Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 5, 2018 19:09:11 GMT
Valis of the Silver Fleet  
"I never thought I'd fight alongside you, much less be responsible for your lives. One day I hope to count myself among your friends, and have my name alongside yours in the lays sung of our deeds."
CMC Level Multicolor Level: 1 Valor: 68.5
Total Score: 168.5 Type Masteries Creature Artifact
Perks Questmaster Artificer
The landships of the Kartak Wastes ply the sands with expert prowess, fighting to defend caravans on the Brazen Road from everything from raiders and glasswolves to sandwurms and dragons. Valis is the recently-promoted leader of a detachment of landships, each with their own storied histories and captains. While she's unused to working with their unique blend of personalities, her tactical mind and stubborn will have gleaned her some respect - though her naivete still raises questions about her readiness to command. The FleetSandrigged Frigate  Artifact - Vehicle Whenever ~ would be dealt damage, if it's a creature, you may pay . If you do, ~ gets +1/+2 until end of turn. Crew 2 2/4 (8.5/10)
Dune Rover  Artifact - Vehicle  You must tap at least one creature to crew ~. Crew 0 So simple a goat could drive it. 2/2 (10/10)
Cagerunner Caravel  Artifact - Vehicle  Whenever ~ attacks, you may tap target creature. That creature doesn't untap during its controller's next untap step. Crew 2 3/3 (10/10)
Battered Landstrider  Artifact - Vehicle  Trample ~ can't attack unless you control another artifact. Crew 1 While visually impressive, jumping up cliff walls does a number on the gears. 4/2 (6/10)
Disabled Juggership  Artifact - Vehicle  ~ can't attack or block unless it has 2 or more charge counters on it. Whenever ~ becomes crewed, if it has less than 2 charge counters, put a charge counter on it. Crew 2 7/7 (6/10)
Traveller's Caravan  Artifact - Vehicle  Whenever ~ becomes crewed, add  Crew 1 2/3 (9.5/10)
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The SailorsAnnik Trav, Hookshot Copilot   Legendary Creature - Human Pilot  Each Vehicle you control has vigilance as long as it's a creature. Whenever ~ crews a vehicle, you may tap target creature an opponent controls. 2/2 (6/10)
Barta, Enthusiastic Recruiter    Legendary Creature - Orc Warrior  Whenever a creature with converted mana cost 2 or less deals combat damage to you, you may tap ~. If you do, gain control of that creature and untap it. 3/2 (5/10)
Lirei, Ship's Engineer  Legendary Creature - Human Artificer  Flash When you cast ~, you may exile target artifact you control, then return it to the battlefield untapped. 1/2 (5/10)
Silver Fleet Deserter   Creature - Human Rebel Soldier  Haste Whenever ~ attacks or blocks, any opponent may pay . If they do, prevent all damage that would be dealt by ~ this turn. 3/3 (8/10)
Survivor of Ghel's Ridge  Creature - Human Nomad  Whenever a creature you control dies, you may pay . If you do, return ~ from your graveyard to the battlefield. 1/1 (7/10)
Conning Scout   Creature - Human Scout  When ~ enters the battlefield, you may look at the top five cards of your library, put an Equipment or Vehicle card from among them into your hand, then shuffle your library. The conning tower is the first thing you see coming over the horizon - and against a trained crew, it's also the last. 2/1 (8/10)
Sevak, Jury-Rigger in Chief   Legendary Creature - Dwarf Artificer 
, : Tap target artifact creature. It gains indestructible until end of turn. 2/3 (8/10)
Silver Fleet Gearsmith   Creature - Human Artificer  When ~ enters the battlefield, you may put another counter on target creature or artifact of a type already on it. 2/2 9/10
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The Machines Tactical Map  Artifact - Equipment  Equipped creature has "Your opponents play with the top cards of their libraries revealed" and " : Scry 1." Equip  (9/10)
Ship's Harpoon  Artifact 
