impspiritguide
2/2 Zombie
Favorite Color: Brown
Posts: 129
Set Hub: http://magicseteditor.boards.net/thread/256/pokemon-thread
Formerly Known As: Imp Elemental Spirit Guide
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Post by impspiritguide on Jun 20, 2018 23:04:19 GMT
1st (from another thread but I'm sure Cajun will read this anyways): Thank you for answering that question about the .png set symbol's Cajun. I see it now. Not what I was hoping for but having dealt with the set of chicken "crap" that is the set fields I'm impressed with your version of the chicken soup made from it. I'll trying other options, if I come up with something better I'll pass it on.
Now for the questions to the community: Extra Card Fields. Are these only supplemental fields per style sheets or is there some method of interacting with the information in them. In particulary I'm wanting to access, using scripts, either the choice chosen from an extra card field (aka something like the card.card_field==? only for the extra card fields). I'd also like to access the text field data from them as well (aka something like card_style.card_field.content_width only for the extra card fields).
Are these fields simply unaccessible and I need to make sure that all pertinent card fields are in the game file or can I streamline for template specific information but am simply missing the syntax.
I've tried extra. extracard. extra_card. & (even though I didn't expect it to work) card.
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Post by cajun on Jun 20, 2018 23:17:04 GMT
(from another thread but I'm sure Cajun will read this anyways) You know me well >.> Are these fields simply unaccessible and I need to make sure that all pertinent card fields are in the game file
This one. Extra card fields were just meant to be for images and don't have any way to be called by variables or scripts.
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impspiritguide
2/2 Zombie
Favorite Color: Brown
Posts: 129
Set Hub: http://magicseteditor.boards.net/thread/256/pokemon-thread
Formerly Known As: Imp Elemental Spirit Guide
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Post by impspiritguide on Jun 20, 2018 23:36:03 GMT
K Thanks
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Sensei Le Roof
1/1 Squirrel
I was interested in Banding until they tried to make me play bass
Posts: 76
Formerly Known As: _________________
Favorite Card: Unhinged Forest #3
Favorite Set: TV
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sensei Le Roof on Jun 21, 2018 14:48:56 GMT
(from another thread but I'm sure Cajun will read this anyways) You know me well >.> Are these fields simply unaccessible and I need to make sure that all pertinent card fields are in the game file
This one. Extra card fields were just meant to be for images and don't have any way to be called by variables or scripts. Eh, not so much. My (as yet unreleased) poker-style template has extra fields in "text" (to get the title sizing effect) and "color" (for the P/T divider on creatures). They may not be accessed by standard fields, but they're definitely not "just meant for images".
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Post by cajun on Jun 21, 2018 17:51:56 GMT
Sensei Le Roof they still have access to all the same card field options, but the intended use was additional images/scripted text that don't need to be referenced, with the Style tab being where you have referable values.
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