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Post by sdfkjgh on May 19, 2019 23:08:23 GMT
So...I had this bizarre idea for a card...you might even call it weird... {Weird Idea} That's...actually an interesting idea. However, you should prolly separate each color hosing into its own ability:
Quick Current Weird can't be the target of black spells. Quick Current Weird can't have green permanents attached to it. Quick Current Weird can't be blocked by white creatures.
Just out of curiosity, since Weirds are, canonically, a melding of two disparate elements, what are your Weird's components?
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Post by Lady Mapi on May 20, 2019 2:57:42 GMT
Terrible Dual-Land Idea #1Land ~ enters the battlefield tapped unless you pay . : Add or .
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Post by sdfkjgh on May 20, 2019 17:03:13 GMT
Terrible Dual-Land Idea #1Land ~ enters the battlefield tapped unless you pay . : Add or . It's not that terrible. If you pay the life, it's pretty much a shockland, and if you pay the mana, it's kinda like fixing for a splash. The only downside is in Commander, where only decks running three or more colors can use it. With those points in mind, you should prolly increase rarity to .
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Post by sdfkjgh on May 21, 2019 19:58:49 GMT
Hand Grenade Artifact As an additional cost to cast this spell, pay for each card in your hand, then exile those cards. , , Sacrifice Hand Grenade: Hand Grenade deals X damage divided how you choose among any number of targets, where X is the number of cards exiled by Hand Grenade. When Hand Grenade leaves the battlefield, return the cards exiled by it to their owners’ hands, then you draw a card.
Artist credit
Yes, this card was completely inspired by the illustration.
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Post by Lady Mapi on May 21, 2019 22:19:46 GMT
Riotous Revolutionary - Creature - Human Rebel When Riotous Revolutionary attacks, start the revolution (the revolution ends if no player controls a rebel). During the revolution, Riotous Revolutionary has haste. 2/1 Brutal Reprisal - Instant Destroy target nonblack, nonartifact creature. Start the revolution (the revolution ends if no player controls a rebel). During the revolution, destroy target creature instead. Police State - Enchantment When Police State enters the battlefield, end the revolution. : Create a white 1/1 Soldier creature token. This ability costs less to activate for each Rebel your opponents control. Because I really like the idea behind Tesla's Revolution mechanic, but I'm not a big fan of the execution. I'm experimenting a bit with it being symmetrical.
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Post by burntsquirrelman on May 22, 2019 2:24:53 GMT
Riotous Revolutionary - Creature - Human Rebel When Riotous Revolutionary attacks, start the revolution (the revolution ends if no player controls a rebel). During the revolution, Riotous Revolutionary has haste. 2/1 Brutal Reprisal - Instant Destroy target nonblack, nonartifact creature. Start the revolution (the revolution ends if no player controls a rebel). During the revolution, destroy target creature instead. Police State - Enchantment When Police State enters the battlefield, end the revolution. : Create a white 1/1 Soldier creature token. This ability costs less to activate for each Rebel your opponents control. Because I really like the idea behind Tesla's Revolution mechanic, but I'm not a big fan of the execution. I'm experimenting a bit with it being symmetrical. I am huge fan of having the battlefield be in unique states. I had done some attempts on a similar idea, beginning with the simple concept of weather. But 'Start the Revolution' and 'End the Revolution' are great, and simple. The revolution has clear way to interact with it even if you aren't using cards that do (if there are no rebels, the revolution ends), and it allows cards to have bonuses depending if they want the revolution or don't want the revolution.
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Post by Lady Mapi on May 22, 2019 3:22:36 GMT
Riotous Revolutionary - Creature - Human Rebel When Riotous Revolutionary attacks, start the revolution (the revolution ends if no player controls a rebel). During the revolution, Riotous Revolutionary has haste. 2/1 Brutal Reprisal - Instant Destroy target nonblack, nonartifact creature. Start the revolution (the revolution ends if no player controls a rebel). During the revolution, destroy target creature instead. Police State - Enchantment When Police State enters the battlefield, end the revolution. : Create a white 1/1 Soldier creature token. This ability costs less to activate for each Rebel your opponents control. Because I really like the idea behind Tesla's Revolution mechanic, but I'm not a big fan of the execution. I'm experimenting a bit with it being symmetrical. I am huge fan of having the battlefield be in unique states. I had done some attempts on a similar idea, beginning with the simple concept of weather. But 'Start the Revolution' and 'End the Revolution' are great, and simple. The revolution has clear way to interact with it even if you aren't using cards that do (if there are no rebels, the revolution ends), and it allows cards to have bonuses depending if they want the revolution or don't want the revolution. That's good - I was hoping that Start/End would parse correctly. I think battlefield states is a potentially rich source of mechanics that is relatively untapped.
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Post by Lady Mapi on May 23, 2019 2:02:13 GMT
Reverse the Flow - Sorcery - Reverse the turn order. End the turn. This Technically Works - Enchantment Purple is a color word (Whenever a spell or ability lets you choose a color, you may choose purple.)Permanents and spells that you control that are both red and blue are purple instead.
