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Post by hydraheadhunter on Dec 27, 2022 4:34:42 GMT
And in the interest of moving the game along before I forget I'm responsible for it (again), let's give the win to... vizionarius .
The candycane mana cost really sells the card's flavor, heh, and the effect feels suitably silver; in a candyland type set you could expect any number of reasons to be eating candy and not want to stop to block a 3/3. It really implies the shape of the set around it.
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Post by vizionarius on Dec 29, 2022 21:22:18 GMT
Thanks for the win! Next, give me some black-bordered Toys!
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Post by Idea on Dec 29, 2022 22:21:34 GMT
Thanks for the win! Next, give me some black-bordered Toys! Just to be clear, so black-bordered cards of a new type, toy? I didn't really find any existing cards with that type.
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Post by vizionarius on Dec 29, 2022 23:46:08 GMT
Thanks for the win! Next, give me some black-bordered Toys! Just to be clear, so black-bordered cards of a new type, toy? I didn't really find any existing cards with that type. Yep! Make it a new type Toy, but keep it in black-border land.
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Post by Idea on Dec 30, 2022 3:30:00 GMT
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Post by vizionarius on Jan 12, 2023 21:05:58 GMT
Bump for more entries.
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Post by hydraheadhunter on Jan 12, 2023 23:48:37 GMT
Okay best I can think up is a small cycle based on stuffy doll. Luxary Doll Three generic and a white
Artifact Creature — Toy Construct
Indestructible
Whenever Luxary Doll is dealt damage, create a Treasure token.
Tap: Luxary Doll deals 1 damage to itself.
0/1
| Wintery Doll Three generic and a blue
Artifact Creature — Toy Construct
Indestructible
Whenever Wintery Doll is dealt damage, tap and put a stun counter another target nonland permanent.
Tap: ~ deals 1 damage to itself.
0/1
| Shrill Doll Three generic and a black
Artifact Creature — Toy Construct
Indestructible
Whenever Shrill Doll is dealt damage, each player loses 1 life.
Tap: Shrill Doll deals 1 damage to itself.
0/1
| Petite Doll Three generic and a red
Artifact Creature — Toy Construct
Indestructible
Painlink (damage dealt to this creature causes you to gain that much life.)
Tap: Petite Doll deals 1 damage to itself.
0/1
| Chubby Doll Three generic and a green
Artifact Creature — Toy Construct
Indestructible, Trample
Whenever ~ is dealt damage, it gets +1/+1 until end of turn.
Tap: Chubby deals 1 damage to itself.
0/1
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jan 16, 2023 13:10:18 GMT
Brave: This creature can block creatures with menace as though they didn’t have menace.
Loyal: This permanent can be controlled only by its owner.
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Post by vizionarius on Jan 20, 2023 2:24:33 GMT
Feedback: Neat that everyone went with artifact type. Idea : I like where you took this with creating a mechanic around what Toys would be. Creatures that can't do things unless being held by another creature. It feels a lot like a Vehicle. Since it can't attach or block, it's attack value is probably not going to be meaningful, so could just template it is a 2/3, and have X just be the non-Toy's power. Cute art! hydraheadhunter : Cool cycle! I think the and are swapped? The cycle feels a bit unbalanced between each other, but that's OK (and is in line with many cycles from WotC). They all have very unique-feeling uses, which is nice. Interesting that the has trample, since they all seem to be best as blockers. pernicious : Great art! I like loyal! Feels more of a flavor word than a mechanically relevant one, but that's fine with me! Great flavor for a Toy. Brave seems a little too narrow for me to be a keyword, but it fits the card well. I like all the submissions, but a winner is needed. I think pernicious ' "I will be your brave and loyal protector" design for a Toy does it for me the most, so they are the winner.
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jan 20, 2023 10:19:09 GMT
Thank you for the win, vizionarius.
The next challenge is: Design a Demon creature card with a second race type. Bonus points if you make it very powerful, but with a big drawback. (As in Archdemon of Greed)
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Post by Idea on Jan 20, 2023 17:05:44 GMT
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Post by hydraheadhunter on Jan 20, 2023 18:31:39 GMT
hydraheadhunter : Cool cycle! I think the and are swapped? The cycle feels a bit unbalanced between each other, but that's OK (and is in line with many cycles from WotC). They all have very unique-feeling uses, which is nice. Interesting that the has trample, since they all seem to be best as blockers. In a vaccuum you're not wrong, but Painlink is a connotation-neutral keyword for what I think of in my head as 'Masochism' but don't want to call 'Masochism' because that tethers me to putting it on cult of rakdos types for the rest of eternity. It's a red/black ability and my take on how red can do life gain without breaking its thematic or mechanical identity and if I swapped the white one and red one, I'd just give it lifelink and that'd be boring IMO.
