reizon
0/0 Germ
Against the fracking graphics law.
Posts: 29
Color Alignment: Blue, Red, Green
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Post by reizon on Dec 10, 2019 21:36:27 GMT
Each card can have 1 mode/style.
A style is an attribute modifier. For example, Berzerker style would grant +100% strength, but cost 50% of a creature's toughness.
A MODE is basically the environment your in. Cards and players in one mode cannot be affected by cards from another mode, and most modes have conditions to them.
This is a post to make this new kind of mechanic emerge. Further, you have permission to use mode and style parameters without using advanced manna in the rpg.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 10, 2019 22:13:45 GMT
qué
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chartate101
0/0 Germ
Posts: 29
Favorite Card: Obliterate
Favorite Set: Dominaria
Color Alignment: White, Blue, Black
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Post by chartate101 on Dec 10, 2019 22:39:29 GMT
okay
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Post by gateways7 on Dec 11, 2019 0:32:44 GMT
you gonna give examples or just expect that everyone understands what you're talking about
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Post by Jéské Couriano on Dec 11, 2019 4:49:40 GMT
Unless and until you give some more details as to how this is supposed to work I don't think you'll see anyone take you up on it. There's really only a barebones proposal here with not enough set in concrete to even think about how this would be used.
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Post by arthurxiv on Dec 11, 2019 12:46:17 GMT
Lol each of these posts feels like "rule VII.875.iii.a) alinea 3: You cannot eat burger foot lettuce while playing green tribal instants with odd converted mana cost." (still without reminding any clue about the context of where these rules may apply, of course).
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