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Post by sdfkjgh on Sept 27, 2018 4:30:29 GMT
Shapechange Instant Choose a number on a permanent on the battlefield, then choose another nonzero number on a permanent on the battlefield. Until end of turn, target creature’s power becomes the first chosen number, and its toughness becomes the second chosen number. {Simic watermark}
An explanation:
Let's say you're Simic. You have a 1/1 that you make unblockable with Crafty Pathmage (aka Jennifer Tilly & Lawrence Fishburne). Your opponent has Doubling Season, Spawnwrithe, and Thallid Shell-Dweller on the battlefield, while you have a Fortress Crab in addition to your two 1/1s. By casting Shapechange, you have the option of the following numbers for power:
0 (from the Thallid's power) 1 (from the powers of your two 1/1s & the Crab, the toughnesses of the two 1/1s, and the mana cost of the celebrity duo) 2 (from the p, t, & mc of Spawnwrithe & the ability of Pathmage) 3 (from the mc of the Crab) 4 (from the mc of Doubling Season) 5 (from the t of the Thallid) 6 (from the t of the Crab)
Of those numbers, only 0 is disallowed completely for the toughness of the targeted creature. However, you can't just choose 6 twice, as it's only represented on the battlefield once. You could pick 1 or 2 twice, because those numbers are both represented multiple times, but you want to win, so you cast Shapechange, targeting your now unblockable 1/1, and choose 6/5 for its p/t.
Shapechange can also be a convoluted way to switch a creature's p/t, without all that "effects that affect p now affect t & vice versa".
But, let's say instead of the previous scenario, you're Sultai, and your opponent had an Order of the Stars set to , and was attacking you with Ghalta, Primal Hunger. You could cast Shapechange to turn that Ghalta into a 0/1 ueot. Not from the , as that's one number, not two, but from the Order of the Stars.
I hope this has explained a rather tricky card.
Got another one for you:
Curse of Loneliness Enchantment--Aura Curse Flash Enchant player Whenever a creature enters the battlefield under enchanted player’s control, any player may pay . If a player does, exile each other creature enchanted player controls.
The original idea was , flash, "Whenever a creature enters the battlefield under enchanted player’s control, exile each other creature enchanted player controls", but then I realized pdq that that's just completely borken with Forbidden Orchard. I then thought that mebbe making it trigger off of nontoken creatures, but then things like Secure the Wastes completely invalidates the curse. So, a more multiplayer-friendly compromise was reached. It's still quite the bitch with Forbidden Orchard, but not as much.
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Post by gluestick248 on Sept 30, 2018 13:08:52 GMT
Here are a few designs I made for Xenagos’ Instagram contests (custommagic.cards): Heliod’s Rage 1WWW Legendary Sorcery You can’t cast ~ if there’s a card named ~ in your graveyard. Destroy all creatures. Grandeur - W, Discard another card named ~: Destroy target attacking creature. Activate this ability only when ~ is in your graveyard. (Note: I designed this after Legendary Sorceries were announced, but before any of them were previewed) Variable Success XUR Enchantment Whenever you cast ~ or another spell, if its converted mana cost is 4 or greater, ~ deals 2 damage to target creature or player. Whenever you cast ~ or another spell with (X) in its mana cost, scry 2, then draw a card “The best spells can always be made bigger” -Mizzix of the IzmagnusAkali, Sun-Touched Stomper 3RW Legendary Creature — Dinosaur Lifelink, trample 2RW,T: Akali deals 1 damage to each creature and each opponent 5/4
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Post by sdfkjgh on Sept 30, 2018 13:25:02 GMT
gluestick248: Akali's pretty interesting, but as a 5/4 with lifelink & trample, it's fighting against itself with its activated ability. Any thoughts on giving it vigilance & making it , or have you already tested that out & found that to be too good?
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Post by gluestick248 on Oct 2, 2018 20:30:57 GMT
gluestick248: Akali's pretty interesting, but as a 5/4 with lifelink & trample, it's fighting against itself with its activated ability. Any thoughts on giving it vigilance & making it , or have you already tested that out & found that to be too good? I haven’t tested, but vigilance on a creature with a tap ability should be used very sparingly. I like how sometimes you want a lifelink Tremor and sometimes you want to attack for 5 with trample.
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Post by sdfkjgh on Oct 2, 2018 21:55:03 GMT
gluestick248 : Akali's pretty interesting, but as a 5/4 with lifelink & trample, it's fighting against itself with its activated ability. Any thoughts on giving it vigilance & making it , or have you already tested that out & found that to be too good? I haven’t tested, but vigilance on a creature with a tap ability should be used very sparingly. I like how sometimes you want a lifelink Tremor and sometimes you want to attack for 5 with trample. That's fair. I didn't even realize the lifelink worked w/the pseudo- Tremor ability until you pointed it out. Derp!
