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Post by ThatDamnPipsqueak on Feb 28, 2022 6:08:01 GMT
Colors: Type Mastery: Sorcery, Artifact Mana Value Level: 4 Multicolored Level: 1
Perks: Rarity Upgrader, Artificer Can Conjure From: Core Sets
Mana: 10/10
Valor: 0
Score: 0
Interplanar arms dealer, Spindle native, and leader of the largest multiplanar crime syndicate this side of the mending, Jay Volkan is a man with a lot on his plate. And you don't get as successful as him without having a hustlers' mindset. Wherever he goes, whatever the context, whenever he has the chance, he's always looking to make a connection, move product, or find a chance at another score.
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Post by Popcornia on Feb 28, 2022 14:39:49 GMT
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Post by ThatDamnPipsqueak on Feb 28, 2022 15:34:48 GMT
Promising, promising. Jay was no stranger to temptation, nor was he generally adverse to it. Risks, riches, two sides of the same coin that he was always interested in. It wasn't long before Jay had arrived at the small coastal town, and found himself sitting in the local tavern, nothing more than a stranger tuning into local gossip. After all, who would know better about the details of the ship, its inhabitants, and its wreck than the people who last saw and served it?
Shifttide Skimmer Artifact - Vehicle Whenever you draw your second card each turn, you may have Shifttide Skimmer become an artifact creature until end of turn. Put a +1/+1 counter on it. Crew 1 3/2
Relic of Temptation: Slick upside on a Phyrexian Arena. 8/10
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Post by Popcornia on Mar 1, 2022 3:26:32 GMT
@pipsqueak The settlement could have been in better shape, or worse, depending on how you looked at it. What hadn't been cleared away gave signs of a battle that had roared here, and the occasional furtive looks and sobs in the foreground indicated the memory hadn't disappeared yet. It was exactly where he wanted to be. It was the talk that was unfortunately, dim. Why parade a rumor when it was something everyone had seen? A few wounded men kept to themselves, giving the occasional glance to others who wanted to know more, or the to the bartender, who seemed to be wearing off his last encounter with the marauder. A few others were willing to talk though, and the tales were something to hear. Talks of undead crews, a massive explosion, and a struggle on the beach before it all ended as quickly as it began. Paltry details, except for the one where a few claimed to have seen what remained of the ship at the bottom of the harbor, and talks of treasure from previous raids came to the forefront just as easily... Sluiceway Smuggler Creature - Human Pirate Vehicle creatures you control get +1/+0. “Wind in her sails? Check! Navigation? Check! A secret path that will lead to our dooms? Check!”[2/1] Shifttide Skimmer: I like Vehicles with weird Creature-enabling abilities, this one is a good one in particular. Feels very much like a Core Set complexity Vehicle. 9/10.
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Post by ThatDamnPipsqueak on Mar 1, 2022 4:46:16 GMT
It didn't take Jay long to get enough information to move forward with his search. Unfortunate in some ways, as he definitely considered himself best at the people side of things, but was never opposed to engaging in some daring do if the situation demanded it. He found his way out of the tavern and to the harbor, where things were quiet, almost too much so. The town clearly ached in the wake of such a tragedy. At least it made it easier for him to do his job. He fished through his jacket's pockets, taking full advantage of their supernatural ability to store objects, and retrieved a mask of water breathing before looking back down at the murky waters. He wasn't excited to swim in these, but in the end, water was simply water, and any discomfort would be temporary. He took one last glance around to ensure no one was watching, and then he was in the clear, he hopped into the depths.
Target creature's controller may sacrifice it. If they don't, they sacrifice two other creatures. One way or another, the ocean always takes its due.
Sluiceway Smuggler: Not a fan of this at common because of how scary it gets if you get 2-5 in a draft. The effect is neat though, I like pikers with upsides. 5/10
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Post by Popcornia on Mar 1, 2022 16:34:15 GMT
ThatDamnPipsqueakThere harbor water is, thankfully, nothing worse than the expected amount of muck for a small settlement's waterway. Even from near the surface though, there was plenty to see. The ship had exploded, according to the rumors, but some sections of its bottom portion had survived, skewering themselves into the base of the harbor and plunging into dark silt. A cursory glance would reveal that some section of the ship's interior had also survived, the remains of what seemed to be a cabin thankfully not completely buried underneath. An opportunity for something to be found. Although, there was something odd about the way it was positioned, but figuring that out would require further study, which could wait when immediate gratification was at hand. Scavenged Bounty Artifact Whenever you sacrifice Scavenged Bounty or another permanent you control, you may pay 1 life. If you do, draw a card. , Sacrifice Scavenged Bounty: Return another target artifact or creature card from your graveyard to your hand. Sink or Swim: (Oh hey, Kadri also had a card named this). Neat, I like this use of black punishing effects, and I think the power of choice makes this particularly effective and fine at its cost. Decently fair. 8/10.