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Post by vizionarius on Jan 20, 2023 18:54:52 GMT
Shaman offering (You may cast this card any time you could cast an instant by sacrificing a Shaman and paying the difference in mana costs between this and the sacrificed Shaman. Mana cost includes color.)
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Jan 20, 2023 19:30:24 GMT
Rampaging Hellbeast Creature - Demon Boar Trample, haste At the beginning of your combat on your turn, choose a player at random. If you are chosen, ~ deals damage to you equal to its power, then exile it. Otherwise, ~ must attack the chosen player this turn. 8/8
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Post by sdfkjgh on Jan 21, 2023 1:45:14 GMT
Luminarch Demon Creature--Angel Demon Flying, trample Play with the top card of your library revealed. As long as the top card of your library is white, Luminarch Demon gets +0/+4 and has deathtouch and protection from black. (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)
As long as the top card of your library is black, Luminarch Demon gets +4/+0 and has lifelink and protection from white. (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)--------------------------------------------------------------- In daylight, she’s a slayer of the night; when darkness comes, he slaughters the day. At dawn and dusk, no one is safe.4/4
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Post by melono on Jan 22, 2023 19:58:30 GMT
"I shall give you all, yet leave you with nothing."
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Post by hydraheadhunter on Jan 27, 2023 17:31:40 GMT
| Nevyraq Refused to Die Two generic, a red, a white, and a black
Legendary Creature — Zombie Demon
Whenever a nonzombie creature you control dies you may pay two generic and exile it. If you do create a token copy of it except it is a 2/2 Black zombie in addition to its other types.
If Nevyraq would die, remove all damage and -1/-1 counters from him and put a defiance counter on him, then sacrifice him unless you sacrifice another zombie you control for each defiance counter on him instead.
4/4
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jan 28, 2023 18:19:51 GMT
Idea : That's a very interesting design, I really like its core mechanic. I think that giving it hexproof and toughness 6 for a mana value of 4 is a bit overpowered. I feel that its name is a bit unfitting for its effects, I'd change it to something akin to "That Which Deludes". In the card's wording, I think it should be "Reveal a permanent card...", maybe "pay its mana cost", and the Illusion creature type should be capitalized.
vizionarius : In my opinion, it's perfect. Very well done.
moweda : Nice concept. I'd make it black red, since its randomness doesn't feel very monoblack to me, its cost could be . I think that the exile effect in case it chooses you is superfluous and actually reduces the design's feeling of "rampaging". I'd also reduce its P/T down to 7/7. For the wording, I think it should be "At the beginning of your combat...", "deals damage equal to its power to you", and maybe "attacks the chosen player this turn, if able."
sdfkjgh : That's an awesome design. I'd only remove trample from its abilities. Then, to improve the card's readability, I'd remove the reminder texts, and maybe even the flavor text.
melono : Very cool design, but I think that it's slightly underpowered. I'd make it a 4/4 and I'd raise the card draw up to four.
hydraheadhunter : That's a super-cool demon, I like his effects a lot, does he come from Tarkir? For me, it's mechanically and flavorfully perfect. For the wording, I think it should be "Whenever a non-Zombie creature you control dies, you may pay ..", "If you do, create a token that's a copy of it, except it's a 2/2 black Zombie...", then it should use "it" as pronoun instead of "him" since it's not a planeswalker, and the Zombie creature type should be capitalized.
The winner is vizionarius! With hydraheadhunter and sdfkjgh as runnerups.
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Post by Idea on Jan 28, 2023 19:38:47 GMT
Idea: That's a very interesting design, I really like its core mechanic. I think that giving it hexproof and toughness 6 for a mana value of 4 is a bit overpowered. I feel that its name is a bit unfitting for its effects, I'd change it to something akin to "That Which Deludes". In the card's wording, I think it should be "Reveal a permanent card...", maybe "pay its mana cost", and the Illusion creature type should be capitalized. The idea with the name was that it's "revealing that everything is just an illusion", then if it's all fake you can make as many of it as you want. As for the rest it was supposed to be hard to get rid of, but maybe 6 toughness was a bit too much, even if stat-wise it's basically a wall anyway. Hexproof I'd keep though due to its theme of dismissing things as illusions.