, : ~ deals damage to target creature equal to the amount of combat damage it dealt you this turn. (7/10)
Landship Tactics, Volume III  Artifact - Equipment  Equipped creature can't be blocked by creatures with power 2 or less. Equip artifact creature  "The height advantage afforded by even the smallest landship is enough to ignore minor obstacles, such as boulders or peasants." - pg. 33, Landship Tactics, Volume III (8/10)
Mechanic's Toolbox  Artifact 
, tap an untapped Artificer you control: Choose one: - Put a +1/+1 counter on target artifact creature you control. - Target artifact creature you control gains flying until end of turn. - Return target artifact you control to its owner's hand. (9/10)
Unstable Arc-Core  Artifact - Equipment  When equipped creature leaves the battlefield, you may sacrifice ~. When ~ dies, it deals 2 damage to each creature and each player. Equip  (8/10)
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Creatures of the Kartak Wastes Arcing Glasswolf   Creature - Hound  Discard a card: ~ gains your choice of haste or first strike until end of turn. 3/1 (8.5/10)
Rustdevil Hagwurm   Creature - Wurm  When ~ enters the battlefield, you may destroy target artifact. If you do, put +1/+1 counters on ~ equal to that artifact's converted mana cost. If ~ has three or more +1/+1 counters on it, it has haste. 2/2 (9/10)
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(image by FotoN-3)
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Post by shiftyhomunculus on Apr 6, 2018 15:43:03 GMT
"I have never seen such vessels as these! They could be quite the asset for my return to Elnoch... if they can stand up to punishment."Winds of Khanzan    Sorcery  For each artifact, enchantment, and nonbasic land, its controller sacrifices it unless they pay  . To the Khanzans, they are Khanza's punishment for a decadent world. To the Elnish, they're just a pain in the backside.(Also, just as a heads up, the Artificer perk gives you the crew keyword and Vehicles as well as Equipment, Fortifications, and Contraptions, for the same price as just buying it as a keyword on its own!)
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Post by Neottolemo on Apr 6, 2018 15:49:29 GMT
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 6, 2018 20:36:06 GMT
shiftyhomunculus Winds of Khanzan: Gives artifact decks an interesting set of choices; not as persistent as Kataki but would probably be very annoying in Commander. 9/10. "We lost three caravans this week to marauders. The nobles from the Gilded Citadel are eating us alive to fight their petty brawls. I'm doing what I can to keep my fleet together here - a new war front is the last thing I need. And your tests, while appreciated, are happening right in the middle of repair drills."Lirei, Ship's Engineer  Legendary Creature - Human Artificer  Flash When you cast ~, you may exile target artifact you control, then return it to the battlefield untapped. 1/2 (Thanks for the tip with Artificer, totally overlooked it - profile has been swapped!) Neottolemo Sandwurm's Rampage: I'm a sucker for LD effects, but I think this one might be a little too pricey for a punisher card at rare. A 4/2 trampler isn't particularly impressive, especially for    , and early in the game I can't really see anyone picking the other option. Moving to   would maybe push it too far, but I can't help but feel that something's off about the cost or rarity. 7/10. Cries of "Wurmsign! Wurmsign!" ring out from the conning tower, and alarm bells ring out across the desert. A minute of frantic preparation later, half a dozen harpoons scatter across the sand, thudding into the side of the wurm. It writhes as it's reeled in, pulled from the sand like a fish from water. "Foolish. He's should be glad it's a small one. When I tried," Valis reminisces, "I wasn't half as lucky." Her leg twinges at the memory.Ship's Harpoon  Artifact   ,  : ~ deals damage to target creature equal to the amount of combat damage it dealt you this turn.
