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Post by Jartis on Oct 16, 2021 8:24:00 GMT
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Post by Flo00 on Oct 18, 2021 22:39:35 GMT
I was at the SPIEL in Essen last week, so I completely missed te discussion about what exactly a rodent is and what not. Hadn't put much thought into it myself to be honest. Totally would have excepted Ferret without a second thought. I'll try to judge on Friday. Not sure I'll make it though, RL is keeping me positively busy. EDIT: Jartis wins. Maybe I'll do a full judging later today. Still not sure if I'll find the time for it.
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Post by Jartis on Oct 23, 2021 4:52:10 GMT
Oh good, I actually just put a fair bit of effort into what I wanted my next challenge in this game to be. I would like you to design a creature that uses a subtype which does not have its own full card yet.
And for those that need it, I went to the trouble of compiling a list: Army, Blinkmoth (not on tokens, but only lands that can animate), Camarid, Caribou, Deserter, Germ, Graveborn, Hamster, Head (Theros Challenge Deck), Inkling, Orb, Pentavite, Pincher, Prism, Reflection (tokens, but also a single transform card's back side), Reveler (Theros Challenge Deck), Sand, Saproling, Scion, Sculpture, Serf, Servo, Splinter, Survivor, Tentacle, Tetravite, Triskelavite, Gold (only for artifact creatures), Shard (only for enchantment creatures). As for those last two, see Parcel Myr and Gingerbrute for how they handle designs like these. Edit: I'll stick on Blood as an Artifact type since we know how they work now.
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Post by hydraheadhunter on Oct 23, 2021 5:20:55 GMT
Pandemecium Zero cost Black Creature - Germ
~ can't be sacrificed to pay costs. Whenever ~ dies, at the beginning of the next end step, create a token copy of it except it's base toughness is increased by one. If its base toughness was greater than zero, you may increase its base power by 1 instead.
0/0
Name is a portmantaou of pandemic and paramecium.
The first ability is to head off it playing too nice with no cost sac outlets (ashnod's altar, phyrexian altar, prossh, skyraider of kher, ~40+ other cards...). Obviously, when you first cast pandemecium, it immediately dies and you create a copy of it that's a 0/1. The idea here is a slow growing pathogen that gets stronger with each itteration unless it gets fully irradicated (exiled, unsummoned, etc). It stays true to the identity of the germ as a 0/0 black creature that gets stronger overtime (typically as more equipment is attached to it).
The major downside with this design is you'd need a unique token for each reasonably possible base p/t or cope out and */* it.
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Post by viriss on Oct 23, 2021 14:54:33 GMT
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Post by sdfkjgh on Oct 23, 2021 16:33:56 GMT
Let's keep things simple, shall we? From Raid, the third of four sets in my all-Sliver block, where we examine the other ecological and evolutionary niches that Slivers occupy on their home plane, Hive:
Arbor Chatterer Creature--Squirrel Saproling Sliver Flash 1/1
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Post by Flo00 on Oct 24, 2021 1:44:34 GMT
Blinking Skull Creature - Head When Blinking Skull enters the battlefield, seach your library for up to two Eye cards with different names, reveal them and put them into your hand, then shuffle. Blinking Skull can’t block unless you control an Eye. 1/5 At first I wanted to make it unable to attack unless you controlled an Eye. Then I realized this bombos with the Evil Eyes.
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Post by sdfkjgh on Oct 24, 2021 16:16:31 GMT
Blinking Skull Creature - Head When Blinking Skull enters the battlefield, seach your library for up to two Eye cards with different names, reveal them and put them into your hand, then shuffle. Blinking Skull can’t block unless you control an Eye. 1/5 At first I wanted to make it unable to attack unless you controlled an Eye. Then I realized this bombos with the Evil Eyes. Awww, and here I had this skull of one of Nethroi's progeny that I was hoping to make into a lil' blinker...
Also, what if all I had were Cyclops skulls? Would that make it a Winking Skull?
Also also, wouldn't your entry just be a Skeleton?
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Post by Flo00 on Oct 24, 2021 23:42:08 GMT
This skull in particular has two eyes. The art would depict a giant skull. I was thinking about skeleton, but decided that only a head doesn't count for a full skeleton.
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MonkeyChewToy
1/1 Squirrel
Back in the Saddle
Posts: 52
Favorite Card: Darksteel Relic
Favorite Set: Battlebond
Color Alignment: Blue, Green
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Post by MonkeyChewToy on Oct 25, 2021 19:52:54 GMT
Oh good, I actually just put a fair bit of effort into what I wanted my next challenge in this game to be. I would like you to design a creature that uses a subtype which does not have its own full card yet.
