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Post by Daij_Djan on Jan 24, 2022 21:23:45 GMT
Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest! Here we go, competitors: our four-hundred and first challenge! The winner of the "Uncommon Affinities" poll were Flo00 (top left), maximus (top right) and spazlaz (bottom) with...And the challenge issued by one of our winners was... Design a card that counts! Thas is, it counts the amount of something. What that something is, is entirely up to you To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.And now, time to begin the challenge! Best of luck, competitors!
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Post by bastardneko on Jan 25, 2022 0:31:58 GMT
Had a wacky idea, so its silver bordered. Thoughts?
Edited to make more sense and not be so silver bordered. If anyone has any ideas for names/images for the render, I'm all ears.
New EntryDon't know why, but whenever Upload a photo to a photo sharing site, the photo of my entry I link to vanishes from my forum post. :/ So gonna have to deal with this, sry. Entry
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Post by BinaryBolas on Jan 25, 2022 2:50:19 GMT
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HvT
1/1 Squirrel
Fugitive Wizard - Jim Nelson
Posts: 98
Formerly Known As: Heads vs Tails
Favorite Card: Foil Island
Color Alignment: Blue, Red
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Post by HvT on Jan 25, 2022 3:50:33 GMT
Memorial of Unyielding Artifact : Add : Add equal to the number of creatures that you have declared to attack with this turn. In an ideal world we would have no need for such monuments.I like the series of colored mana rocks at 3 mana, but offer something more for that color like Midnight Clock, Cursed Mirror and Crowded Crypt. I'm not sure if I have the wording right on this for what I want it to do, basically if a creature you attack with would die in combat you would still count that towards the produced. Also, if you managed to take multiple combats in a turn it should count each time a creature has attacked when making .
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Post by The Harlequin on Jan 25, 2022 13:43:32 GMT
bastardnekoHow to upload an image propperly: .) Use an online upload provider like This one.) Upload the image .) Open the "Viewers link" provided link after the upload in a new tab .) Right klick the image and select "Open image in a new tab" .) Use the link of this now "pure" image for the "Insert Image" funktion of the forum. The way you are uploading atm is kinda ineffectiv We all can only look at a bigger verson of the image if we are logged into the forum.
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inverness
3/3 Beast
Posts: 184
Favorite Card: Mystic Snake
Favorite Set: Kamigawa
Color Alignment: White, Green
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Post by inverness on Jan 25, 2022 16:47:07 GMT
Memorial of Unyielding Artifact : Add : Add equal to the number of creatures that you have declared to attack with this turn. In an ideal world we would have no need for such monuments.I like the series of colored mana rocks at 3 mana, but offer something more for that color like Midnight Clock, Cursed Mirror and Crowded Crypt. I'm not sure if I have the wording right on this for what I want it to do, basically if a creature you attack with would die in combat you would still count that towards the produced. Also, if you managed to take multiple combats in a turn it should count each time a creature has attacked when making . I love this card! I feel like it does need some minor wording tweak. "equal to the number of creatures you attacked with this turn." It's not much different from what you had but I believe the rules text doesn't usually reference declaring of attackers.
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inverness
3/3 Beast
Posts: 184
Favorite Card: Mystic Snake
Favorite Set: Kamigawa
Color Alignment: White, Green
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Post by inverness on Jan 25, 2022 17:18:45 GMT
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Post by vizionarius on Jan 25, 2022 20:29:30 GMT
Had a wacky idea, so its silver bordered. Thoughts? Entry I see what you're going for here. Some notes: - Devotion should be to colors, not to mana costs. - If you use "when ~ enters the battlefield" then you allow state-based checks to occur, leading it to die, since it's mana cost hasn't been altered yet. You can use "as ~ enters the battlefield" to fix that. Here is my suggested wording update. Feel free to use it or tweak it as you see fit: Name {3} Creature - Shapeshifter As ~ enters the battlefield, choose a color. ~'s power and toughness are each equal to your devotion to the chosen color plus 3. 3+*/3+* or Name {3} Creature - Shapeshifter As ~ enters the battlefield, choose a color. ~'s power and toughness are each equal to your devotion to the chosen color. Your devotion to the chosen color is increased by 3. */*
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Post by sdfkjgh on Jan 25, 2022 20:38:11 GMT
How about counting multiple things, including how you count?
