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Post by Boogymanjunior on Dec 7, 2020 23:49:02 GMT
Thanks for the win!
I think I like it to extract a word out of the judge comment, so next word will be yoke or derivatives.
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hydraheadhunter
1/1 Squirrel
Posts: 87
Favorite Card: The Neck Daddy
Favorite Set: New Phyrexia
Color Alignment: Blue, Black
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Post by hydraheadhunter on Dec 23, 2020 14:10:57 GMT
 Yoked Together White Blue Enchantment - Aura Uncommon Enchant two target creatures controlled by a single player. The enchanted creatures may only attack or block together, and any creature that blocks either blocks both. Whenever exactly one of the creatures enchanted by Yoked Together leaves the battlefield, return Yoked Together to it's owner's hand. Art by : Ora-Vysotskaya (deviant art).
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SilentKobold
3/3 Beast
 
Art by Jeff A. Menges
Posts: 179
Favorite Set: Khans of Tarkir
Color Alignment: Blue, Black, Green
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Post by SilentKobold on Dec 24, 2020 1:10:58 GMT
hydraheadhunter: I don't think that last ability actually does anything as, judging off Daybreak Coronet, I believe the aura sacrifices as soon as one of its targets leaves the battlefield.  {Text} Ploughman's Yoke  Artifact - Equipment  Equipped creature has trample. When equipped creature deals combat damage to a player, untap each land you control. Equip Beware to those who wait for snows and heed not where the ploughman goes.
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hydraheadhunter
1/1 Squirrel
Posts: 87
Favorite Card: The Neck Daddy
Favorite Set: New Phyrexia
Color Alignment: Blue, Black
Member is Online
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Post by hydraheadhunter on Dec 25, 2020 3:20:49 GMT
hydraheadhunter : I don't think that last ability actually does anything as, judging off Daybreak Coronet, I believe the aura sacrifices as soon as one of its targets leaves the battlefield. I'm not sure daybreak coronet is a good analogue, as at the end of the game, it enchants one object. My yoked together enchants two (which as far as I can tell is unique), and my logic for the last clause was enchantments get sacrificed when they're no longer attached to anything, but it'd still be attached to something if only one of the creatures it enchants leaves the battlefield. But, I'll find another way to word it, because I wasn't really happy with how it groked anyway. edit: ....And done. I'm much happier with the new wording so thanks for the critique.
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Post by Boogymanjunior on Jan 1, 2021 20:41:00 GMT
Happy new year! I think I will judge this weekend, let's see if some more entries pop up until then.
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Post by melono on Jan 3, 2021 12:59:21 GMT
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Post by ameisenmeister on Jan 3, 2021 13:17:12 GMT
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Post by Boogymanjunior on Jan 4, 2021 1:08:11 GMT
Juding arrived! { hydraheadhunter} hydraheadhunter simple flavor made into an interesting, unique idea that I would like to see how it would play out. Unfortunately, it wouldn't work as Aura- not only that I'm with SilentKobold because 303.4c states that when "[...] the object it [the Aura] was attached to no longer exists, or the player it was attached to has left the game, the Aura is put into its owner’s graveyard." which, when talking about two objects aka 2x "the object", one time "the object" leaving should already be enough to make Yoked Together illegal. But especially 303.4d states that [...] An Aura can’t enchant more than one object or player. [...]. I think Yoked Together could be changed to a non-Aura Enchantment which simply lets you choose two creatures and work with that. On a different note, due to its uniqueness the "may only attack or block together" is unclear. As "together" doesn't specifiy whether they both just have to get declared as attackers in general or whether they both have to attack the same player or planeswalker. Or as "together" doesn't specifiy whether they both just have to get declared as blockers in general or whether they both have to block the same creature. I would seperate the attacker and blocker part from each other and add the specifier in brackets. So, a nice concept which just needs some changes to work out. { SilentKobold} SilentKobold a cool card that equips for trample to better enable a rare and strong effect- well balanced. I also like the flavor text. { melono} melono a slimmer version of Soul Nova which trades exiling the equipments for  less to cast which power level I would say is fair if it would not be printed in an equipment-heavy environment. Exiling the creature but destroying the equipments looks slightly strange and "any" should be "all", but these tiny notes really don't affect the design. { ameisenmeister} ameisenmeister a bitter-sweet card, demonic price for strong consecutive value. Slightly erratic but can be kept in check when using your resource graveyard well. As a small note, wording could be slimmer, removing the second paragraph and adding the life loss to the first. { and the winner is...} ameisenmeister! This was a tough call, but in the end yours had the best combination of coolness and design cleanliness. 2nd being SilentKobold.