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herziquerzi
2/2 Zombie

barely even real
Posts: 126
Set Hub: The HQ Set Hub
Favorite Card: Icatian Crier
Favorite Set: Shadows Over Innistrad
Color Alignment: Green
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Post by herziquerzi on Apr 7, 2018 4:02:29 GMT
"I've a man who's been looking for work that's more reliably... warm. Friendly sort. You wouldn't happen to have any openings, would you?"Horizon Reconnoiterer  Creature - Viashino Scout  Haste Rapport--Whenever Horizon Reconnoiterer and at least one other creature you control become tapped, scry 1. 1/1
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 7, 2018 4:14:18 GMT
Horizon Reconniterer: I really like the design space in red scry, and this is a nice turn 2 play to back up a turn one attacker. It just doesn't look like it'd last long, even in Limited, and I don't think pushing it to 2/1 would cause many issues. 7/10."Anyone who's willing to learn the desert and the engines is welcome aboard. The viashino always have a place in the fleet, they know the sands better than most else."Barta, Enthusiastic Recruiter    Legendary Creature - Orc Warrior  Whenever a creature with converted mana cost 2 or less deals combat damage to you, you may tap ~. If you do, gain control of that creature and untap it. 3/2
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herziquerzi
2/2 Zombie

barely even real
Posts: 126
Set Hub: The HQ Set Hub
Favorite Card: Icatian Crier
Favorite Set: Shadows Over Innistrad
Color Alignment: Green
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Post by herziquerzi on Apr 7, 2018 4:25:46 GMT
Barta, Enthusiastic Recruiter - I'm not feeling this kind of permanent creature stealing in monored, especially when it's repeatable. And while it does mean you have to tank some hits, the power level seems up there. 5/10
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 7, 2018 4:38:42 GMT
Oh shoot! Knew I forgot something - meant to make it until end of turn! That's what happens when you card design when tired...
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aquaumisa
1/1 Squirrel
HA HA HA
Posts: 54
Set Hub: The Planear Ocean
Favorite Card: Evil Twin
Favorite Set: Shadows Over Innistrad
Color Alignment: Blue, Black
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Post by aquaumisa on Apr 7, 2018 4:49:41 GMT
"Say, I'm lookin' for a little part time work at the moment. Anythin that need huntin'? I'm a crack shot if I dare say so myself."Trick Shot   Instant  Target creature gets -X/-X until end of turn where X is the number of cards in its controler's hand.
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 7, 2018 5:09:48 GMT
Trick Shot: According to WOTC's recent stuff, this might be on the higher end of common removal spells for limited. I think that's a good thing. My only concern is that this scales in reverse - you're doing massive overkill to small creatures, and then in the late game you'll be giving -3/-3 against most decks, tops. 7.5/10."Just so we're clear, we don't go looking for fights. The fight finds us, and then we bring it down."Arcing Glasswolf   Creature - Hound  Discard a card: ~ gains your choice of haste or first strike until end of turn. 3/1
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aquaumisa
1/1 Squirrel
HA HA HA
Posts: 54
Set Hub: The Planear Ocean
Favorite Card: Evil Twin
Favorite Set: Shadows Over Innistrad
Color Alignment: Blue, Black
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Post by aquaumisa on Apr 7, 2018 5:15:12 GMT
"Fine by me anyways. I only hunt what others tell me to anyways. Nothing less and especially nothing more.
Arcing Glasswolf: 8.5/10. Solid enough common with enough vesitilty to do whatever is required of it. Though the discard might hold it back a little, pair it up with a set the benefits off discard and its golden.
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Post by shiftyhomunculus on Apr 7, 2018 10:30:57 GMT
"Surely there's no point in the drills if you can't do them under fire?" scoffs Obris. "Still, I'm impressed. If you have schematics, I have coin."
On Lirei, Ship's Engineer: So this card doesn't actually counter Winds of Khanzan - Winds doesn't target, so it's like flickering in response to a wrath effect in that the artifact will be there when Winds resolves and still has to be bought out of getting sacrificed. By strict rules-as-written, that's meant to be a zero, but I can see what you were going for so I'll just dock a couple of points. The card seems balanced enough, and, aside from the slight oddity of the ability being a cast trigger rather than an ETB, I do like it. I'm not sure it needs to be a 1/2, though - 1/1 seems fairer and has the same crewing potential. 5/10 overall, would be a 7 in isolation.
