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Post by cajun on Sept 6, 2024 20:38:44 GMT
In the vein of all of this, am I blind or is making a custom subtype just a free thing I can do? I combed the perks/achievements and didn't see anything for subtypes explicitly, just type and super type. If I just missed it, I have already done it on a current character so will just refund Twin-Souled (since it is currently unneeded for Sieges and I have not used it any way). Otherwise we're chilling. think it's flavor-only things like Cartouche or a creature type is free but mechanical things like Saga is a keyword buy
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Post by gurfafflekins on Sept 6, 2024 22:18:52 GMT
In the vein of all of this, am I blind or is making a custom subtype just a free thing I can do? I combed the perks/achievements and didn't see anything for subtypes explicitly, just type and super type. If I just missed it, I have already done it on a current character so will just refund Twin-Souled (since it is currently unneeded for Sieges and I have not used it any way). Otherwise we're chilling. think it's flavor-only things like Cartouche or a creature type is free but mechanical things like Saga is a keyword buy So I suppose the question is, what's the consensus opinion on a Skirmish (It's a Siege except it doesn't flip). I imagine since it does alter the way every battle we know works (no exile then come back transformed) probably worth the skill point?
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Post by ZephyrPhantom on Sept 6, 2024 23:28:11 GMT
think it's flavor-only things like Cartouche or a creature type is free but mechanical things like Saga is a keyword buy So I suppose the question is, what's the consensus opinion on a Skirmish (It's a Siege except it doesn't flip). I imagine since it does alter the way every battle we know works (no exile then come back transformed) probably worth the skill point? So here are the relevant comprehensive rules: I had to check because I was wondering if everything defined by Skirmish is covered by default Battles rule, but unfortunately assignment of the protector is modified by the subtype. Default typeless Battles assign the controller as their protector*. So Skirmish would need a skill point; since you haven't made a lot of cards with it so far, this isn't a big deal, just buy it when you're next able. You can still make Battles with no subtype or Siege in the meantime. *I will still allow Siege as a freebie because we have no canon non-Siege Battles, so there is technically no clear idea on how non-Siege battles should be treated. If WOTC ever prints a subtypeless Battle, the rule can be adjusted then.
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