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Post by cyberchronometer on Mar 28, 2021 5:25:48 GMT
(Guest system) In their wanderings around the Arena, Raz may encounter the Arena's other merchant, a shady looking rat in a purple coat. "Ooh, a new customer!" the rat declares. "I can tell, you are someone in need of things, and Zweil has just the things you need! Now... what is it that you need?" Cold Read Sorcery Choose a card type, then target opponent reveals their hand. Choose a card from it. They discard that card and a card of the chosen type.
"Ah, my young merchant, I am not particularly interested in things at the moment—I have nowhere to put them but my pockets, and my pockets are already rather full. But, enough of mere things—the commodity that interests me now is perhaps that with the highest value-per-weight of them all, for you can carry a prince's ransom without noticing the burden. Do you deal in knowledge?" Zweil notices a faint gleam of greed in their new customer's eye before it fades, as if suppressed by a hard-bargainer's caution.Occultist's Inheritance Sorcery If a spell or ability an opponent controls causes you to discard Occultist's Inheritance, cast it without paying its mana cost instead of putting it into your graveyard. You draw three cards and you gain 3 life. A letter informing her of the death of an uncle she'd never heard of, enough silver to sustain her a few months, and a book that made the silver look like dust in comparison.
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Post by cajun on Mar 30, 2021 6:07:35 GMT
"Ah, my young merchant, I am not particularly interested in things at the moment—I have nowhere to put them but my pockets, and my pockets are already rather full. But, enough of mere things—the commodity that interests me now is perhaps that with the highest value-per-weight of them all, for you can carry a prince's ransom without noticing the burden. Do you deal in knowledge?" Zweil notices a faint gleam of greed in their new customer's eye before it fades, as if suppressed by a hard-bargainer's caution.Occultist's Inheritance Sorcery If a spell or ability an opponent controls causes you to discard Occultist's Inheritance, cast it without paying its mana cost instead of putting it into your graveyard. You draw three cards and you gain 3 life. A letter informing her of the death of an uncle she'd never heard of, enough silver to sustain her a few months, and a book that made the silver look like dust in comparison. "Ah, Zweil can fix your pocket situation in ten different ways! Bags, spells, furniture, a place to hide, a..., four! Zweil can fix it in four different ways!"
"As for knowledge, it's one a' the best things I sells! I might not have what you's need right now, but I got ten—some different ways ta find out whatever ya need ta know!" Anything for Coin Enchantment At the beginning of each end step, for each of the following that occurred this turn, create a Treasure token. • You lost life. • An opponent lost life. • You discarded a card. • An opponent discarded a card. • A creature you controlled died. • A creature an opponent controlled died. "I'd sell me own tail if th' profit was good enough!" Occultist Inheritance - looks good 9/10
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Post by cyberchronometer on Mar 30, 2021 19:25:40 GMT
"Ah, Zweil can fix your pocket situation in ten different ways! Bags, spells, furniture, a place to hide, a..., four! Zweil can fix it in four different ways!"
"As for knowledge, it's one a' the best things I sells! I might not have what you's need right now, but I got ten—some different ways ta find out whatever ya need ta know!" Anything for Coin Enchantment At the beginning of each end step, for each of the following that occurred this turn, create a Treasure token. • You lost life. • An opponent lost life. • You discarded a card. • An opponent discarded a card. • A creature you controlled died. • A creature an opponent controlled died. "I'd sell me own tail if th' profit was good enough!" Occultist Inheritance - looks good 9/10
"Now that you mention it, I suppose somewhere to stay couldn't hurt; I'm starting to suspect I'll be here longer than I'd planned. And as for the information... let's start with something simple. Who's here that's not from around here, and who has power? Magic, artifacts, authority, cultural influence, the lot. In payment, I'm told my silver's good here, but I'd rather conserve it—do you take cowries, or quints, or just a trade of information for information?"Guildmaster's Reach Enchantment Whenever you draw your second card each turn, Guildmaster's Reach deals 2 damage to each opponent. , Sacrifice a permanent, Discard a card: Draw a card. By the spilling of blood, sand becomes silver.
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Post by cajun on Apr 3, 2021 2:17:09 GMT
"Now that you mention it, I suppose somewhere to stay couldn't hurt; I'm starting to suspect I'll be here longer than I'd planned. And as for the information... let's start with something simple. Who's here that's not from around here, and who has power? Magic, artifacts, authority, cultural influence, the lot. In payment, I'm told my silver's good here, but I'd rather conserve it—do you take cowries, or quints, or just a trade of information for information?"Guildmaster's Reach Enchantment Whenever you draw your second card each turn, Guildmaster's Reach deals 2 damage to each opponent. , Sacrifice a permanent, Discard a card: Draw a card. By the spilling of blood, sand becomes silver. "Well I ain't been here very long but I can tells ya pretty much everyone here's from not around heres! Where I comes from we got lotsa wanderers from other places, but I ain't ever seen em this dense before! So many different tasty monies..."
"Speaking of, what is this, quint, is a money Zweil's not heard of before!" Acquired Taste Instant As an additional cost to cast this spell, sacrifice any number of artifacts. Acquired Taste deals damage equal to the number of artifacts sacrificed this way to any target. If a Clue was sacrificed, each opponent discards a card. If a Food was sacrificed, each opponent loses 3 life. If a Gold was sacrificed, draw a card. If a Treasure was sacrificed, you gain 3 life. If a Vial was sacrificed, you may put Acquired Taste on top of its owner's library. Guildmaster's Reach - 10/10
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