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Post by Neottolemo on Apr 7, 2018 20:43:11 GMT
I guess I may have overvalued instant speed... Does    sound better? "Thank you kindly! That could've gone a lot worse without you!"Ship's Harpoon: Very interesting, but it doesn't feel common, because it allows you to repeatedly remove creatures in any colour. 7/10
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 7, 2018 20:47:38 GMT
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Post by Fleur on Apr 8, 2018 21:45:19 GMT
"A fascinating fleet you've got there." A man clad in clockwork apparel walks up to Valis, then points to a few flaws in some of the craftsmanship. "These vulnerable spots err towards the violation of certain guidelines present in the Planar Naval Law, Vol. 2 - specifically, section 23.4 which discusses the safe usage of harpoons. Fixing these flaws would probably be mutually beneficial, both for the sake of legal safety parameters and for the safety of your own fleet, as failure to do so could result in the creation of various dangerous magical anomalies, including but not limited to..."Oxidization Crawler  Artifact Creature - Horror As an additional cost to cast CARDNAME, pay  or sacrifice an artifact you control. Artifact creatures you control can't be blocked by artifact creatures. "The creature itself is rather bad, yes - but the worse part is undoubtedly the stench of spreading rust." -Varyl, Renegade Artificer3/2
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HonchkrowDavid
1/1 Squirrel
Try your best! And if that isn't working, try someone else's best!
Posts: 90
Formerly Known As: ThisisSakon
Favorite Card: Elesh Norn
Favorite Set: Innistrad bby
Color Alignment: White, Black
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Post by HonchkrowDavid on Apr 9, 2018 4:52:11 GMT
Fortunately, the Great Dragon has described the ways your primitive trinkets work in great detail.Disable   Instant  Destroy target artifact. If it was a Vehicle, CARDNAME deals 1 damage to each creature that crewed it this turn. I'm not using either vehicles or crew, so I think this flies. If not, I'll rework
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 9, 2018 15:22:45 GMT
Fleur Oxidation Crawler: I really like the alternate cost on this one. It makes the card a little harder to parse, so I'd maybe reformat it to make the mana cost   and have some sort of cost reduction effect through sacrifice, but I'm not quite sure how you'd template that either. Either way, solidly flavorful card that could be the lynchpin of a limited deck in an artifact-heavy set. 8/10."We do what we can, but spare parts and regulations are a luxury when you're moving 28/7. In the Fleet, engineering means jury-rigging, and if you want to give some constructive criticism feel free to speak with my friend over there." Valis gestures towards a surprisingly lanky dwarf, making something definitely unsanctioned modifications to an engine.Sevak, Jury-Rigger in Chief   Legendary Creature - Dwarf Artificer   ,  : Tap target artifact creature. It gains indestructible until end of turn. 2/3 (this is the new templating for regenerate-style effects in Dominaria, and while this effect hasn't shown up in white before, indestructible certainly has, and Jhoira's Timebug is colorless artifact regeneration for a similar cost.) HonchkrowDavid Disable: A bit of an understated name for something that blows up a car. Interaction with crew is some solid design space, and in a set like Kaladesh this removal would make for a great sideboard piece. It's flavorful, it makes sense, and adds a little bit of danger to powering up your Vehicles. It might be a little overcosted for something that's that niche overall, but that's my only concern. 9/10.Dragons. Why, on this day of all days. We don't have the time, we don't have the soldiers, we certainly don't have the firepower. If this one's working for a dragon, this mission is about to get a lot more complicated.Unstable Arc-Core  Artifact - Equipment  When equipped creature leaves the battlefield, you may sacrifice ~. When ~ dies, it deals 2 damage to each creature and each player. Equip  (using this as a deterrent to threaten blowing up your board too)
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 9, 2018 17:21:01 GMT
A long night of studying maps and war scrolls, speaking in hushed tones with the older captains under her command, and not a few cups of coffee leads Valis to a realization best summed up as "the whole is greater than the sum of its parts."
(Spending 100 Valor to upgrade Multicolor Level to 1)
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Post by Fleur on Apr 9, 2018 18:38:29 GMT
CARD: Not sure this needs to be legendary. Otherwise, solid. 8/10. Lumen examines the repairs being conducted on the engine. Despite their unsanctioned status, they were not breaking any laws. However, he noticed a slight energy efficiency caused by a breach in the hull. "Sevak, you might want to seal that up to ensure energy efficiency." Icy Wind  Instant  Tap target creature or artifact. It doesn't untap during its controller's next untap step. Draw a card.