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Post by sdfkjgh on Oct 2, 2018 22:23:45 GMT
Overwhelming Vigor Legendary Enchantment Creatures you control have trample. Each creature you control gets +1/+1 for each counter on that creature.
New cycle, in order of how I thought them up:
Trefoil of Rage {3/} Instant This spell deals X damage to target creature, where X is the amount of mana spent to cast it. If only was spent to cast it, it deals 1 damage to any target instead.
Trefoil of Battle {3/} Instant Target creature gets +X/+X until end of turn, where X is the amount of mana spent to cast this spell. If only was spent to cast this spell, put a +1/+1 counter on that creature instead.
Trefoil of Knowledge {3/} Instant Each player draws X cards then discards X cards, where X is the amount of mana spent to cast this spell. If only was spent to cast this spell, target player draws a card instead.
Hey, Evan Erwin. I see you:
Trefoil of Courage {3/} Instant Create X 1/1 white Soldier creature tokens, where X is the amount of mana spent to cast this spell. If only was spent to cast this spell, prevent all combat damage that would be dealt this turn instead.
Trefoil of Animosity {3/} Instant Exile target permanent with converted mana cost of X or less that’s a creature or planeswalker, where X is the amount of mana spent to cast this spell. If only was spent to cast this spell, each opponent loses 1 life and you gain life equal to the life lost this way instead.
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Post by gluestick248 on Oct 3, 2018 7:02:45 GMT
sdfkjgh 3 generic mana for, for example, 3 damage to a creature, is way above rate for colorless. Compare to Vial of Dragonfire, which is 2 damage for 4 total mana, at sorcery speed. In fact, I feel all the Trefoils are overpowered for 3 and underpowered for M. And unless I’m missing something, isn’t “the amount of mana spent to cast” them always 3?
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Post by sdfkjgh on Oct 3, 2018 18:08:35 GMT
sdfkjgh 3 generic mana for, for example, 3 damage to a creature, is way above rate for colorless. Compare to Vial of Dragonfire, which is 2 damage for 4 total mana, at sorcery speed. In fact, I feel all the Trefoils are overpowered for 3 and underpowered for M. And unless I’m missing something, isn’t “the amount of mana spent to cast” them always 3? Sphere of Resistance, FloGlowrider, Thorn of Amethyst, Lodestone Golem, etc. for cost increase, Arcane Melee, Baral, Chief of Compliance, Bronze Calendar, etc. for cost decrease.
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Pakashara
0/0 Germ
Posts: 1
Color Alignment: White, Green
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Post by Pakashara on Oct 3, 2018 20:17:24 GMT
Hello everyone! I'm Pakashara and I'm fairly new to Magic Set Editor. I've been having a couple problem's with the card designing format and I was wondering if I could possibly get some help with them. 1. I haven't been able to figure out how to any symbols to the rules text of a card. 2. I can't figure out how to make the flavor text italicized. 3. Making set symbols is a bit of a hassle. And that's pretty much it. Anyway, once again hello!
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Post by gluestick248 on Oct 3, 2018 20:24:02 GMT
Hello everyone! I'm Pakashara and I'm fairly new to Magic Set Editor. I've been having a couple problem's with the card designing format and I was wondering if I could possibly get some help with them. 1. I haven't been able to figure out how to any symbols to the rules text of a card. 2. I can't figure out how to make the flavor text italicized. 3. Making set symbols is a bit of a hassle. And that's pretty much it. Anyway, once again hello! Hi! I’m also pretty new here, but I think I can help you with some of your problems. As for the mana symbols, it’s supposed to be that putting 2 colons around the code makes it into a symbol (::B::, ::3::, ::L2::, ::CHAOS:: ), but I can’t get that to work either. Putting your flavor text in between [ i][/i] makes it italic (just get rid of the extra space) Sorry about the set symbols. I can’t really help with that. Maybe the more experienced users can help?
