|
Post by Neottolemo on Jun 27, 2018 17:14:14 GMT
Icarael This incarnation of martyrdom doesn't seem like a very playable, enjoyable keyword. That flavour text isn't bad, though.
Personally, I'd go with something like this
Alt-Ohm <some cost>
Zoop <some rarity>
(Zoops start the game on the battlefield under their owners' control. When a Zoop leaves the battlefield, its owner puts it in their command zone.)
Alt-Ohm is on the battlefield as long as it's in your command zone. <any other, irrelevant effect>
|
|
|
Post by Lady Mapi on Jun 27, 2018 23:08:53 GMT
I mean, the easiest way to pull of a card that you can't interact with is a legendary creature without a mana cost or way to play it. Then you give it Eminence.
|
|
|
Post by Neottolemo on Jun 28, 2018 9:26:56 GMT
Lady Mapi: True. I thought the challenge required to make something that could never be forced to leave the battlefield specifically, though, which is why I made what I made.
|
|
|
Post by burntsquirrelman on Jun 28, 2018 17:00:33 GMT
The challenge was to create a card that "cannot be dealt with". The problem with Eminence is that it only works in Commander formats. And as for the "When it leaves the battlefield, put it into your command zone" that can be bypassed with removing the cards abilities and then destroying it. It is important to have the clause that I put in where its characteristics can't be modified, that way it can't have those abilities removed, but also can't get bigger or smaller, gain new abilities, or any of that.
Also, the Split second clause it for if someone wants to End the Turn while Ohm is on the stack.
|
|
Icarael
0/0 Germ
Don't call it a comeback-- I've been here for years!
Posts: 33
Favorite Card: Coiling Oracle
Favorite Set: Ravnica: City of Guilds
Color Alignment: White, Blue, Red
|
Post by Icarael on Jun 28, 2018 17:32:30 GMT
Neottolemo, what exactly about my rendition of Martyrdom is not fun? And how could it be made less "unfun"?
|
|
|
Post by Neottolemo on Jun 28, 2018 20:02:26 GMT
Icarael: Sacrificing creatures can be a feel-bad moment for newer players, which is why it's rarely keyworded. In general, granting a creature a momentary power boost but having to sacrifice it afterwards isn't that good unless you're killing your opponent with it or it has a really great death trigger. A card with martyrdom probably wants something in addition to martyrdom to feel more useful. That said, stuff like exploit exists, so you might be able to pull it off anyway if, for example, all creatures with martyrdom do something when they get martyred, or something like that.
|
|
Icarael
0/0 Germ
Don't call it a comeback-- I've been here for years!
Posts: 33
Favorite Card: Coiling Oracle
Favorite Set: Ravnica: City of Guilds
Color Alignment: White, Blue, Red
|
Post by Icarael on Jun 29, 2018 6:47:58 GMT
Neottolemo : I do have a few designs in Azgol that profit off creatures dying/getting sacrificed, so maybe the Chieftain wasn't the best example to use. Beatific Martyr Creature-- Dwarf Cleric Martyrdom 1 (Whenever this creature attacks, you may have it get +1/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step.)When Beatific Martyr dies, create a 1/1 white Spirit creature token with flying. “Let the fires of the Ashen Lord burn my body. They cannot touch my spirit.”1/2 Vargren Spearhunter Creature-- Human Barbarian Martyrdom 2 (Whenever this creature attacks, you may have it get +2/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step.)When Vargren Spearhunter dies, it deals 1 damage to any target. The Vargren hill tribes are fearless in battle, believing that an honorable death will save them from becoming thralls of the Ashen Lord.2/1 Zealot of the Torch Creature-- Human Cleric Soldier Martyrdom 2 (Whenever this creature attacks, you may have it get +2/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step.)Whenever you sacrifice a creature, Zealot of the Torch deals 1 damage to each opponent. “No sacrifice is too great in the war against the Ashen Lord.”2/2
|
|
|
Post by sdfkjgh on Jun 29, 2018 21:19:02 GMT
Inspire by Azra Bladeseeker:
Challenge Suppositions Instant Each player on your team may discard a card, then each player who discarded a card this way draws a card for each card discarded this way.