And for those that need it, I went to the trouble of compiling a list: Army, Blinkmoth (not on tokens, but only lands that can animate), Camarid, Caribou, Deserter, Germ, Graveborn, Hamster, Head (Theros Challenge Deck), Inkling, Orb, Pentavite, Pincher, Prism, Reflection (tokens, but also a single transform card's back side), Reveler (Theros Challenge Deck), Sand, Saproling, Scion, Sculpture, Serf, Servo, Splinter, Survivor, Tentacle, Tetravite, Triskelavite, Gold (only for artifact creatures), Shard (only for enchantment creatures). As for those last two, see Parcel Myr and Gingerbrute for how they handle designs like these. | Afterimage of Alirios ["Narcissus" by MigraineSky] Enchantment Creature — Reflection You may have Afterimage of Alirios enter the battlefield as a copy of a creature you control, except its power is equal to that creature’s toughness and its toughness is equal to that creature’s power.
Alirios wasted away, entranced by his reflection in the water. Each spring, when the daffodils bloom along the shore, his reflection can still be seen gazing towards the sky. 0/0
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Post by Jartis on Oct 29, 2021 0:27:20 GMT
I edited this into the original post, but I'm adding Blood to the list of types you can choose from, since we know how they work now. I'll throw a few days onto the challenge in case anyone is interested.
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Nonagon Infinity
2/2 Zombie
Posts: 124
Favorite Card: Barren Glory
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by Nonagon Infinity on Oct 29, 2021 5:48:03 GMT
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Post by sdfkjgh on Oct 29, 2021 17:51:18 GMT
If you gave it haste, would Vampires consider it fast food?
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Post by lordpat on Oct 29, 2021 23:32:47 GMT
Mirrorborn Stalker Creature - Reflection ~ enters the battlefield as a copy of another creature except it's still a reflection in addition to its other types and gains "Whenever a creature with the same name as this leaves the battlefield, exile this creature." You can run away from others, but you can't escape from yourself.I know someone else used reflection already but came up with this design a bit ago and was like "this fits too well" (I think it was a shapeshifter though, it makes more sense as a reflection).
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Post by Jartis on Nov 11, 2021 5:48:18 GMT
Let this one go a bit longer than I should have. Sorry about that. { hydraheadhunter}First off, great name. Given the main reason you would run this card, I also appreciate the restriction of not being able to sacrifice it willy-nilly. That said, it's main ability is interesting and flavorful, but as you pointed out, it creates some pretty severe memory issues, especially since it goes up on power or toughness, instead of just being able to use 1/1 counters, and often won't be square. { viriss}I understand the intent behind having any number of cards in your deck is intended for most of them to be tentacles, but it's a little weird for a legendary creature. Mechanically, the rest of the card is really solid, imo. I also love the explicitly negative Bestow effect that makes a ton of sense but hasn't been explored officially before. If I were to "fix" my problems with this card, I would just make the tentacle the front face so the "any number" thing didn't bother me as much. (Edit as I'm finishing judging. It just occurred to me that that means you wouldn't be able to use it as your commander, which may have been the intention. But also I'm really not sure how the "any number" rule plays with the command zone.) { sdfkjgh}It supports squirrel tribal, it has sliver synergies, it costs G and has flash. All in all, a useful card if you're building those tribes, but I feel like the "saproling" bit is almost an afterthought. Plus there are only 3 cards that care about saprolings beyond creating them. { Flo00}I love that the idea of "mixed tribal" is kinda getting more steam lately, with cards like Blex, Vexing Pest, and Head and Eye tribal just makes so much sense. I would maybe pump its power a little, just to make it more interesting as a body, but if the quality of Eyes begins to improve, the double tutor might be enough. { MonkeyChewToy}I had to read this card three times to comprehend why it wasn't just entering as a copy, but I blame my tired brain for that. Interesting concept! Maybe runs a little too close to the Alirios that exists, I probably wouldn't have tied it to the same character, but I can also understand why you, and Wizards if they printed a card like this, might also rely on that connection. { Nonagon Infinity}First thing for me is that, even though it has the "Blood" subtype, it still needs to be written as rules text that it has "[1], [T], Sacrifice this artifact: Draw a card." Unless the intention was for it not to do that, but that does run counter to the other times they've designed similar creatures. Beyond that, my main issue is that I don't see a need for this to be black at all, though that's a pretty minor concern with legendary creatures. It's a fine body that's probably gonna generate a lot of Blood tokens and ramp into some big creatures if you don't need to draw for a few turns. It is a bit of a shame that it only generates on nontokens, though, considering how much black loves zombie tokens and red loves goblins. I don't know that the nontoken restriction is necessary at mythic. { lordpat}I realize that the effect you went with is usually at rare unless it only copies a creature you control, but I would probably argue that the drawback you gave it would constitute a bump down to uncommon, as well. Especially when you consider edge cases like the use of Spy Kit. Willing to admit I may be wrong though. It is pretty cheap, so that might help keep it in the rare range. {Winner}I'm gonna give the win to viriss. Solid design with just one little personal hiccup. I'd love to run it in head, tentacle, and/or kraken tribal.
