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Post by Tesagk on Apr 5, 2019 15:22:53 GMT
Unless a mod wants to do it, I'll step in and judge this challenge this evening. -lights the mod signal- Daij_Djan shiftyhomunculus
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Post by somerandomtom on Apr 5, 2019 18:49:11 GMT
Attachment DeletedJust a little something to go in with the Spirit discard sub-theme that I noticed. (https://scryfall.com/search?as=grid&order=name&q=oracle%3Adiscard+block%3Achk)
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Post by Boogymanjunior on Apr 5, 2019 19:25:13 GMT
Sorry people! I was not able to be at any computer in the last two days. Although I find it a little bit odd, because as I looked it up, 10 days seems to be an ordinary period of time. But if that changes now, also cool ameisenmeister A very nice card, balanced and fun. I dig the heavy red feel combined with the spirit theme. That splice onto arcane on cards exiled with this becomes dead potential interferes a little bit with perfection, but overall a really good design. Oh, and every rare creature in Champions of Kamigawa is legendary (or flips to being legendary). Tesagk On it's own a very solid design. 1) Historic wasn't a keyword back then, and including artifacts doesn't tie to the theme of the set. Also, Sagas didn't exist back then. 2) In Kamigawa, each spirit card with soulshift had soulshift X-1, where X is the card's converted mana cost. While I like changing this fomular for future sets, the old/curent Kamigawa adhered strictly to that, and therefore so do I. 3) I find that this common, repeatable Phyrexian Arena trigger belongs to rare cards. A quick research also showed me that up to now, only (mythic) rares had this repeatable trigger. Flo00 A good card, nothing special, butI like it, specially the flavour text. Besides it's ordinariness, the only criticism would be that with Cloudhoof Kirin and if stretched, Dampen Thought, mill (which isn't a theme in Kamigawa) already got it's cards. Jartis Ah yes, everyone's favorite Myojins. I like that you try to spice uncommon things up, but I would say that with having only five different targets in the game, all legendary at that, this card is way too narrow, and by extension, weak. This is actually further emphasized by the Splice onto Arcane because, how often would you be able to even use it twice? I mean, I get it that it is a build-around-me card, but the extreme narrowness of a Myojin-deck isn't very appealing to me. Also, such an effect with this flavour behind it doesn't feel instant-speedy to me. mosgon like Flo00's design, nothing special, but solid. And also here does Baku Altar and if stretched, Oyobi and Spiritual Visit kinda fill this theme, but spirits are a common theme in Kamigawa, so this isn't really a big issue. FLAREdirector Oh, a (not so) little spirit lord! I cannot say much about this, a little bit standard, but overall nothing very problematic. The only other tiny criticism would be that at seven mana, the token generation does not have that much impact anymore I would like it to have. I know that creating 2/2s and such can't be on a card with low CMC, but I would have preferred a smaller body for six mana, but as I type this, this feels more and more nitpicky, so there's that. kefke This card circumvents the extreme narrowness by Jartis' design by adding a stand-alone effect. I can't say that I love the last ability because again, of it's narrowness, but I understand the drive to do this. So all in all, a fine card. gateways7 Similar to ameisenmeister's approach, an excellent idea, although here too does splice onto arcane effects lose their value. A criticism would be that you narrowed it down to only splice onto arcane spells, which is unnecessary and only emphazises this loss. It's also a little bit too risky for me because all the spell food you gave the Kami gets wasted when it's small body get's killed. But overall, a yummy design. And also here, non-flip rare creatures in Champions of Kamigawa are all legendary. somerandomtom Wow, I just wanted to create my post, and there you slid in! Powerful, but not unbalanced, interesting and fitting. My only real criticism would be that in a spirit vs. Spirit deck match, the impact fades away heavily. {And the winner is} ameisenmeister! A really round card, I like the red impulsiveness and fun this card oozes. I had to rate being non-legendary (minor) and effect fading vs. Effect fading of really close runner-up somerandomtom. But as I find the latter's to be more common and heavier than your's, you take the slight edge. And again my apologies for being too late!
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Post by Tesagk on Apr 5, 2019 19:26:17 GMT
Sorry people! I was not able to be at any computer in the last two days. Although I find it a little bit odd, because as I looked it up, 10 days seems to be an ordinary period of time. But if that changes now, also cool And again my apologies for being too late! It's fine. I hadn't seen any activity from you (makes sense if you didn't have your computer) so I figured I'd push it along as I had no idea when you'd be back. Tesagk On it's own a very solid design. 1) Historic wasn't a keyword back then, and including artifacts doesn't tie to the theme of the set. Also, Sagas didn't exist back then. 2) In Kamigawa, each spirit card with soulshift had soulshift X-1, where X is the card's converted mana cost. While I like changing this fomular for future sets, the old/curent Kamigawa adhered strictly to that, and therefore so do I. 3) I find that this common, repeatable Phyrexian Arena trigger belongs to rare cards. A quick research also showed me that up to now, only (mythic) rares had this repeatable trigger. It's cool. I mentioned I was taking a risk (flavor-wise) for a reason. I happen to think that important artifacts were actually a decent deal in the block as a whole, but Sagas did indeed not exist. I think Sagas could have been glorious in that set though.