|
|
kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
|
Post by kinotherapy on Jun 30, 2018 2:30:24 GMT
What am I doing
|
|
|
Post by cajun on Jun 30, 2018 3:15:40 GMT
Last High Noon story showed art for "Haide Reforged" but I don't have anywhere to actually use this walker yet so here it goes. Haide comes from Svarjall, a plane bombarded with constant meteor showers, causing its inhabitants to live below ground. By working with the meteorites in the hottest parts of the plane, they are able to create starforged metal, a dull but incredibly dense metal that is highly resistant to thermal, physical, and magical energy. Due to the weight, most only use small amounts of the metal to cover critical areas. Thanks to Haide's learning from other worlds, she's been able to turn it into functional prosthetic legs. Just try not to think too hard about where she found this metal-grafting magic
|
|
|
Post by sdfkjgh on Jun 30, 2018 16:41:09 GMT
Just try not to think too hard about where she found this metal-grafting magic Considering there's, so far, really only two choices (Esper & New Phyrexia)...
Is it Ulgrotha?
|
|
|
Post by Neottolemo on Jul 1, 2018 20:33:28 GMT
|
|
|
Post by sdfkjgh on Jul 2, 2018 18:29:35 GMT
Here's what I originally designed for CotW #223: And in this corner:
Researcher Burmac Legendary Creature--Vedalken Merfolk Mutant Partner with Rakness, the Scorn of Sieges (When this creature enters the battlefield, target player may put Rakness into their hand from their library, then shuffle.) Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Evolve Each other creature on the battlefield and each creature card in all other zones gets -1/+2. 3/0
Rakness, the Scorn of Sieges Legendary Creature--Giant Berserker Partner with Researcher Burmac (When this creature enters the battlefield, target player may put Burmac into their hand from their library, then shuffle.) Trample, haste Other creatures you control get +2/+0. Each creature you control can’t be blocked by creatures with higher toughness. 6/3
|
|
|
Post by sdfkjgh on Jul 9, 2018 4:39:43 GMT
Came up with this concept yesterday while pondering the inherent card disadvantages of Auras vs. the versatility and utility of Equipment, and how best to remove that disadantage. Would love some feedback.
Blessings of the Sixth Pride Enchantment--Enhancement As Blessings of the Sixth Pride enters the battlefield, choose the name of a creature. Creatures you control with the chosen name get +3/+1 and have lifelink.
Touch of the Eldrazi Tribal Artifact--Eldrazi Enhancement As Touch of the Eldrazi enters the battlefield, choose the name of a creature. Whenever a creature you control with the chosen name deals damage to a permanent, exile that permanent.
Magi's Tutelage Enchantment--Enhancement As Magi’s Tutelage enters the battlefield, choose the name of a nonland card. Spells you cast with the chosen name cost less to cast.
Ajani's Boon Enchantment--Enhancement As Ajani’s Boon enters the battlefield, choose a planeswalker subtype. Whenever you activate a loyalty ability of a planeswalker of the chosen type you control, put an additional loyalty counter on that planeswalker.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 10, 2018 19:39:56 GMT
|
|
|
Post by sdfkjgh on Jul 11, 2018 15:36:38 GMT
@gorgonzola : With Top Secret Agent, how would you enforce that? How would you even know if there were any violations? It's a mechanic that sounds funny, but is completely unfeasible, even in an Un- set.
Also, what are your thoughts on my enhancement mechanic?
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 11, 2018 17:48:53 GMT
sdfkjgh: Top secret agent? Did someone say top secret agent? I see no top secret agents here, what are you talking about? Seriously, you put it onto the battlefield face down, not as a 2/2 creature, but as the card you put there. Your opponent has to believe everything you say. People outside the game can look at the card. ¯\_(ツ)_/¯ Enhancements are... fine, but too complex to ever be evergreen IMO.