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Post by ThatDamnPipsqueak on Mar 2, 2022 9:48:19 GMT
Jay didn't get as far as he had in life by being overly impulsive. The score was secured, more or less, all that he needed to do at this point would be cracking open the cabin itself. So when a stray thought nagged at him, noting that something was wrong with how the wreck was positioned, he stopped and listened to that part of his brain. He ran his hands along the wood, trying to place the feeling. If this cabin was attached to the rest of the ship, how would it face? Was it a cabin, or was it something else that merely looked like one. He wasn't the sort to get caught up in 'graverobbing' and accidentally disturb something that could come back to bite him.
Writ of Consecration Artifact When Writ of Consecration enters the battlefield, draw a card. Players can't sacrifice permanents or discard cards.
Scavenged Bounty - Cool in every place without fetchlands or manaless sac outlets, unacceptable in those places. 8/10
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Post by Popcornia on Mar 2, 2022 16:43:43 GMT
ThatDamnPipsqueak There was some good news, at the very least. This was the cabin of the vessel that had been here. Typical mariner's vessel, likely belonging, originally, to a plane that had been in the later centuries of its naval development. Advanced, and definitely out of place compared to the rest of the plane so far. This was also not the entire cabin. Towards the section where the ship had been shattered by the explosion, there were signs that there had been another section to the hull, broken off from this portion, but notably absent given the rumors had only indicated it had detonated in the bay. Looking at the sea floor, it almost seemed like it had been dragged away somewhere else. Given this was supposed to contain some amount of wealth, that significantly lowered the chance the remaining piece had anything of worth. It was best to check though. Torrent of the Deep Instant You may exile a blue card from your graveyard and pay rather than pay this spell’s mana cost. Target nonland permanent’s controller puts it on the top or bottom of their library. - Targeting Writ of Consensus Conjure: Bad Deal. Writ of Consensus: Hate pieces tend to be rare, though this in particular doesn't do too much (and not cheapy compared to Grafdigger's Cage) that this is probably fine. I'm unsure we want an environment where this type of card can or needs to be merely infrequent. 6/10
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Post by test on Mar 4, 2022 20:26:48 GMT
Jay Volkan is no doubt a meticulous man when it comes to just how and where product moves; with such a tangible empire of goods, surely, he must have some means of recording these crucial details. Yet now the records do not match the reality; he sees evidence of trade on the Arena that is largely unaccounted for, bypassing the old routes on entirely new roads, between towns that, for all Jay's notes indicate, may as well have sprung up overnight—and are as of yet entirely free of his influence.Financial Anomaly Enchantment When Financial Anomaly enters the battlefield, create a Treasure token. Whenever an artifact you control is put into a graveyard from the battlefield, Financial Anomaly deals 1 damage to each opponent.
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Post by ThatDamnPipsqueak on Mar 7, 2022 1:47:37 GMT
ThatDamnPipsqueak There was some good news, at the very least. This was the cabin of the vessel that had been here. Typical mariner's vessel, likely belonging, originally, to a plane that had been in the later centuries of its naval development. Advanced, and definitely out of place compared to the rest of the plane so far. This was also not the entire cabin. Towards the section where the ship had been shattered by the explosion, there were signs that there had been another section to the hull, broken off from this portion, but notably absent given the rumors had only indicated it had detonated in the bay. Looking at the sea floor, it almost seemed like it had been dragged away somewhere else. Given this was supposed to contain some amount of wealth, that significantly lowered the chance the remaining piece had anything of worth. It was best to check though. Torrent of the Deep Instant You may exile a blue card from your graveyard and pay rather than pay this spell’s mana cost. Target nonland permanent’s controller puts it on the top or bottom of their library. - Targeting Writ of Consensus Conjure: Bad Deal. Writ of Consensus: Hate pieces tend to be rare, though this in particular doesn't do too much (and not cheapy compared to Grafdigger's Cage) that this is probably fine. I'm unsure we want an environment where this type of card can or needs to be merely infrequent. 6/10
The fact that Jay wasn't the first scavenger to descend upon the corpse of this ship was mildly disheartening, but also probably to be expected. Part of him was tempted to follow the trail, to see if he could hunt down the rest of the loot, but that wasn't his style. Jay Volkan did not make a habit of risking serious confrontation for purely theoretical gains, which was one of the reasons he'd made it as far as he had. Instead he swam forwards into the cabin to see what sorts of scraps he could find.
Lash Back Sorcery Lash Back does 3 damage to each opponent. Whenever a nonland permanent you control leaves the battlefield for the first time each turn, you may cast Lash Back from your graveyard.