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Post by viriss on Nov 13, 2021 18:39:59 GMT
Next challenge - Rabbit
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Post by viriss on Nov 25, 2021 2:49:04 GMT
How about Ranger instead?
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Post by Jartis on Nov 25, 2021 6:34:23 GMT
So...I forgot to post my design...and uh...you're not gonna believe it ^^;
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Post by Flo00 on Nov 25, 2021 6:36:42 GMT
Trapper of the Lepis Tribe Creature - Rabbit Ranger , : Tap target creature. If it is a Fox or Wolf, destroy it and create a Food token. 2/3
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Post by viriss on Dec 1, 2021 23:32:40 GMT
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Post by Flo00 on Dec 2, 2021 2:15:34 GMT
Thanks for the win viriss!
Next: Weird
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Post by hydraheadhunter on Dec 2, 2021 17:19:40 GMT
Giant Weird Three Generic, a Red, and a Blue
Creature - Giant Weird
If an effect would cause you to look at a number of cards in your library, you may choose a number up to that amount. Then Giant Weird deals damage equal to the chose number to any target and you look at that many fewer cards instead.
4/4
Rulings - Giant Weirds replacement effect acts on Scry N, Surveil N, and effects that "look at the top N cards of your library" effects.
- If an effect has you do additional things with the looked cards, the replacement effect modifies the number you look at first, then you do that thing if possible among the cards you looked at.
- Static abilities that allow you to 'look at the top card of your library at any time,' are unaffected by Giant Weird's replacement effect.
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Post by sdfkjgh on Dec 2, 2021 18:30:31 GMT
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Post by viriss on Dec 2, 2021 22:41:14 GMT
Tweaked the cost since a mono-blue creature shouldn't be doing direct damage.
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Nonagon Infinity
2/2 Zombie
Posts: 124
Favorite Card: Barren Glory
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by Nonagon Infinity on Dec 3, 2021 2:30:01 GMT
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sorsal
2/2 Zombie
Posts: 102
Color Alignment: White, Blue, Red, Colorless
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Post by sorsal on Dec 3, 2021 9:12:44 GMT
Cytoplasmic Weird Creature - Weird Graft 3 Whenever you cast an instant or sorcery spell, you may move a +1/+1 counter from Cytoplasmic Weird onto target creature. , : Target creature with a +1/+1 counter on it gains +1/+1 until end of turn. 0/0
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Post by lordpat on Dec 7, 2021 2:37:20 GMT
Asak, Dracogenius' Pride Legendary Creature - Weird Flash Affinity for instants and sorceries. (This spell costs less to cast for each instant and each sorcery you control.)When Asak enters the battlefield, for each instant and sorcery spell you control, you may copy that spell. You may choose new targets for the copies. 2/3 sdfkjgh: Thanks, good catch.
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Post by sdfkjgh on Dec 7, 2021 19:55:50 GMT
Asak, Dracogenius' Pride Legendary Creature - Weird Flash Affinity for instants and sorceries. (This spell costs less to cast for each instant and each sorcery you control.)When Asak enters the battlefield, for each instant and sorcery spell you control, you may copy it. You may choose new targets for the copies. 2/3 You might wanna specify what "it" is. The choosing new targets implies you're copying the instants and sorceries on the stack (and you also might wanna add "spell" to the affinity reminder text), but there's also the possibility of thinking that "it" refers to the legendary creature. I know, because that's what I initially thought. If your intent was copying the instants and sorceries, I recommend you change "it" to "that spell".
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Post by Flo00 on Dec 8, 2021 22:36:10 GMT
Judging sometime in between 24 and 36 hours.
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Post by Flo00 on Dec 10, 2021 11:45:37 GMT
{hydraheadhunter}Good effect in those colors and a fun build around card.
{sdfkjgh}I like how the combination of opposing elements in this one comes from its abilities. Probably allows for some insane storm decks and other shenanigans.
{viriss}I see a lot of dice rolling coming with this one. That's not nessecarily a bad thing. I like how this does a diverse range of effects, yet you can use all of them as some kind of evasion.
{Nonagon Infinity}That activation cost hurts my eyes. Its pretty crazy. Especially since you need at least 4 colors to activate it, but that's not clear from just looking at it. The second thing I don't like is that the different colors are at different powe levels. The one is really weak, and are damn strong. {sorsal}I like that you stayed on Ravnica but shifted into another guild. The strange cost combination strengthens the flavor. I like how you used the hybrid cost in two places. Yet I think the ability would not be very strong even without the mana cost. Maybe it should give +2/+2, then the cost would be ok.
{lordpat}Strong storm combo piece. In a good way.
{podium}runner-ups are viriss and sorsal in no particular order
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