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Post by augur on Oct 3, 2018 20:44:50 GMT
Hello everyone! I'm Pakashara and I'm fairly new to Magic Set Editor. I've been having a couple problem's with the card designing format and I was wondering if I could possibly get some help with them. 1. I haven't been able to figure out how to any symbols to the rules text of a card. 2. I can't figure out how to make the flavor text italicized. 3. Making set symbols is a bit of a hassle. And that's pretty much it. Anyway, once again hello! Welcome! I'm assuming you're talking about the Magic Set Editor program, not the forums? For the forums refer to the Planeswalker's Guide to Posting Syntax1. To make a number such as 1 into a symbol ( ), wrap it in [brackets] (likewise, ]opposite brackets[ force a number from a symbol). ex. [3] should become 2. Are you clicking in the flavor text text box, underneath the rules text box? In a card without text the two boxes are separated by a blue line. Also, hitting ctrl+I in either box will italicize/unitalicize the text. 3. ...can't give you much help with this, unfortunately, but here's a couple guides that could help: Importing an Image as a Set Symbol and Using the Symbol EditorAs for the mana symbols, it’s supposed to be that putting 2 colons around the code makes it into a symbol ( , , , ::CHAOS:: ), but I can’t get that to work either. I have the same problem on mobile, something with the edit mode not defaulting to BBCode. My workaround is to make the post, then hit "Request Desktop Site," edit the post, and save it without making any changes. The desktop site pulls up the BBCode editor which parses the symbols/etc correctly.
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Post by gluestick248 on Oct 3, 2018 20:59:50 GMT
augur the workaround worked! Thanks for the tip
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Post by burntsquirrelman on Oct 4, 2018 0:48:20 GMT
sdfkjgh 3 generic mana for, for example, 3 damage to a creature, is way above rate for colorless. Compare to Vial of Dragonfire, which is 2 damage for 4 total mana, at sorcery speed. In fact, I feel all the Trefoils are overpowered for 3 and underpowered for M. And unless I’m missing something, isn’t “the amount of mana spent to cast” them always 3? Sphere of Resistance, FloGlowrider, Thorn of Amethyst, Lodestone Golem, etc. for cost increase, Arcane Melee, Baral, Chief of Compliance, Bronze Calendar, etc. for cost decrease. I feel you missed the major point that Gluestick was saying entirely. The Trefoil of rage has the outcomes of: - You pay and deal 1 damage to anything which is underwhelming - You pay into it to deal 3 damage to a creature at instant speed, which is overwhelmingly powerful for colorless. But then you also have Trefoil of Animosity that is just plain bizarre: - Pay to exile a creature or planeswalker with cost three or less, at instant speed, which is ludicrous. - Pay a single to end up draining everyone for 1 life. A negligible amount, and a "mode" that no one would ever use. The cost changing cards aside, these cards just aren't balanced at all. One choice, in many cases, is just usually the better option, or in the case of Animosity, always.
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Post by sdfkjgh on Oct 4, 2018 17:23:57 GMT
Fair enough. I'm just spitballing ideas most of the time.
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Post by ZephyrPhantom on Oct 4, 2018 17:26:01 GMT
Reaction Shot Instant ~ deals 2 damage to any target. Overwatch - If a creature entered the battlefield this turn, you may have ~ instead deal 3 damage to any target.
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Post by gluestick248 on Oct 5, 2018 11:40:05 GMT
ZephyrPhantom: Overwatch is very interesting, but I feel like it makes you think twice about playing creatures, because your opponent might have the Overwatch card. Maybe only check your creatures?
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Post by ZephyrPhantom on Oct 5, 2018 15:45:40 GMT
ZephyrPhantom: Overwatch is very interesting, but I feel like it makes you think twice about playing creatures, because your opponent might have the Overwatch card. Maybe only check your creatures? I originally wanted to encourage the idea of having players constantly play kill spells/token spawners in response to each other with an increasing "arms race" type feel, but you make a good point that players could try to wait out opponents playing creatures instead. I'll try it out for a bit and see how it feels. Also, I feel like there was an article about mechanics that had a similar issue several years ago... shame I can't seem to find it for comparison.
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Post by Lady Mapi on Oct 7, 2018 17:22:21 GMT
Primal Archivist - Creature - Elf Shaman When Primal Archivist enters the battlefield, surveil 1. You may play land cards from your graveyard. 2/2 Madcap Artist - Creature - Human Artificer All artifacts are legendary. "Only fools try to bottle lightning."1/3
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Post by sdfkjgh on Oct 7, 2018 19:57:10 GMT
Inspiration can strike from anywhere.