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Post by Jartis on Apr 5, 2019 19:50:51 GMT
Jartis Ah yes, everyone's favorite Myojins. I like that you try to spice uncommon things up, but I would say that with having only five different targets in the game, all legendary at that, this card is way too narrow, and by extension, weak. This is actually further emphasized by the Splice onto Arcane because, how often would you be able to even use it twice? I mean, I get it that it is a build-around-me card, but the extreme narrowness of a Myojin-deck isn't very appealing to me. Also, such an effect with this flavour behind it doesn't feel instant-speedy to me. If you wanna get technical, it also works with Kindred Boon and That Which Was Taken both of which technically do their thing at instant speed once they're on the board, meaning my card could target anything in the game and make them indestructible if these cards were out. I don't understand the issue with Splice onto Arcane, though. Other than the White and Red Myojins, the others have very repeatable effects, so of course you would want to use it more than once?
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Post by Boogymanjunior on Apr 5, 2019 20:57:38 GMT
Sorry people! I was not able to be at any computer in the last two days. Although I find it a little bit odd, because as I looked it up, 10 days seems to be an ordinary period of time. But if that changes now, also cool And again my apologies for being too late! It's fine. I hadn't seen any activity from you (makes sense if you didn't have your computer) so I figured I'd push it along as I had no idea when you'd be back. Tesagk On it's own a very solid design. 1) Historic wasn't a keyword back then, and including artifacts doesn't tie to the theme of the set. Also, Sagas didn't exist back then. 2) In Kamigawa, each spirit card with soulshift had soulshift X-1, where X is the card's converted mana cost. While I like changing this fomular for future sets, the old/curent Kamigawa adhered strictly to that, and therefore so do I. 3) I find that this common, repeatable Phyrexian Arena trigger belongs to rare cards. A quick research also showed me that up to now, only (mythic) rares had this repeatable trigger. It's cool. I mentioned I was taking a risk (flavor-wise) for a reason. I happen to think that important artifacts were actually a decent deal in the block as a whole, but Sagas did indeed not exist. I think Sagas could have been glorious in that set though. Yes, from now on I will try to remember that after like 7 days or so, I will at least give an update that I will judge in the next days. I meant with artifacts being no theme that there are not really cards that interact with artifacts except maybe Imi Statue and Kataki (but surprisingly, no positive interaction at all) but yes, there were some notable artifacts in there. But it's nice that you're willing to take a risk. And yes, Sagas would have fit smoothly (as well as in Theros). I wonder how often they will be featured in the future.
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Post by Boogymanjunior on Apr 5, 2019 21:25:08 GMT
Jartis Ah yes, everyone's favorite Myojins. I like that you try to spice uncommon things up, but I would say that with having only five different targets in the game, all legendary at that, this card is way too narrow, and by extension, weak. This is actually further emphasized by the Splice onto Arcane because, how often would you be able to even use it twice? I mean, I get it that it is a build-around-me card, but the extreme narrowness of a Myojin-deck isn't very appealing to me. Also, such an effect with this flavour behind it doesn't feel instant-speedy to me. If you wanna get technical, it also works with Kindred Boon and That Which Was Taken both of which technically do their thing at instant speed once they're on the board, meaning my card could target anything in the game and make them indestructible if these cards were out. I don't understand the issue with Splice onto Arcane, though. Other than the White and Red Myojins, the others have very repeatable effects, so of course you would want to use it more than once? You're right, my apologies for not having them on my mind. However, your card can only target legendary creatures, and seven cards are still not really many. Regarding instant speed I meant it more from a flavour view, namely that I imagine such a Divination to be an epic spell where suddenness seems a bit out of place. Kindred Boon for me has another, "rushin into battle and gaining a magical buff" kinda feel, and That Which was Taken is also not perfect flavourwise for me, but I can see there more why adding a sorcery speed clause just for flavour reasons would be a bit much. But it was really just a tiny nitpick and probably had the least impact of all criticisms in my judging. Regarding Splice onto Arcane, I meant it more that an ability that repeats an effect on a card that only has so few incidents where it can be aplied to in the first place kind of accentuates the narrowness itself, like for example a creature you have to sacrifice unless an opponent died, and this creature has an ability to copy itself. Sorry for writing imprecise, I will try better next time. But thank you for your input!
