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Post by Daij_Djan on Sept 16, 2019 11:59:48 GMT
Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest! Here we go, competitors: our two-hundred and eighty-forth challenge! The winner of the "Grumpkins and Snarks" poll was kinotherapy with...And the challenge issued by our winner was... Pick a format and design a removal spell for it. No other requirements at all: it only needs to kill things at the correct level of efficiency for the format you chose. Easy, right? Note: Of course your chosen format will be included into the final poll. ~Daij_Djan To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.And now, time to begin the challenge! Best of luck, competitors!
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Post by Daij_Djan on Sept 16, 2019 12:28:11 GMT
Originally I wanted to go with Limited - but then I decided to go with this take on black's Hero's Downfall-like spells instead
Format: Commander / Brawl
(PS: I was a little hesitant to use this artwork, but seeing as it doesn't require the Mature-tag on DeviantArt I guess it should be fine. If you're not comfortable with it, let me know and I'll replace it.)
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Post by arthurxiv on Sept 16, 2019 13:56:19 GMT
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Post by Tesagk on Sept 16, 2019 14:20:51 GMT
Format: Limited (set: Throne of Eldraine) Tale's End Sorcery • Destroy target Faerie, Knight, or Wizard creature. • Put target card on an adventure from exile into its owner's graveyard.
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ilnancy
0/0 Germ
Posts: 8
Color Alignment: Black, Green
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Post by ilnancy on Sept 16, 2019 14:33:12 GMT
Designed for multiplayer formats with teams, like 2HG.
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Post by Tesagk on Sept 16, 2019 14:49:52 GMT
Good ol' Jack the Ripper.
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Post by viriss on Sept 16, 2019 17:34:02 GMT
Format: Pauper {previous}
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Post by sdfkjgh on Sept 16, 2019 19:41:26 GMT
Any multiplayer format.
Information Exchange
Instant
Target player draws a card. Target player draws a card. Target player draws a card. You draw a card for each different player other than you that drew a card this way.
It's perfect for Group/Bear Hug decks, and no matter how you target it, you're guaranteed to draw three cards.
fluffydeathbringer : Oh. Shit. Sorry, I didn't get much sleep last night.
kinotherapy : Would you consider a counterspell to be removal?
Modern (mebbe also Legacy and Vintage)
Begrudge
Instant
Counter target spell. You lose life equal to that spell’s converted mana cost.
Changing my entry once again:
Modern or Standard (I'm not good at evaluating these things.)
Biting Cold Instant If was spent to cast Biting Cold, destroy target creature with power 4 or greater. If was spent to cast Biting Cold, tap target creature. It doesn’t untap during its controller’s next untap step. (Do both if was spent.)
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Post by fluffydeathbringer on Sept 16, 2019 20:15:59 GMT
Any multiplayer format.
Information Exchange Instant Target player draws a card. Target player draws a card. Target player draws a card. You draw a card for each different player other than you that drew a card this way.
It's perfect for Group/Bear Hug decks, and no matter how you target it, you're guaranteed to draw three cards.
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Post by ThatDamnPipsqueak on Sept 16, 2019 23:25:26 GMT
This card is aimed at Modern, where it's a mostly worse Fatal Push, but could also pop up in Legacy. I mostly like trying to balance cards with Delve.
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spazlaz
6/6 Wurm
Posts: 335
Color Alignment: Blue, Black
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Post by spazlaz on Sept 16, 2019 23:41:23 GMT
This card is good for modern and legacy: deals with: delve sneak and show reanimator and like a million other problem decks.
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Giraculum
0/0 Germ
Posts: 34
Color Alignment: Blue, Green
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Post by Giraculum on Sept 17, 2019 3:04:09 GMT
Format: Momir Basic For those unaware, in Momir Basic your deck is 60 basic lands. You also start with the Momir Vig vanguard, which has the ability: " , Discard a card: Create a token that's a copy of a creature card with converted mana cost X chosen at random. Activate this ability only any time you could cast a sorcery and only once each turn." It's incredibly efficient at CMC 0, if you're lucky enough to get the 1/17 chance. But hey, chance is what Momir Basic is all about.
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Post by shiftyhomunculus on Sept 17, 2019 9:58:34 GMT
Not at my desk so please forgive the lack of formatting / proper tags.
Daij: Broadly like this. Balancing for Commander is kind of an oxymoron but this feels about the right spot for this effect.
Arthur: Can you... Can you design specifically for Penny Dreadful? This card probably isn't going to fetch super high prices, sure, but I would question whether it's coherent to design for a format whose cardpool is based on a factor external to the concrete characteristics of the card. Is it balanced? Sure, maybe? Nine black mana should pretty much be winning you the game and this does more or less do that.
Tesa: This is extremely narrow. Eldraine proper only has ten Faeries revealed so far, discounting Brawl deck exclusives, and I can't imagine there'll be that many more; Adventures are a little bit more prevalent, but not being able to cast this card unless you can target both a mid-journey Adventure AND an on-board Faerie makes it hard to imagine playing this in any format even in a sideboard. If you want to hate on a specific tribe, I think that's probably better done as an Eye Gouge effect that hits anything but hits one type harder; the Adventure clause should also probably be optional, or maybe a "choose one or both" situation like Deafening Clarion.
ilnancy: I don't have much experience with team formats but this seems more or less fine? Would question the taste of using Actual Jack the Ripper for art but that's just, like, my opinion, man.
viriss: I play a lot of Pauper and I can't imagine any deck playing this. Too expensive, too narrow, and there aren't really relevant spellcasters in the format that don't already die to commonly played removal.
sdfkjgh: Assuming that this does count as removal, it's out of color for blue by modern (and Modern) standards, and almost certainly too strong in any format it inhabits, especially given that average CMCs tend to slide downwards as format cardpools expand.