Shimmering Shepherd Enchantment Creature--Avatar Shaman Shimmering Shepherd hast first strike as long as it’s blocking. Syzygy—Permanents you control with mana value of 2 or less have hexproof as long as you control three permanents that all share a type and have ascending sequential mana values. Syzygy—Spells you cast with mana value of 4 or greater can’t be countered as long as you control three permanents that all share a type and have ascending sequential mana values. 2/3
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Post by vizionarius on Jan 25, 2022 20:38:24 GMT
Memorial of Unyielding Artifact : Add : Add equal to the number of creatures that you have declared to attack with this turn. In an ideal world we would have no need for such monuments.I like the series of colored mana rocks at 3 mana, but offer something more for that color like Midnight Clock, Cursed Mirror and Crowded Crypt. I'm not sure if I have the wording right on this for what I want it to do, basically if a creature you attack with would die in combat you would still count that towards the produced. Also, if you managed to take multiple combats in a turn it should count each time a creature has attacked when making . I love this card! I feel like it does need some minor wording tweak. "equal to the number of creatures you attacked with this turn." It's not much different from what you had but I believe the rules text doesn't usually reference declaring of attackers. This wouldn't double-count creatures that attacked multiple times in one turn. However, I feel that would be a pretty uncommon occurrence anyway, and would also basically be how I would phrase it: "equal to the number of creatures you control that attacked this turn." That said, I feel it's a bit on the powerful side, in comparison to Midnight Clock, Cursed Mirror and Crowded Crypt. It can end up tapping for a lot of {W} very quickly, repeatably.
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Post by vizionarius on Jan 25, 2022 21:44:29 GMT
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Post by Flo00 on Jan 25, 2022 21:51:05 GMT
About five minutes after I came up with this challenge I realized that I had posted a potential entry about a week ago in the Miscellaneous Card Design Thread: Wall of Brains Creature - Wall Defender Wall of Brains’ toughness is equal to the number of cards in your hand. Whenever Wall of Brains blocks, attacking player discards a card. 0/* Haven't found a good art for it yet. Might need change the flavour a bit to find something that fits this card.
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Vunik
2/2 Zombie
Maybe trying to kill an immortal mage wasn't the best plan . . .
Posts: 110
Color Alignment: White, Blue, Black
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Post by Vunik on Jan 25, 2022 22:42:24 GMT
With Kamigawa just on the horizon, how about I steal a NEO mechanic for Alara?
Legendary Artifact Enchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, put X +1/+1 counters on that creature, where X is the number of modifications you control. (Equipment, Auras you control, and counters are modifications.) The body is fallible. Etherium is not.
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Post by Daij_Djan on Jan 25, 2022 22:46:41 GMT
So until I can think of a funny (and completely broken) Storm design..
Really liked the pencil artwork, so I decided to use the old template to go with it
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Post by sdfkjgh on Jan 25, 2022 22:59:35 GMT
With Kamigawa just on the horizon, how about I steal a NEO mechanic for Alara?
Legendary Artifact Enchantment Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, put X +1/+1 counters on that creature, where X is the number of modifications you control. (Equipment, Auras you control, and counters are modifications.) The body is fallible. Etherium is not. 1) Exponential growth is a thing, NOT an Azorius thing. Azorius would want to control and prevent exponential growth.
2) EXPONENTIAL GROWTH IS BAH-ROKEN ALL TO FUCK!!! 24=already near death, and it only gets moar ridiculous the more mods you start with.
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Post by pacifistwestwoman on Jan 26, 2022 0:23:27 GMT
Open to suggestions on the name Does it land as like... opposite of "heat of the moment"? Previous Names:
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Post by vizionarius on Jan 26, 2022 0:49:54 GMT
Open to suggestions on the name I think your name is already good, but "Weight of Peril" sort of fits your flavor text.
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Post by FLAREdirector on Jan 26, 2022 19:39:43 GMT
see it's funny because coven
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damagicgeek
1/1 Squirrel
Posts: 77
Favorite Card: Venser, the Sojourner
Favorite Set: Innistrad: Midnight Hunt
Color Alignment: White, Blue
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Post by damagicgeek on Jan 27, 2022 0:40:22 GMT
Went for an homage to the '-less One' cycle from back in Onslaught.
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HvT
1/1 Squirrel
Fugitive Wizard - Jim Nelson
Posts: 98
Formerly Known As: Heads vs Tails
Favorite Card: Foil Island
Color Alignment: Blue, Red
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Post by HvT on Jan 27, 2022 0:43:33 GMT
vizionarius: Yeah I probably shouldn't be as concerned with extra combats as I am, I can work on the wording of it later. But I do think the Memorial should be fair as is, I was comparing it Circle of Dreams Druid as a reference. The Memorial has pros and cons when compared to the Druid so I think it will be balanced.
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the5lacker
3/3 Beast
Posts: 198
Favorite Card: The Reality Chip
Favorite Set: Kaladesh
Color Alignment: White, Blue
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Post by the5lacker on Jan 27, 2022 3:45:41 GMT
Memorial of Unyielding Artifact : Add : Add equal to the number of creatures that you have declared to attack with this turn. In an ideal world we would have no need for such monuments.I like the series of colored mana rocks at 3 mana, but offer something more for that color like Midnight Clock, Cursed Mirror and Crowded Crypt. I'm not sure if I have the wording right on this for what I want it to do, basically if a creature you attack with would die in combat you would still count that towards the produced. Also, if you managed to take multiple combats in a turn it should count each time a creature has attacked when making . If you aren't married to this being a tap ability, you could just do "Whenever a creature you control attacks, add . Until end of turn, you don’t lose this mana as steps and phases end." A-la Colossal Plow. I also think this effect might be a bit too strong at 3 mana, especially if it keeps the regular tap ability. Plus with the name, it almost feels like this should care about blocking instead of attacking? I dunno.