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Post by ameisenmeister on Apr 6, 2019 8:37:09 GMT
Thanks for the win! Your next set will be Mirage!
If you happen to be that kind of person who likes phasing, please design according to todays rules on the mechanic (aka creatures phasing in do not enter the battlefield).
Have fun!
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Post by somerandomtom on Apr 6, 2019 9:04:28 GMT
Yeah, I wasn't really sure of how powerful it was, but I think that in the Spirit vs Spirit matchup it actually does good, because they might end up having to discard spirits, and then you would be draining them for them discarding spirits. My thoughts anyway. Thanks for the 2nd Place!
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Post by Daij_Djan on Apr 6, 2019 9:11:48 GMT
While Phasing itself is a bad mechanic, I love the concept of playing with phasing in and out stuff. So here's a simple one:
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Post by kefke on Apr 6, 2019 13:23:01 GMT
Shouldn't that be "disciple", though?
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Post by Tesagk on Apr 6, 2019 21:19:42 GMT
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Post by somerandomtom on Apr 7, 2019 7:38:29 GMT
Here is something a bit like [[Detetion Sphere]] or [[Deputy of Detention]], but with a Mirage twist (phasing).
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Post by Jartis on Apr 8, 2019 3:26:13 GMT
Mirage introduced the Minion creature type, and had World Enchantments, so let's do a design we would never see today, shall we? I tried my best to emulate the way old cards read, so here's the oracle text: Expendable Fools World Enchantment Black legendary creatures gain +1/+1 for each Minion on the battlefield. When a black legendary creature would be dealt combat damage, sacrifice a Minion instead.
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Post by kefke on Apr 8, 2019 5:32:20 GMT
Just as an aside, am I the only person who misses "bury" as a keyword action?
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Post by ameisenmeister on Apr 8, 2019 6:50:00 GMT
Yes, you are.
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Post by kefke on Apr 8, 2019 16:26:29 GMT
People always think "Phasing" when they think of Mirage, but it was also the set that introduced flanking, a much better mechanic. All but two creatures with flanking have been centaurs or mounted cavalry. However, in the process of looking for art for the creature I had in mind, I stumbled across pictures of scorpion-taurs, which drastically changed the direction of my design. When I found the art used here the whole design just crystallized. I tried really hard to find other art for this card, as the source image is a bit NSFW, but nothing else was as perfect...so I did my best to sanitize it in GIMP. Hope it's SFW enough now that I don't get in trouble. ...and I thought that the idea of including Oracle text was such a good idea that I'm going to rip it off wholesale adopt it myself.
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Post by ameisenmeister on Apr 14, 2019 14:15:30 GMT
It's judging time!
{Daij_djan} A nice and simple card that shows the potential of phasing. I'm going to echo kefke in that it probably should be named Disciple instead of Discipline but anyways. I like the card but it might just be a bit too similar to Banisher Priest to really wow me.
{Tesagk} What I like about your card is the flavor of a heroic deed that inspires you other creatures. I think it's captured nicely and turned into a very potent combat trick with various uses. It even plays well with the "etb-trigger" creatures which premiered in Mirage! On the other hand, I'm really irritated by the art you chose for the card. An armored knight fighting orcs? That doesn't fit the African setting or the set in any way and I'm left to wonder whether you made a mistake here despite your interest in flavor or if I'm not getting something here.
{somerandomtom} A very cool card that looks a bit like Daij-djan's, pushed to the next level. I also like how the artwork captures the African feel of Mirage. Minor issues I have with the card frame being from way after the set's times and the creature being a soldier instead of a wizard. But that's complaining on a very high level.
{Jartis} I guess it's a bit cheeky from me to ask for designs for a very old set while I'm a fan of modern magic at heart. You get points for figuring out themes of the set and using them with the adequate card frame but the card itself... First off, it's not a common. Not even back in the day. Also, as it states, you have to bury one of your minions if an opponent's legend is damaged. Whut?! The flavor is pretty cool, though!
{kefke} No way, flanking is by no means a better ability than phasing! That's my opinion, anyways. With your card, on the other hand, I agree very much. Combining an evasive keyword like flanking with a saboteur ability is a no brainer in modern day magic but would have made for an impressive card back in the day. Using poison counters, a mechanic that was also rather heavily featured in the set, is a perfect choice and scorpiotaurs are just a flash of genius. Artwork looks great and the card frame fits too. Only the purple card border you always seem to use hurts my eyes... ;-)
{And the winner is...} kefke! This was a hard decision as there were a lot of fine designs here, all with their own strenghts and little flaws. In the end, kefke delivered the most convincing package of mechanics and flavor. Thank you all for participating!
