you can randomly fetch a card that fits certain parameters from Scryfall by searching for cards that fit those parameters and then replacing "search" in the url with "random". EDIT: Dang, scooped by thaneofglamis. Now I'll have to come up with a design. Hmm... Guul Draz Overseer, The Mirari Conjecture, and Floodwater Dam. That's... hrm. Dimir lands-matter/ramp?
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Post by SilentKobold on Jul 11, 2020 21:56:08 GMT
Hooded Blightfang, Verdant Confluence, Deathcap Cultivator. Clearly the RNG is pushing something deathtouch related here... EDIT: So after some thought, I've gone more of a traditional attrition commander. Utilizing deathtouch creatures instead of traditional removal, Ursar supports a creature heavy archetype, bogging up the board while slowly overpowering your opponents with forced trades and recursion. While Ursar can often have an imposing stat block of his own, a few buffs are a useful precaution against mass graveyard removal.
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Post by Jartis on Jul 12, 2020 4:53:10 GMT
Lashwrithe, Butcher of Malakir, and Brooding Saurian. I balanced against Perilous Forays since it was the only repeatable basic searching I could find that also involved sacrifice. The plan I had in mind here is to play a few creatures that negatively affect you when they die (to discourage the opponent you traded with from sacrificing your creature), sac the creature you got in the exchange to get a Swamp (boosting Lashwrithe), Butcher makes all your opponents sac, then you get the card you traded away back with Saurian to do it again next round.
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Jul 13, 2020 15:57:20 GMT
Tymna the Weaver, Intrepid Hero, and Talara's Battalion. This...is going to be interesting. Kirri the Life Cycler Legendary Creature - Elemental Horror Beast Lifelink, trample Whenever one or more creatures you control deal combat damage to a player, you may pay . If you do, you may return a creature card from your graveyard to the battlefield. : Target creature gains trample until end of turn. , Discard a card: Put three +1/+1 counters on target creature. 3/3 Terrible name, I know. Why Elemental Horror Beast? Because...because. Tymna ties in to the last ability by giving you cards, Intrepid Hero as well by pumping a creature to blow it up, and the Battalion...is a big tramply creature? Fun note: the first ability can get Kirri back if it dies in combat.
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raphiezar
1/1 Squirrel
Posts: 71
Favorite Card: Rite of Replication
Color Alignment: Blue, Red, Green
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Post by raphiezar on Jul 14, 2020 0:24:53 GMT
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Post by Flo00 on Jul 17, 2020 16:03:58 GMT
I'll be busy during the weekend, so I'll judge this on monday. EDIT: Judged! {gamma3}This seems like a soft version of Neheb. On the other hand, you can more easily abuse it with effects that untap creatures. I like how the vigilance makes him a potntial voltron commander while still being able to use his ability. {thaneofglamis}You got quite the interesting set of cards there. I think you did pretty good. I can imagine this deck going with a token strategy supported by tribal cards. Or maybe the other way around. I think Tevest can explode if left unchecked, but in a way that you can see it coming.
{SilentKobold}That's a fun combinations of abilities and a creative way of using deathtouch creatures. I just think the fighting should be optional. Else you'd have to do some weird tricky situations playing around it. (e.g. Targeting the same creature with each trigger, when the first one kills anyway, just to keep the others alife for combat.)
{Jartis}Exchanging control is usually a blue thing. Yet I know that black is the color that can really do mean stuff with it, so I totally approve. Also being forced to do it gives it some extra blackness. I imagine your opponents trying to kill all your other creatures just to make you give Zalia herself away. Maybe the exchange needs some restriction though, like Puca's Mischief or something. Else I'd just run a token strategy to get all the goodies my opponents play. Tokens are also good for feeding her second ability. {Xenozfan2}That's a lot of text doing different things. I'm glad each of those abilities is very simple on its own. Overall it's just a bit too much going on with the card for my tastes. Yes, the Battalion is a really odd fit with the rest. And you are actually the only one who didn't get exactly two colors in their rares. So I guess kreds for still making some kind of sense out of that.
{raphiezar}I like the combination of different build-arounds that still play well with each other. I can imagine this in a precon commander deck.