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 9, 2018 20:20:28 GMT
"I'll leave the two of you to it. Help is always appreciated in the Fleet."
Icy Wind: Simple and effective. I always like seeing effects that aren't quite powerful enough on their own turned into cantrips. 9/10.
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HonchkrowDavid
1/1 Squirrel
Try your best! And if that isn't working, try someone else's best!
Posts: 90
Formerly Known As: ThisisSakon
Favorite Card: Elesh Norn
Favorite Set: Innistrad bby
Color Alignment: White, Black
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Post by HonchkrowDavid on Apr 10, 2018 3:46:00 GMT
Unstable Arc-Core: Noncreature permanents don't die, they're still put into your GY from the battlefield. An otherwise interesting removal deterrent. 8/10 "How interesting. You are so willing to throw away your fragile lives to protect these trinkets of artifice." Zetla reaches for the Arc-Core and turns it over in their hand. "What secrets will this yield?"Curious Examination    Sorcery  Gain control of target artifact until end of turn. Untap that artifact. "When we increase electrical flow to the device, what do you think will happen?" -Volta, to Galvani
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 10, 2018 16:59:08 GMT
Valis sighs in resignation. "Fine. Take it. I don't want us coming to blows right now."Curious Examination: Artifact Act of Treason. Surprised this hasn't been printed, honestly.    feels a little pricey instinctively to me, especially because there's no guarantee you can do much with it (unlike an Act, which is already niche despite grabbing creatures), but it's not a big deal. 8/10.
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aquaumisa
1/1 Squirrel
HA HA HA
Posts: 54
Set Hub: The Planear Ocean
Favorite Card: Evil Twin
Favorite Set: Shadows Over Innistrad
Color Alignment: Blue, Black
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Post by aquaumisa on Apr 11, 2018 19:43:54 GMT
"Greetins Valis." Bishop walks up to her. "Word's been going round these here parts about a talkin hat. I had the chance to talk to her once and...I honestly have no idea what to make of it. Talkin' hats ain't my specialty ya know. Anything you can say about it?"Consult the Wilds    Sorcery ::Rare:: Scry 3, then reveal the top card of your library. If its a creature card, put three +1/+1 counters on target creature you control.
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 12, 2018 5:04:54 GMT
aquaumisaConsult the Wilds: I love this use of scry as a conditional, and it brings up interesting choices where you might want a suboptimal draw next turn to maximize damage in the short term. 10/10."Heard of it - still working on believing it. Sounds like something out of an old Citadel fairy tale. I've got my own problems over here, some dragon murder cultist has run off with one of our arc-cores. Hey, if you'd be willing to see what they're doing with it, I'd be up for checking out this mad hat."Silver Fleet Gearsmith   Creature - Human Artificer  When ~ enters the battlefield, you may put another counter on target creature or artifact of a type already on it. 2/2
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aquaumisa
1/1 Squirrel
HA HA HA
Posts: 54
Set Hub: The Planear Ocean
Favorite Card: Evil Twin
Favorite Set: Shadows Over Innistrad
Color Alignment: Blue, Black
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Post by aquaumisa on Apr 13, 2018 5:09:10 GMT
"Well, I've got nothin' on my plate at the moment, so I'm fer helpin' ya out. Just say where and I'll take a look."
Gearsmith: 9/10. Nifty and versitile common. Nothin more to say here.
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Casstastrophe
2/2 Zombie

fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 13, 2018 14:01:22 GMT
aquaumisa"Well, I'm planning on a quick raid to get back that arc-core, for one thing. It's highly explosive, so if we could avoid it getting dropped, that'd be nice. Maybe as a hunter yourself, you've got some ideas in that department. I've got a secondary objective of getting as much intel on their plans, home turf, and master as I can - a rampant dragon-cultist always means a dragon close behind, and I don't need that on my watch. Once I've built up my forces, I'm going to neutralize them."
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