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Post by kefke on Apr 14, 2019 15:32:07 GMT
Thanks much for the win, ameisenmeister! I originally started using the purple border as an extra layer of insurance for "reprints" in my custom sets. Black border for regular cards, silver for joke and promotional, purple for unofficial fan card. Sorry if it hurts your eyes. I tried to keep the shade subdued while still recognizable, but maybe I need to tone it down still further (I suspect it actually is inconsistent across cards as well). The one thing I do want to address is to jump in to Jartis' defence on one thing, because I did it too. Their entry actually wasn't a common, as denoted in the clarifying Oracle text below. Mirage was released in 1996, and colour-coded rarity symbols didn't appear for about another two years, until Exodus in '98. So, for the sake of authenticity, both Jartis and I opted to show a black rarity symbol on the card, and denote the "real" rarity below. Sorry for the confusion that caused. As for the choice of the next set... Conspiracy: Take the Crown Your condition is to make a card that works outside of draft - that is to say, your card must be usable in a constructed format.
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Post by ameisenmeister on Apr 14, 2019 18:20:01 GMT
Oh shoot, I missed the authenticity of the common colored symbols completely. And Jartis even mentioned it in his oracle text... Sorry!
As for the current challenge:
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Post by Tesagk on Apr 14, 2019 20:33:50 GMT
What I like about your card is the flavor of a heroic deed that inspires you other creatures. I think it's captured nicely and turned into a very potent combat trick with various uses. It even plays well with the "etb-trigger" creatures which premiered in Mirage! On the other hand, I'm really irritated by the art you chose for the card. An armored knight fighting orcs? That doesn't fit the African setting or the set in any way and I'm left to wonder whether you made a mistake here despite your interest in flavor or if I'm not getting something here. So, I spent awhile trying to find African-themed art to use for this and struck out. Hence the generic-doesn't-fit art. It's very rare when I strike out on finding something useful artwise, this was one of those times.
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Post by Flo00 on Apr 15, 2019 6:49:57 GMT
Let's do the CN2 version of Council's Judgement: Concil’s Verdict Sorcery Council’s dilemma — Starting with you, each player votes for a creature you don’t control. Then each palyer sacrifices each creature they control that was voted for. Grammar question: is it "voted for" or "voted on"?
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Post by sdfkjgh on Apr 17, 2019 18:07:57 GMT
How about some political commentary with our frivolous pursuits?
115th U.S. Congress Legendary Enchantment Council’s dilemma—At the beginning of each player’s upkeep, starting with that player, each player votes for progress or inaction. If inaction is voted for, end the turn and each player loses 5 life. Otherwise, each player adds one mana of any type for each progress vote. Until end of turn, this mana doesn’t empty as steps and phases end.
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Post by Jartis on Apr 17, 2019 20:45:22 GMT
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Post by Tesagk on Apr 17, 2019 22:40:30 GMT
What world does this take place on? It sort of looks like an ad-hoc setting for a Draft-specific set?
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Post by kefke on Apr 17, 2019 23:05:01 GMT
What world does this take place on? It sort of looks like an ad-hoc setting for a Draft-specific set? Ah, sorry. I should have linked the wiki. The Conspiracy and Conspiracy: Take the Crown sets both take place on the plane of Fiora, and are the plane's only appearance in the game (though it has been depicted in outside materials). In brief, it's a setting inspired by Renaissance Italy, with major political themes. It has a cutthroat legal system that views murder and violence as acceptable tools to settle disputes. The setting used to have some clockpunk/steampunk elements with a form of artifice called "cogwork", and automata in every home and business, but as of Take the Crown, the technology has been outlawed, and places of learning shut down. I think that hits the major points, and links the necessary resources.
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Post by Tesagk on Apr 18, 2019 1:14:30 GMT
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Post by Flo00 on Apr 18, 2019 22:57:10 GMT
Tesagk: He is collecting guilds? Maybe you mean Guilt Collector?
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Post by Tesagk on Apr 18, 2019 22:58:50 GMT
Tesagk : He is collecting guilds? Maybe you mean Guilt Collector? He's a dues collector for a guild?
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Post by sdfkjgh on Apr 19, 2019 7:48:00 GMT
Tesagk : He is collecting guilds? Maybe you mean Guilt Collector? "I've almost got the entire set! But every time I try to redeem the code for Dimir, it keeps coming back 404Haha, you thought I'd pull this tired joke? No! Dimir was the FIRST guild I collected! I figured I'd get the most difficult one out of the way first, but then I met this gorgeous redhead, who just gave me the collection chit for the Dimir. Who am I to question a gift from a random stranger who then just up and disappeared with the server wipe?
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