There are some really insteresting entries here. I'd like to have one or two of them as a real card to build a deck with them.
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Post by Jartis on Jul 23, 2020 2:04:53 GMT
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Post by Flo00 on Jul 23, 2020 16:10:04 GMT
Jartis I dub thee second place if you want to jump in.
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Post by Jartis on Jul 24, 2020 2:39:13 GMT
Okay, yeah, I've got some ideas. The next challenge is to design a commander that cares about what things aren't. In other words, use "non" in the design. Examples: Grumgully cares about non-Humans, Doom Blade cares about nonblack, Anafenza cares about nontokens.
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Post by viriss on Jul 24, 2020 3:40:11 GMT
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Post by gamma3 on Jul 24, 2020 3:40:26 GMT
Benirick, High Magus Legendary Creature - Vedalken Wizard Nonland cards you own have flash. The first time you cast a spell during each opponent's turn, that player loses 1 life and you gain 1 life. 1/4
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Jul 24, 2020 5:52:59 GMT
Kyoko, Earthchurning Kami Legendary Creature - Spirit Whenever a creature without flying attacks, ~ deals 3 damage to that creature. , : Create a 2/2 red Bird creature token with flying and haste. Exile it at the beginning of the next end step. 5/4 Mono-red pillowfort/flying tribal I guess? (The flavor is that the earthquakes scare the birds into flying away)
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Post by Flo00 on Jul 24, 2020 16:21:28 GMT
Peklav, Eternal Lawmage Legendary Creature - Zombie Advisor Whenever a player casts a spell without a subtype, that player loses 2 life. If that player is an opponent, draw a card. “Your’e in violation of Azorius Law 1597-B, so give me your braaaaiiiins!”2/2
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Post by sdfkjgh on Jul 24, 2020 17:19:57 GMT
Flo00: Dammit, I love that flavor text.
Swaggbrush the Maggnificent Legendary Creature--Brushwagg Vigilance, haste All creatures on the battlefield are Brushwaggs instead of their other types. Brushwagg creatures you and your team mates control have trample, hexproof, and “Whenever this creature blocks a creature or becomes blocked by a creature, it gets +5/+5 until end of turn.” Whenever an opponent casts a non-Brushwagg spell, you may have target player create a 3/2 green Brushwagg creature token with “Whenever this creature blocks or becomes blocked, it gets -2/+2 until end of turn.” 4/5
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Jul 27, 2020 15:25:48 GMT
Aris the Echo Legendary Creature - Human Wizard Instants and sorceries you control can't be countered by spells or abilities. , : Copy target instant or sorcery that isn't a copy. You may choose new modes and targets for the copy. 2/2 Not sure if choosing new modes is even supported by the rules, but it should be. I wanted to find a way to change Xs, but I couldn't do it elegantly enough. Also, there's a lot of twos on there. That was unintentional.