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Post by sdfkjgh on May 25, 2019 0:03:00 GMT
This just flowed out of me:
Sword of Secrets and Lies Artifact--Equipment Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player or planeswalker, look at that player or planeswalker’s controller’s hand and the top five cards of their library. Exile a card from among them face down, then put two cards from among them into their owner’s graveyard, then put the cards from the top of the library back in the same order. You may play the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell. Equip
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Post by sdfkjgh on May 25, 2019 23:57:14 GMT
Writing No Reservations II, pt. 12a: Weatherlight, got to Bubble Matrix, was inspired to create this:
Bubbling Hydra Creature--Hydra Flash Trample Bubbling Hydra enters the battlefield with a +1/+1 counter on it. Whenever damage is prevented, put that many +1/+1 counters on Bubbling Hydra. , Remove a +1/+1 counter from Bubbling Hydra: Prevent the next 2 damage that a source of your choice would deal this turn. Activate this ability only once per turn. 1/1
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Post by Lady Mapi on May 28, 2019 15:32:07 GMT
Metasliver - Creature - Sliver As long as Metasliver has flying, other slivers you control have flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance. 2/2 I'm actually legitimately surprised that a card like this doesn't exist.
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Post by sdfkjgh on May 28, 2019 18:30:36 GMT
Metasliver - Creature - Sliver As long as Metasliver has flying, other slivers you control have flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance. 2/2 I'm actually legitimately surprised that a card like this doesn't exist. It's beautiful!
Do you mind terribly if I steal this for Nest? I promise I'll give credit.
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Post by Lady Mapi on May 28, 2019 18:31:37 GMT
Metasliver - Creature - Sliver As long as Metasliver has flying, other slivers you control have flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, and vigilance. 2/2 I'm actually legitimately surprised that a card like this doesn't exist. It's beautiful!
Do you mind terribly if I steal this for Nest? I promise I'll give credit.
Go right ahead!
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Post by sdfkjgh on May 29, 2019 3:04:40 GMT
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Post by Lady Mapi on May 29, 2019 3:53:57 GMT
No problem. Flowering Titan - Creature - Elemental Flowering Titan's power and toughness are equal to the number of lands your opponents control. Whenever Flowering Titan attacks, each opponent may search their library for a basic land card, reveal it, then put it onto the battlefield tapped. If they do, they shuffle their library. */* I need moar cards for my Forest of Mill¹ deck. This would kinda work? ¹ A mill deck that thins your opponent's decks with cards like Veteran Explorer, then follows up with Trepanation Blade/Undercity Informer to mill them for everything. Is it any good? Nope!
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Post by sdfkjgh on May 29, 2019 17:55:14 GMT
Lady Mapi: I'm a little conflicted. On the one hand, I absolutely adore out-of-the-box jank such as that. But, otoh, I can't stand mill. I think the jank love just overpowers the mill hate. Plus, your Elemental could also go into Group Hug decks.
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Post by Lady Mapi on May 29, 2019 18:07:26 GMT
Lady Mapi : I'm a little conflicted. On the one hand, I absolutely adore out-of-the-box jank such as that. But, otoh, I can't stand mill. I think the jank love just overpowers the mill hate. Plus, your Elemental could also go into Group Hug decks. The fun part is that it's a janky group-hug deck right up until I hit the mill cards. The sting is alleviated by the simple fact that I'm also ramping everyone. (Most of my decks are jank anyway - I'm also fiddling with a +1/+1 counter deck focused around Generous Patron + proliferate at the moment, which is surprisingly solid.)
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Post by sdfkjgh on May 30, 2019 23:58:00 GMT
Get ready for the feels:
Memorial to Kytheon Legendary Artifact Enchantment At the beginning of each end step, if it’s not your turn, for each planeswalker you control, put a loyalty counter on that planeswalker for each loyalty counter removed from it this turn. ---------------------------------- “For justice and peace, he kept watch.” —Memorial inscription
I envision these to be like the planeswalker Oath cycle, except they only ever happen once their associated character dies.
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Post by sdfkjgh on May 31, 2019 8:07:43 GMT
Burgeoning Wilds Enchantment You and each of your team mates can’t play lands. Whenever a land enters the battlefield under an opponent’s control, you and each of your team mates may excavate for a land. (To excavate for a land, choose one— • Put a land card from your hand onto the battlefield. • Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and put all other cards revealed this way on the bottom of your library in a random order.) Communal Ability—: Target opponent excavates for a land.
Excavate for N {quality modifier} land(s)--Excavate for two nonbasic lands, excavate for a legendary land, excavate for four basic lands, etc.
A Communal Ability is one that any player may activate.