Pip: This probably is a balanced delve card but I sort of question whether it's getting played in Modern - I'm not sure whether it kills enough things that Push doesn't, even thinking quite conservatively about how often revolt is switched on. Would've been great against Hollow One, I suppose.
spazlaz: This definitely doesn't need to cantrip. If you're only spending one mana to foil what's actually a pretty wide variety of things, you should at least be spending a card too. I also think having it key off mana spent can cause a few memory issues, since you never have to care about that beyond a few ETB effects and this can refer to things over a bigger time difference. (The wording on this card is generally a bit unclear too, but I don't know how I'd fix it.)
Giraculum: Similar question to Arthur's card re: whether Momir Basic is a format you can actually design for. Also don't like the clever-clever nature of this.
I'll probably enter at some point.
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Post by arthurxiv on Sept 17, 2019 10:51:14 GMT
shiftyhomunculus: Wow so much jealousy in only one comment... ( I'm joking) Yes I agree on everything you said. I don't have much time to create another entry though, and i'm having fun posting this idea even if it's not completely respecting kinotherapy's wish.
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Post by Tesagk on Sept 17, 2019 11:28:53 GMT
I mean... limited in scope is sort of the point, no? In order to make it only viable in limited. But point taken, I'll think about the options I have.
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Post by Fleur on Sept 17, 2019 14:40:51 GMT
Designed this one for standard. Normally it'll be used to hit God-Eternals in the late game, but if one builds around it and goes mono-blue, it becomes a solid removal tool for cards like Adanto Vanguard, which might normally be problematic for control decks. Feedback is welcome, as usual.
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Post by sade612 on Sept 18, 2019 3:59:02 GMT
I made this to deal with Whirza in Modern.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Sept 18, 2019 11:46:32 GMT
Since it's any format, why not an Un-Format?
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galva94
2/2 Zombie
Posts: 123
Favorite Card: Cryptic Command
Favorite Set: Kamigawa
Color Alignment: Blue, Green
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Post by galva94 on Sept 18, 2019 17:46:39 GMT
My entry: The format is probably standard I think.
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Post by uaiop on Sept 18, 2019 20:22:34 GMT
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Post by uaiop on Sept 18, 2019 22:01:57 GMT
Originally I wanted to go with Limited - but then I decided to go with this take on black's Hero's Downfall-like spells instead
Format: Commander / Brawl
(PS: I was a little hesitant to use this artwork, but seeing as it doesn't require the Mature-tag on DeviantArt I guess it should be fine. If you're not comfortable with it, let me know and I'll replace it.) Daij_Djan: I gave a look at this guy's work he's amazing
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Post by Flo00 on Sept 19, 2019 19:06:38 GMT
Wipe from Reality Instant Exile target legendary permanent. If that permanent was a commander, it can’t be cast until the end of your next turn. Commander. Obviously. Not sure if this shouldn't cost three mana. ... or be a sorcery?
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Post by shiftyhomunculus on Sept 19, 2019 19:41:19 GMT
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Post by Aarhg on Sept 20, 2019 20:13:08 GMT
Here's a white removal/draw spell that probably pushes the limits of what the color is allowed to do. Designed for commander where white tends to run out of gas faster than most, plus, you can use the spell as a political tool.
EDIT: No longer draws cards equal to the exiled creature's cmc, but always draws two cards. Took it from color break to color bend, and now it works in token strategies too! It is not dissimilar to Oblation now. Cheaper, but more narrow.
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Post by uaiop on Sept 21, 2019 23:17:23 GMT
Hey nice, i thought that if you were gonna leave it the way it was it had to cost 4 maybe at least Aarhg
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Post by Aarhg on Sept 22, 2019 0:00:31 GMT
Hey nice, i thought that if you were gonna leave it the way it was it had to cost 4 maybe at least Aarhg Yea, the design needed to be changed one way or another. I like it much better this way, but it's still pretty cheap for what you get. Maybe is the sweet spot for this effect.
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Post by Boogymanjunior on Sept 22, 2019 1:58:38 GMT
I'm not well-versed in the different formats, but I would say it fits into Modern.
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Post by gateways7 on Sept 22, 2019 3:47:00 GMT
Made for Modern (to combo with Mutavault.)
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Post by sdfkjgh on Sept 22, 2019 12:58:22 GMT
Made for Modern (to combo with Mutavault.) You should either add nonland, or increase rarity, or both. Cf. River's Rebuke, Whelming Wave, etc.
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Post by gateways7 on Sept 22, 2019 14:47:33 GMT
Made for Modern (to combo with Mutavault.) You should either add nonland, or increase rarity, or both. Cf. River's Rebuke, Whelming Wave, etc. It was definitely supposed to say nonland. Will fix!
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