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Post by Lady Mapi on Jul 27, 2020 16:45:43 GMT
Stoneshaker Ateyu - Legendary Creature - Ogre Shaman Nonbasic lands enter the battlefield tapped. Whenever a land enters the battlefield tapped, you may untap it. If you do, it does not untap during its owner's next untap step. "I have no patience for the sluggish earth."4/4
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Post by Jartis on Jul 29, 2020 22:22:16 GMT
Gonna try to judge in ~24 hours, so get any last edits or late entries in
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Post by Jartis on Jul 31, 2020 2:56:04 GMT
Judging: { viriss }I do like enchantment creatures, and if you're gonna run a monocolor commander, blue isn't a bad choice. The illusion tribal is interesting, and I like that you can use the last ability to get more use out of the Illusions that have the "Sacrifice it when it's targeted" rule. I also like that this commander seems to generally be defensively focused, with higher toughness and an emphasis on go-wide strategies. { gamma3 } Given the popularity (and price) of Vedalken Orrery, this commander would definitely see a ton of play. I also love the little Esper flair in its second ability that makes it something more than an Orrery with legs. { thaneofglamis } First thing I noticed, which may have been intentional, but it is a bit of a shame that it nonbos with itself. Like, it won't outright kill itself, but it definitely *wants* to create tokens to attack instead. That cost, though. Comparing it to similar abilities like Bloodline Keeper, Leafdrake Roost, or Whirlermaker, it just doesn't have a ton of value at its current cost. You could probably keep the bird tokens and it would be fine, but as it is 10 mana over two turns for a 2/2 flyer that doesn't even stay on the board just doesn't feel great to me. I will, however, give it props for being a really interesting way of running a mono-red pillowfort. { Flo00 } I'm not gonna include this in my judgement, but I don't think I'm comfortable with Azorius flavor on Dimir colors, lol. As for the card itself, that is an interesting take on the challenge, since it applies to most sorceries and instants (and a single Planeswalker). It's almost certainly gonna get you a ton of card draw, though, which would be good even without the life loss. { sdfkjgh } I like the idea of this card. Brushwaggs are a fun creature type that need more representation, imo. There's just so much going on here that part of me wants to assume it would be silver bordered. The things I find weird from top down: name, colorless mana symbol combined with wubrg, trample hexproof and +5/+5 to your whole team (even if conditional), the last ability can be used for politics but because you don't have to choose an opponent it's almost always better to just choose yourself (except in team games, I guess, but I've never seen Two-Headed Commander, personally) especially since I'm pretty sure the combination of abilities would mean they become 6/9s when they block or become blocked. Also the hexproof applies to Swaggbrush itself, making for a nigh-unbreakable boardstate. To top it all off, I put this on a card, and it's 11 lines long, with 4 paragraph breaks. The text is absolutely tiny. { Xenozfan2} I was under the impression that you are able to choose new modes because you copy the spell as written, rather than how it enters the stack. That doesn't help with the X situation, though. I would also argue that this doesn't really fit the spirit of the challenge, though I can see the argument for "non-instant or sorcery," or "non-copy," so I'll let it slip. This seems to me like a legendary League Guildmage, and comparing it to that, it's maybe a bit powerful. Namely in the copy ability, just being a flat 2 mana, especially since your instants and sorceries can't be countered. Great design for a spellslinger deck, could definitely see print, I think it just needs a bit of number tweaking. { Lady Mapi } So I take it the idea is to untap your nonbasics so you can use them the turn they come down, at the cost of not being able to use them next turn? Though I could also see using this ability if you need to help another player take down a bigger threat. I like the simplicity, I like the versatility, I like the flavor. I would maybe drop it to a 3/3 or raise it to 5 cmc, but that's just how I see it. Still great work.
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Post by Lady Mapi on Jul 31, 2020 3:43:40 GMT
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Jul 31, 2020 4:18:49 GMT
The nonbo was intentional, and I did realize afterwards that the token's price was way too expensive, but I didn't want to change it afterwards.
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Post by gamma3 on Jul 31, 2020 19:26:25 GMT
Thanks for the win! This time, I'd like you all to design a commander whose color identity is determined in part by the rules text. Off color activated abilities, mana generation, and weird Morophon-esque work-arounds all qualify.
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Post by viriss on Jul 31, 2020 21:16:23 GMT
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Post by Flo00 on Jul 31, 2020 23:37:59 GMT
Chradloc of Darkhaven Legendary Creature - Vampire Warlock Whenever you pay life, put that many blood counters on Chradloc of Darkhaven. Chradloc gets +1/+0 for each blood counter on it. , , Remove X blood counters from Chradloc: Copy target instant or sorcery spell with converted mana cost X. You may choose new targets for the copy. 0/4 Originally I wanted to make him search for a card with CMC X when he connects instead of giving him +X/+0, but that needs so darn many words.
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Post by Jartis on Aug 1, 2020 0:59:21 GMT
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Post by Lady Mapi on Aug 1, 2020 3:45:41 GMT
Hasha, Drowned In Color - Legendary Creature - Human Cleric Before you shuffle the deck to begin the game, you may reveal Hasha from your command zone and name any number of colors. Hasha's color identity includes all colors named for Hasha. Protection from colorless and colors not named for Hasha. 3/3 Hey, you said we could do weird stuff, so...
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