Inscrutability Creature--Elemental Incarnation Shroud Each player can’t spend more than each turn, where X is 1 plus the number of nonland cards in that player’s graveyard. When Inscrutability is put into a graveyard from anywhere, shuffle it into its owner’s library. 6/6
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Post by Lady Mapi on Oct 7, 2018 21:51:05 GMT
Nivei, Singer of Tomorrows - Legendary Creature - Angel Flying, Lifelink At the beginning of your upkeep, reveal the top three cards of your library. You win the game if they are all named Nivei, Singer of Tomorrows. Then return them to the top of your library in any order. 4/4
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Post by ZephyrPhantom on Oct 7, 2018 22:11:57 GMT
Nivei, Singer of Tomorrows - Legendary Creature - Angel Flying, Lifelink At the beginning of your upkeep, reveal the top three cards of your library. You win the game if they are all named Nivei, Singer of Tomorrows. Then return them to the top of your library in any order. 4/4 I feel like this design would better as a nonlegendary tbh - the concept is pretty cool, but because of Legendary you feel bad for running multiple copies unlike Biovisionary and UB tutors/bounce spells that support this by putting a card on top of your library are probably a lot less frequent/efficient than Clones. (Hilariously enough it works perfectly with Congregation at Dawn though.)
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Evil Coco
2/2 Zombie
Posts: 110
Favorite Set: Shadowmoor
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Post by Evil Coco on Oct 7, 2018 22:55:40 GMT
The Woman In Black Legendary Planeswalker - Unknown+1 Pay 2 life: Create two black Netherborn Soldier tokens with shadow onto the battlefield named Corrupted Souldier +2 Pay 3 life: Draw a card, then discard 2 cards -14 Pay 4 life: You get an emblem named Unnatural Deal with "Pay X life: creatures you control gain +X/+0 until end of turn, however they can't attack if your opponent controls no creature, and they are exiled at end of turn." The Woman In Black can be your Commander. 4Obviously, i was going for a Mephistopheles vibe with this one.
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Post by gluestick248 on Oct 9, 2018 12:41:53 GMT
Lightning Assault Sorcery Target creature you control gets +6/+0, has base toughness 1, and gains trample and haste until end of turn. At the end of your turn, sacrifice that creature.
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Post by sdfkjgh on Oct 12, 2018 0:01:13 GMT
This just came to me.
Remote Viewing Legendary Enchantment If you would draw a card, you may scry 3, then surveil 2, then have up to one creature you control explore, then draw a card instead.
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Post by sdfkjgh on Oct 14, 2018 15:50:00 GMT
All will be One! We shall travel to Alara, Esper will be our beachhead, and soon, even the mighty Jenara, Asura of War shall be compleat:
Jenara, Asura of Compleation Legendary Creature--Angel Horror Flying Jenara, Asura of Compleation gets +2/+2 for each -1/-1 counter on it. : Put a -1/-1 counter on Jenara, Asura of Compleation and up to one other target creature. {Phyrexian watermark} 3/3
Unrelated cards:
Holy Bones Creature--Angel Skeleton Flying, vigilance, lifelink At the beginning of each end step, if you gained 5 or more life this turn, return Holy Bones from your graveyard to the battlefield. : Until end of turn, target creature gets +2/+2 and gains lifelink. Activate this ability only if Holy Bones is in your graveyard. 4/1
Holy Bones draws obvious inspiration from Resplendent Angel, Serra Angel, Marrow Bats, & Bone Dragon.
This next one is what I sometimes wish Waterknot did:
Detention Cell Enchantment--Aura Enchant creature When Detention Cell enters the battlefield, tap enchanted creature. Enchanted creature can’t be untapped. Enchanted creature loses all abilities and can’t have or gain abilities. {Azorius watermark}
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Post by sdfkjgh on Oct 16, 2018 16:40:12 GMT
Srina, Driving Instructor Legendary Creature--Human Pilot Defender, shroud Whenever a creature you control crews a vehicle, that vehicle gets +X/+Y until end of turn, where X is that creature’s power and Y is that creature’s toughness. Whenever a vehicle you control deals combat damage to a player or planeswalker, untap all creatures that crewed it this turn. 10/2
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Post by sdfkjgh on Oct 21, 2018 4:43:27 GMT
Wipe from Existence Instant This spell can’t be cast during a player’s beginning phase. (The beginning phase includes the untap, upkeep, and draw steps.) Exile up to one target creature or planeswalker. That permanent’s controller reveals their hand and you choose from it a nonland card with converted mana cost less than or equal to that permanent’s converted mana cost and exile that card.
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Post by sdfkjgh on Oct 26, 2018 22:00:50 GMT
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Post by sdfkjgh on Oct 31, 2018 10:47:24 GMT
Split card:
Bait Instant Target creature must attack you this turn if able. ------------------------------------------------------- Switch Instant Aftermath (Cast this spell only from your graveyard. Then exile it.) Exchange control of up to one target attacking creature and up to one target blocking creature.
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Post by Lady Mapi on Nov 2, 2018 5:06:02 GMT
Generous Loremage - Creature - Human Wizard Whenever a spell or ability an opponent controls would cause you to discard one or more cards, you may have that opponent draw that many cards instead. 2/2
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