|
|
|
Post by burntsquirrelman on Jul 12, 2018 12:09:50 GMT
@gorgonzola - I see where the confusion arose. You had the sorcery put the "card onto the battlefield" not "onto the battlefield face down as that card". It still has a lot of elements to it that make it not work. The only reason Morph works is because if it changes zones for any reason, you have to reveal it to prove it had Morph. This card now puts something onto the battlefield, but also it's face down and you could say it is anything you want, but if it's not that card, you've been cheating and lose. [EDIT] Adding an idea I just came up with. I was thinking about how Enchantments have a way to attach to things, Artifacts have a way to attach to things, and...well, that's about it. Nothing else has a way to be attached to another thing in Magic, I don't think. So, I came up with this for a new kind of attachment. {Infusion} [EDIT 2] Actually, this would probably work better. {Spoiler}
|
|
|
Post by Fleur on Jul 12, 2018 17:10:26 GMT
burntsquirrelman : Interesting. I do think this idea is neat, but the template would want a way to show how you get an infusion on EDIT 2's template. Balance-wise, repeatable removal can't exist below rare I don't think and even for rare that's on the strong side. Have a few planeswalkers: Gaval, Eater of Emil Legendary Planeswalker - Gaval : You may sacrifice a creature. If you do, create a 2/3 green and black Spider creature token with reach. : Create Emil the Calcified, a 0/1 black legendary Skeleton creature token with defender and indestructible. : You get an emblem with "Whenever a non-Spider creature dies, you gain 3 life and create a 2/3 black and green Spider creature tokens with reach." Tilly, Large Water Drop Legendary Planeswalker - Tilly When CARDNAME enters the battlefield, if X is 5 or greater, return all creatures with converted mana cost 4 or less to their owner's hands. : Target creature gets -X/-0 until the beginning of your next upkeep, where X is the number of loyalty counters on CARDNAME. : Draw three cards, then put five loyalty counters on CARDNAME. Twisted of the Eternities Planeswalker You may cast this card by sacrificing a planeswalker. If you do, the total cost to cast this card is reduced by , where X is the number of loyalty counters on that planeswalker. : Manifest up to one card from your hand and the top card of your library. : Exile all colored permanents.
|
|
|
Post by burntsquirrelman on Jul 12, 2018 23:57:27 GMT
Fleur - Yeah, I've been messing around with different ideas in my head since, and the, while I definitely understand the power-level thing with the card, I mostly just wanted to show the idea between the attachment and spell and such.
|
|
|
Post by ZephyrPhantom on Jul 13, 2018 1:59:36 GMT
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 13, 2018 14:58:28 GMT
Footscorching Instant ~ deals 2 damage to any target. That player or that permanent's controller reveals a card from his or her hand at random. "We could learn some tricks from the Rakdos." -LazavSome fun idea I'd like to share. Gauntlet of Mind Artifact Blue creatures get +1/+1. Whenever a player taps an Island for mana, its controller adds an additional . Uhh... yeah...
|
|
|
Post by Neottolemo on Jul 13, 2018 16:45:31 GMT
|
|
|
Post by ZephyrPhantom on Jul 14, 2018 4:04:30 GMT
Footscorching could be an intersting leadup to a discard spell.
Conquest of the Arcane is kinda weird but at the same time I like its bizarrely appropriate for Izzet. It feels like you turn all your spells :UR: just by playing it.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2018 10:00:57 GMT
Seize the Means of Production!Scheme When you set this scheme in motion, until your next turn, if an opponent taps a land for mana, it produces instead of any other type and amount. "The way to crush the bourgeoisie is to grind them between the millstones of taxation and inflation."I just couldn't resist.
|
|
|
Post by sdfkjgh on Jul 14, 2018 15:25:02 GMT
@gorgonzola: Coventry City last won the FA Cup in what year?
I just designed these two in my sleep:
Miasma Spewer Creature--Sliver Worker Soldier At the beginning of each player’s upkeep, that player loses life equal to Miasma Spewer’s power. : Miasma Spewer gets +1/-1 until end of turn. 0/5
Colony Defender Creature--Sliver Worker Colony Defender can block an additional creature each combat. At the beginning of each player’s upkeep, you may have that player gain life equal to Colony Defender’s power. 1/5
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 14, 2018 18:07:32 GMT
ReconstructAction Remove a device in your discard to return another device from your discard to play. Oust the Unworthy Instant Exile target creature with total power and toughness X. Draw a card.
|
|
|
Post by sdfkjgh on Jul 15, 2018 18:34:42 GMT
@gorgonzola: you could prolly cut a from the mana cost, since you'd need X=4 for a lowly 2/2. Or, you could have it be "Exile target creature with power or toughness of X."
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 15, 2018 18:58:00 GMT
sdfkjgh: Yeah, you're right. I'd rarher cut the though and make it common. Moonglove Poultice Artifact Sacrifice ~: Target opponent sacrifices a creature. TimesaverDevice Can't have more than two counters on itself. Skip this turn's play: Put a counter on Timesaver. Use this ability only during your turn. Discard Timesaver: For each counter on it, you get an additional play this turn. Use this ability only during your turn.
|
|
|
Post by ZephyrPhantom on Jul 16, 2018 2:34:34 GMT
@gorgonzola Are Timesaver and Reconstruct supposed to be for a different game?
|
|