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pernicious
8/8 Octopus
Posts: 440
Favorite Card: Mistmeadow Skulk
Favorite Set: Shadowmoor block
Color Alignment: Red
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Post by pernicious on Jan 28, 2023 22:46:45 GMT
Idea So it's a metaphysical horror kind of demon, nice. "Kaya, you're just a piece of cardboard." How about using ward (maybe Ward-Sacrifice a permanent to stay in theme) instead of hexproof? Or maybe even hexproof from permanents. Complete non-interactability strikes me as making it too powerful.
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Post by Idea on Jan 28, 2023 23:08:15 GMT
Idea So it's a metaphysical horror kind of demon, nice. "Kaya, you're just a piece of cardboard." How about using ward (maybe Ward-Sacrifice a permanent to stay in theme) instead of hexproof? Or maybe even hexproof from permanents. Complete non-interactability strikes me as making it too powerful.
Hexproof from permanents doesn't sound half bad actually, seeing how its core ability makes permanents into illusions but doesn't do anything to instants or sorceries.
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Post by vizionarius on Feb 6, 2023 19:03:16 GMT
This is the 2nd challenge where I totally failed to provide the next challenge... sorry about that! Thanks for such high praise, pernicious, and for the win!
Next: Let's see some more Slugs.
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Post by sdfkjgh on Feb 6, 2023 19:20:11 GMT
Arion, the Carpet of Death Legendary Creature--Slug Trample Each Ooze creature you control and each other Slug creature you control get +1/+1 and have trample and haste. Whenever you attack with one or more creatures that are an Ooze or a Slug, create an X/X black, red, and green Ooze creature token that’s tapped and attacking, where X is the number of Ooze permanents you control plus the number of Slug permanents you control. Sacrifice an Ooze: Attacking creatures gain deathtouch until end of turn. Partner 3/5 Much less oppressive than that godawful toxril.
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Post by Idea on Feb 6, 2023 20:08:29 GMT
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moweda
3/3 Beast
Posts: 164
Favorite Card: Psychic Vortex
Color Alignment: Blue, Black, Red
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Post by moweda on Feb 6, 2023 20:27:42 GMT
Slimetrail Wanderer Creature - Slug Creatures attacking you lose first strike. Creatures attacking you with double strike have first strike instead. 2/4
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Post by sdfkjgh on Feb 7, 2023 0:25:28 GMT
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Post by Idea on Feb 7, 2023 2:07:02 GMT
I considered that but: A) It gave rise to some discussion in another entry of mine B) This wording exists in a current slug card C) It interacts with the rest of the abilities
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Post by vizionarius on Feb 16, 2023 0:22:49 GMT
Judging on Friday!
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Post by vizionarius on Feb 21, 2023 17:50:19 GMT
Feedbacksdfkjgh: Love the name! Interesting to group Oozes and Slugs together; makes it a little more wordy than if just kept it as Slugs, and I'm not sure it's really needed. Keeping track of the differently-powered Ooze tokens might get a bit cumbersome, but I don't mind it too much. I like the concept: attack to make more, and sac to give deathtouch to already tramplers for the awesome "deathple" combo. I'd make a commander deck with this guy. Idea: I really like the sluggish digester implementation of taking keywords from exiled cards onto this guy. Also, at first, I was not into the opponent gaining first strike until I realized that it only had to kill off one and then it could also get the first strike keyword as well, bringing it to the same level as the creature it's fighting. I think overall the ability is complex enough for a rare, but the power level feels too low. While it's a nice flavor add with the opponents getting first strike, I think it's not needed. Also, it reminds me a little of the Spikes in a good way. moweda: It takes the the reverse of what Slugs normally do (be slow so speed up the opponent), to what I imagine is happening is that it leaves a trail of slime behind that slows the attackers instead. I like it; fits nicely into . WinnerI'll give the win to Idea for a cool new way to use keyword counters and allowing it to be disseminated among your creatures, while also clearly keeping to the Slug feel.
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Post by Idea on Feb 22, 2023 3:24:06 GMT
Thank you for the win vizionarius ! Let's make this contest family-friendly and fit for all ages and design a child creature. Grandchild is also valid.
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