Torrent of the Deep: Much too powerful. Exiling a card from a graveyard is not worth 2 mana (see Delve), so the end result of this is a card advantage instant speed Void Snare. 6/10
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Post by Popcornia on Mar 7, 2022 2:48:23 GMT
ThatDamnPipsqueak Surprisingly, there was something here. A lone chest rested in the corner of the cabin, though propped up against the wall, likely from the force that had blown the ship to smithereens. Perhaps scavengers hadn't gotten to this yet, but something else had managed to take away the rest of the ship away. Regardless, Jay's efforts weren't unrewarded, a lone chest had enough potential gain to be worth an afternoon. Murk Mumbler Creature - Merfolk Wizard Whenever you cast a spell from your graveyard, draw a card. [2/3] Laid Back: Sorcery, so this thankfully requires some type of value engine or aggressive attacks on your turn to make useful. Repeating Barrage comes to mind, and I think tossing a permanent to get this back is probably fine, but the ease this burns opponents makes me worried. Maybe I'm overvaluing direct burn, but this might want to cost more. 7/10
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Post by ThatDamnPipsqueak on Mar 7, 2022 3:25:53 GMT
ThatDamnPipsqueak Surprisingly, there was something here. A lone chest rested in the corner of the cabin, though propped up against the wall, likely from the force that had blown the ship to smithereens. Perhaps scavengers hadn't gotten to this yet, but something else had managed to take away the rest of the ship away. Regardless, Jay's efforts weren't unrewarded, a lone chest had enough potential gain to be worth an afternoon. Murk Mumbler Creature - Merfolk Wizard Whenever you cast a spell from your graveyard, draw a card. [2/3] Laid Back: Sorcery, so this thankfully requires some type of value engine or aggressive attacks on your turn to make useful. Repeating Barrage comes to mind, and I think tossing a permanent to get this back is probably fine, but the ease this burns opponents makes me worried. Maybe I'm overvaluing direct burn, but this might want to cost more. 7/10
Perfect, an afternoon well spent. Jay moved up to the chest and gave it the most cursory scan for traps that he could. If he found any, he would deal with them,, but otherwise he was simply going to put the entire chest into one of his coat pockets and depart back towards his headquarters. This shipwreck had raised more questions than it had answered, but on some level he didn't really care. He had plenty of other irons in the fire.
Murk Mumbler: Solid. Easy to use as an arcun. Nothing new, but still would be fun to play. 8/10
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Post by cajun on Mar 19, 2022 3:51:17 GMT
For a man of many connections, Jay Volkan would likely hear much about the horrors ravaging the Arena through someone, or everyone, in his network. Giants at the abandoned outpost, imps at the bakery, centipedes and giant squids assaulting the villages, an ungodly creature described only in panicked babbles at a witch's old hovel. All far from here. There was nothing to worry about.
But the rifts grew stronger.
Much closer to home, a black slice is made across reality. Webbing fires off in all directions before the spider queen deigns to make her own entrance. A scythe of a leg knocks out a poor soul that had been snared by the sudden webs, and for a moment, her attention is turned to webbing them up.
The choices stand before him. Run like a coward? Rescue the spider's lunch? Take back his turf? Or maybe he had something more up his sleeve...
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Post by ThatDamnPipsqueak on Mar 19, 2022 15:11:51 GMT
Jay Volkan is no doubt a meticulous man when it comes to just how and where product moves; with such a tangible empire of goods, surely, he must have some means of recording these crucial details. Yet now the records do not match the reality; he sees evidence of trade on the Arena that is largely unaccounted for, bypassing the old routes on entirely new roads, between towns that, for all Jay's notes indicate, may as well have sprung up overnight—and are as of yet entirely free of his influence.Financial Anomaly Enchantment When Financial Anomaly enters the battlefield, create a Treasure token. Whenever an artifact you control is put into a graveyard from the battlefield, Financial Anomaly deals 1 damage to each opponent.
Great business is finding all forms of good business and demanding a cut. Jay was a big believer in being aware of who his competition was, and this new trade routes heavily suggested that either he'd missed someone, or that someone new had entered the Arena. Of course, he had no intention of showing up guns blazing; that wasn't his style, and there was no way to know how effective that strategy would even end up being. So of course he moved towards one of the nearest "new" towns, and began to ask around to get a sense of what was going on.
Asset Acquisition Sorcery For each artifact put into an opponent's graveyard from the battlefield this turn, create a Treasure token. Gain control of all artifacts.
Financial Anomaly: Sweet. 9/10
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Post by ThatDamnPipsqueak on Mar 19, 2022 15:24:55 GMT
For a man of many connections, Jay Volkan would likely hear much about the horrors ravaging the Arena through someone, or everyone, in his network. Giants at the abandoned outpost, imps at the bakery, centipedes and giant squids assaulting the villages, an ungodly creature described only in panicked babbles at a witch's old hovel. All far from here. There was nothing to worry about.