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Post by Lady Mapi on May 31, 2019 16:53:06 GMT
OK, this is a dumb card that's incredibly broken with the right tech: Prophet Sharlek - Legendary Creature - Goblin Shaman When Prophet Sharlek enters the battlefield or attacks, choose a creature you control, note its name, then shuffle it into your library. Whenever you draw a card, you may reveal it. If it has a name you noted for Prophet Sharlek, create a token copy of it. 1/3
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Post by sdfkjgh on May 31, 2019 18:04:01 GMT
OK, this is a dumb card that's incredibly broken with the right tech: Prophet Sharlek - Legendary Creature - Goblin Shaman When Prophet Sharlek enters the battlefield or attacks, choose a creature you control, note its name, then shuffle it into your library. Whenever you draw a card, you may reveal it. If it has a name you noted for Prophet Sharlek, create a token copy of it. 1/3 Persistent Petitioners?
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Post by Lady Mapi on May 31, 2019 18:32:36 GMT
OK, this is a dumb card that's incredibly broken with the right tech: Prophet Sharlek - Legendary Creature - Goblin Shaman When Prophet Sharlek enters the battlefield or attacks, choose a creature you control, note its name, then shuffle it into your library. Whenever you draw a card, you may reveal it. If it has a name you noted for Prophet Sharlek, create a token copy of it. 1/3 Persistent Petitioners? That's one of them, but also... "My turn? I cast Boiling Earth for its Awaken cost, then I swing with Sharlek, noting 'Mountain'." Or any of the other, much cheaper, ways to turning a land into a creature.
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Post by sdfkjgh on Jun 4, 2019 0:08:32 GMT
Terrain Rumbler Creature--Elemental Beast Trample Whenever Terrain Rumbler deals combat damage to a player or planeswalker, you may search your library for up to that many land cards and put them onto the battlefield tapped, then shuffle your library. At the beginning of your end step, untap all lands you control that entered the battlefield under your control this turn. 5/5
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Post by sdfkjgh on Jun 4, 2019 19:52:00 GMT
Who wants more Phyrexian Angels?
Our Lady of Neo-Vitus Legendary Creature--Angel Avatar Horror Flying, trample, vigilance Our Lady of Neo-Vitus’ power and toughness are each equal to the combined life totals of all players. Our Lady of Neo-Vitus can’t have or gain lifelink. Whenever Our Lady of Neo-Vitus deals damage to a player, each other player gains that much life. {Phyrexian watermark} */*
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Post by melono on Jun 5, 2019 21:07:17 GMT
Choking Smoke Enchantment Instant and sorcery spells you control have infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Shock Therapy Instant ~ deals 2 damage to any target. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) Just two stupid red cards.
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Post by sdfkjgh on Jun 7, 2019 0:10:15 GMT
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Post by sdfkjgh on Jun 7, 2019 0:16:09 GMT
Here's my idea for how could do pure card draw:
Symposium Instant If one or more players have more cards in hand than each other player, the players with fewer card in hand draw cards until all players have the same number of cards in hand.
's all about community, equality, etc., right? So what could be more in keeping with that philosophy than the smartest among us educating us up to their level?
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Post by Lady Mapi on Jun 7, 2019 2:54:24 GMT
Naught - Sorcery Cascade The day that Naught does aught is a day I don't want to see. Brolloth the Impatient - Legendary Creature - Orc Warrior Haste Any time you could mulligan and Brolloth the Impatient is in your hand, you may put it onto the battlefield. 2/1 EDIT:Emergency Responder - Creature - Kor Cleric Ally Lifelink Dash 3/2 The Dash has to cost more than casting it normally, because Allies.
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gNecrOz
0/0 Germ
Sr. Proffesional OR Cardiovascular Staff Nurse
Posts: 34
Favorite Card: Orvar, The All Form
Favorite Set: Kamigawa: Neon Dynasty
Color Alignment: Blue, Black, Green
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Post by gNecrOz on Jun 8, 2019 8:27:17 GMT
I do not mean to interrupt (unintentional old mtg pun) the beautiful conversation that has been going on for this last page but, I have been working on an idea for "Meld" Walkers that are designed specifically around the romantic stories withing the Magic: the Gathering Lore. I was curious if anyone would like to see what I have come up with. Currently I have Lilian and Gideon which was the first design I finished. I just finished Chandra and Nissa. Thanks for your time and thoughts on this idea.
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Post by sdfkjgh on Jun 8, 2019 12:45:50 GMT
I do not mean to interrupt (unintentional old mtg pun) the beautiful conversation that has been going on for this last page but, I have been working on an idea for "Meld" Walkers that are designed specifically around the romantic stories withing the Magic: the Gathering Lore. I was curious if anyone would like to see what I have come up with. Currently I have Lilian and Gideon which was the first design I finished. I just finished Chandra and Nissa. Thanks for your time and thoughts on this idea. Did someone say Gruulfriends meld planeswalkers?! Looking forward to seeing them. I hope you've also got Sultai Hospital (Jace/Vraska) and Ribbon Lightning (Ral/Tomik).
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