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Post by ameisenmeister on Jan 6, 2021 0:27:06 GMT
{ ameisenmeister } ameisenmeister a bitter-sweet card, demonic price for strong consecutive value. Slightly erratic but can be kept in check when using your resource graveyard well. As a small note, wording could be slimmer, removing the second paragraph and adding the life loss to the first. Thanks for the win! You're right about the wording. I toyed around with different versions to word the card and kind of got messed up in the end. Aaaaanyway...
As my girlfriend just told me about how she watched the first episode of The Queen’s Gambit, your next word will be one of a chess set, so your card's name contains either king, rook, queen, pawn, knight or bishop.
Have fun everyone!
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Post by odivesco on Jan 6, 2021 1:39:53 GMT
 same as with Zendikar Rising, you either play one or the other
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Post by viriss on Jan 6, 2021 2:18:59 GMT
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Post by Flo00 on Jan 7, 2021 3:32:39 GMT
Bishop of Blight    Artifact Creature - Cleric  First strike   : Defending player loses 2 life unless they discard a card. Activate this ability only if Bishop of Blight is attacking and unblocked. 3/3
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hydraheadhunter
1/1 Squirrel
Posts: 87
Favorite Card: The Neck Daddy
Favorite Set: New Phyrexia
Color Alignment: Blue, Black
Member is Online
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Post by hydraheadhunter on Jan 7, 2021 4:15:23 GMT
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Post by ameisenmeister on Jan 12, 2021 18:49:02 GMT
Judging time!
Interesting mirror of cards that look pretty powerful, perhaps too powerful. A 4/4 with vigilance (or menace) that makes you the monarch is a huge play. It's a bit too dangerous for my tastes but I enjoy the chess-ness of a black and a white rook.
Solid common that, however, seems kind of weak. In the best case of triggering battalion it's a 3/4 vanilla. Certainly not the worst deal in the world but nothing that will make players breaking into sweat on any side of the table.
Interesting card that has two colors in its color identity but can in fact be cast in a deck that features none of them. That's an aspect of Phyrexian mana that makes it cool but, at the same time, also dangerous because it's so easy to kick the color pie into the trash can with it. As wotc didn't bother printing cards with only Phyrexian colored mana symbols you will, of course, not get negative points for this though. The card itself is fine and not too fancy. Reminds me of Wicked Akuba from Kamigawa but in a beefier form.
Giving your opponent the crown is a daring move and I'm not sure whether a simple +2/+0 and first strike buff would be enough to let the card see play. However, you could simply just cast the card when your opponent already is the monarch. How much a 2/3 (or 4/3 first strike) is of use then I don't know.
{And the winner is...} Flo00! Your card hit the balance between being interesting and solid the most so I give the win to you.
Thanks everyone for participating!
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Post by Flo00 on Jan 12, 2021 19:43:09 GMT
Thaks for the win ameisenmeister! Wicked Akuba was indeed an inspiration for this. I thought it was balanced enough to use phyrexian mana since you'd have ot pay 4 life to make the opponent lose 2 if you don't have any  available. To celebrate the comeback of snow in Kaldheim, the next word is rime EDIT: I treid changing the font size of "rime" and it seems I'm incapable of doing so. When using [font size=20][/font], the preview allways showed me gigantinc letters if I used anything bigger than 10, and when I klick save changes I allways see it in normal size. EDIT 2: Thanks ZephyrPhantom!
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Post by ZephyrPhantom on Jan 12, 2021 20:23:01 GMT
Flo00 - Appears to be one of proboard's many quirks - so sizes are actually listed as values 1-7 that correspond to a value like 12,16,20,etc... instead of the actual numerical size value they are. So the closest thing you could get to size 20 is size 18, aka "5" - see the Example below. I'll probably edit this into the posting guide. [font size="5"][b]rime[/b][/font] rime
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Post by viriss on Jan 12, 2021 23:16:25 GMT
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