But the rifts grew stronger.
Much closer to home, a black slice is made across reality. Webbing fires off in all directions before the spider queen deigns to make her own entrance. A scythe of a leg knocks out a poor soul that had been snared by the sudden webs, and for a moment, her attention is turned to webbing them up.
The choices stand before him. Run like a coward? Rescue the spider's lunch? Take back his turf? Or maybe he had something more up his sleeve...
It was by his favorite bakery, no less. Jay was not someone who was easily frazzled, but he was someone who was easily angered. As the spider snagged the hapless civilian, Jay closed an eye, lifted his hand up in a gunshape, and whispered quietly "Bang." For an instant, all was still, save for the writhing in the webbing, and then a loud cracking sound filled the air, as if a dozen bolts of lightning struck the bakery all at once. A brilliant bolt of black and red energy shot from Jay's finger, expanding from a single bead until it was the size of the Spider, blowing a hole straight through the reality between the monster and himself.
He'd aimed it enough that it probably wouldn't hurt the civilian. Probably.
No More Sorcery No More deals 3 damage to any target. If a permanent dealt damage this way would be put into a graveyard this turn, exile it instead. If a player is dealt damage this way, exile their graveyard.
The Desperate Cling To Life: I like the offcolor Coalesce cost on revelations, but I can't help but to feel that an 8/2 will play worse than Stand Unassailable's 6/4. Given the iconicness of Stand Unassailable, I don't feel like this effect is novel enough to be worth a high score. 6/10
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Post by cajun on Mar 21, 2022 1:14:09 GMT
It was by his favorite bakery, no less. Jay was not someone who was easily frazzled, but he was someone who was easily angered. As the spider snagged the hapless civilian, Jay closed an eye, lifted his hand up in a gunshape, and whispered quietly "Bang." For an instant, all was still, save for the writhing in the webbing, and then a loud cracking sound filled the air, as if a dozen bolts of lightning struck the bakery all at once. A brilliant bolt of black and red energy shot from Jay's finger, expanding from a single bead until it was the size of the Spider, blowing a hole straight through the reality between the monster and himself. He'd aimed it enough that it probably wouldn't hurt the civilian. Probably.
No More Sorcery No More deals 3 damage to any target. If a permanent dealt damage this way would be put into a graveyard this turn, exile it instead. If a player is dealt damage this way, exile their graveyard. The overpowering attack burned away all of the spider, which Jay could see disintegrating away into nothing under the intense energy. The webbing in its path melted away, leaving the citizen singed, but alive. Even the rift seems to have been obliterated by the attack.
Elsewhere on the Arena, things were not going as easily. The rift above the abandoned shop was tearing up so high it would be visible nearly anywhere on the Arena, daring all comers. Merely a Setback Instant Choose one or both — • Return target creature card from your graveyard to your hand. • Return target Revelation card from your graveyard to your hand. No More - very nice incinerate update 10/10
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Post by ThatDamnPipsqueak on Mar 22, 2022 22:52:25 GMT
Where there's smoke, there's fire, and where there's giant eldritch spiders, there's often other eldritch horrors waiting to be discovered. Jay wasn't a hero by any means, but the level of disruption caused by an extra- (or intra-, he didn't know yet) planar invasion was bad for business. And of course, on some level, Jay was someone who enjoyed getting his hands dirty when the situation called for it. He ran towards the danger, heart beating in his chest and a smile starting to cross his face.
Extreme Methodology Sorcery As an additional cost to cast this spell, you may pay . Choose a nonland card name, then if you paid the additional , choose another nonland card name. Target player reveals their hand and discards all cards with a name chosen this way.
Merely A Setback: I love these style of effects, they play awesome. 10/10 cajun
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Post by cajun on Mar 23, 2022 2:00:32 GMT
Where there's smoke, there's fire, and where there's giant eldritch spiders, there's often other eldritch horrors waiting to be discovered. Jay wasn't a hero by any means, but the level of disruption caused by an extra- (or intra-, he didn't know yet) planar invasion was bad for business. And of course, on some level, Jay was someone who enjoyed getting his hands dirty when the situation called for it. He ran towards the danger, heart beating in his chest and a smile starting to cross his face.
Extreme Methodology Sorcery As an additional cost to cast this spell, you may pay . Choose a nonland card name, then if you paid the additional , choose another nonland card name. Target player reveals their hand and discards all cards with a name chosen this way.
Merely A Setback: I love these style of effects, they play awesome. 10/10 cajun Extreme Methodology - fun hand attack here 10/10
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