A woman stumbles upon Merrith's domain - eyes crackling purple, knives dancing around her like moths to a flame. "It's been such a long time since I last stepped foot in this arena," she says to no one in particular, only to see Merrith out of the corner of her eye. "Hail, mortal! Would you be inclined to duel?"
Wheel of Steel Sorcery Discard your hand, then choose one:
Draw that many cards plus one.
Creatures you control get +X/+0 until end of turn, where X is one plus the number of cards discarded this way.
In another version of reality, Merrith turns and looks at the lonesome stranger, eyes them, then shakes his head. Drunk on war. Raising a hand, he purses his lips. "No."
Wheel of Steel: That second ability COULD be busted, as it has the potential of getting you +8/+0 or more, but I don't see that happening too often. 7/10
Post by Fleur de Violet on Feb 10, 2020 0:13:12 GMT
And so another version of reality passes by, and the knife-wielding goddess is no more. In her place, an eccentric woman walks by Merrith, several axes floating around her like butterflies. "Greetings, traveler!", says the woman. "My name's Therisse - would you be interested in helping me chop some trees? I'm trying to build a log cabin right now."
CARD: I would not strictly better Dissolve, which is already plenty solid as a counterspell. 6/10.
Therisse's Care Enchantment Whenever a basic Forest enters the battlefield under your control, you gain 1 life, then CARDNAME becomes a 4/5 green Treefolk creature with trample until end of turn. It's still an enchantment. "You've been stabbed? Fear not - I'll take care of you." -Therisse, to Karina
Therisse's Care: It's not a bad card, but very powerful. I feel like the knobs need to be twisted a bit here. I like the use of forests-only, but mono-green does NOT need any help. 7/10
Merrith stumbled, clutching his head. "I -- Sure. Just one moment." Trying to balance himself in the face of the sudden pain hammering in his skull, he tried to regain his thoughts. Hadn't she just -- wasn't she -- And why did this feel so familiar?
Worldrift RRUU Instant -- Uncommon Return up to 2 target non-land permanents to their owners hands. For each permanent returned this way, Worldrift deals 2 damage to that permanent's controller.