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Post by broccoli on Jan 27, 2022 4:21:32 GMT
Old EntryBlue doesn't destroy lands - So it won't?
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the5lacker
3/3 Beast
Posts: 198
Favorite Card: The Reality Chip
Favorite Set: Kaladesh
Color Alignment: White, Blue
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Post by the5lacker on Jan 27, 2022 4:35:15 GMT
Blue doesn't destroy lands - So it won't? "Replace", "Position", and "Select" are not words with any meaning in Magic-ese, even if the intent is intuitive to the average english-speaking player. Also, modal effects have to be chosen BEFORE resolution which means they aren't really something that you can have other players choose. Also Also Snow is a Supertype that's put before the Card Type, not a subtype that's placed after the dash. Also also also... how does this fit the challenge at all? Unless you're counting "amount of times you pay a cost" as an amount of things to be counted, which is... broad to the point of encompassing potentially every single card in existence.
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Post by vizionarius on Jan 27, 2022 6:21:33 GMT
Blue doesn't destroy lands - So it won't? Here is a way that I'd clean the wording up on this. Feel free to use it or ignore it, just looking to help with the phrasing a bit to make it more Magiclike. Snow Diversion {U} Snow Instant Escalate {S/U} (Pay this cost for each mode chosen beyond the first.) Counter target spell unless its controller does all of the following. Choose one or more— - Taps an untapped land they control.
- Chooses a tapped land they control. That land doesn't untap during its controller's next untap step.
- Puts an ice counter on a nonbasic land they control. That land loses all types and abilities, becomes snow, and gains "{T}: Add {C}."
Notes: - There is precede nt for the use of the "the following" terminology (on Torment of Hailfire). - There is precedent for the use of players doing "all of" something in the form of "do all of the above" (on Multiple Choice). - There is no clean way to "replace," but you can have things become other things or change what they do. One way to do that is what I have above. - Any mana produced from a snow permanent is considered {S}, so I just made it be {C}. - It was kind of complicated to get the phrasing figured out, so I may still have some things off. - The caster of Snow Diversion chooses the modes and pays the escalate costs.
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the5lacker
3/3 Beast
Posts: 198
Favorite Card: The Reality Chip
Favorite Set: Kaladesh
Color Alignment: White, Blue
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Post by the5lacker on Jan 27, 2022 19:35:19 GMT
vizionarius: The only change you'd have to make is "that land loses all type and abilities, becomes snow, and gains : Add ." instead of defining what lands with ice counters on them are in the rules text of a instant (defining general rules like that has to be done via reminder text, which also makes them implicit in the comprehensive rules which can cause problem interactions with other cards that interact with ice counters, most of which have independent static abilities defining what the ice counters do. Fortunately you can also just use the ice counter as a reminder for an independent text-rewriting effect, which is the simplest approach for these kinds of things.) Things that use Ice Counters as markers to interact with but otherwise don't define any rules importance to said Ice Counters
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Post by vizionarius on Jan 27, 2022 20:09:46 GMT
vizionarius : The only change you'd have to make is "that land loses all type and abilities, becomes snow, and gains : Add ." instead of defining what lands with ice counters on them are in the rules text of a instant (defining general rules like that has to be done via reminder text, which also makes them implicit in the comprehensive rules which can cause problem interactions with other cards that interact with ice counters, most of which have independent static abilities defining what the ice counters do. Fortunately you can also just use the ice counter as a reminder for an independent text-rewriting effect, which is the simplest approach for these kinds of things.) Things that use Ice Counters as markers to interact with but otherwise don't define any rules importance to said Ice Counters Ah! Good catch! Updating the wording in my recommendation post.
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Post by broccoli on Jan 28, 2022 3:23:54 GMT
vizionarius : The only change you'd have to make is "that land loses all type and abilities, becomes snow, and gains : Add ." instead of defining what lands with ice counters on them are in the rules text of a instant (defining general rules like that has to be done via reminder text, which also makes them implicit in the comprehensive rules which can cause problem interactions with other cards that interact with ice counters, most of which have independent static abilities defining what the ice counters do. Fortunately you can also just use the ice counter as a reminder for an independent text-rewriting effect, which is the simplest approach for these kinds of things.) Things that use Ice Counters as markers to interact with but otherwise don't define any rules importance to said Ice Counters This is great; thanks a lot: I was just going have the 3rd effect instead of a choice, but I felt it needed some form of choice lest it'd strip colour-sensitive decks too well... I'm going to change my entry if possible - I think I have something a bit more interesting..
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Post by broccoli on Jan 28, 2022 3:32:36 GMT
Blue doesn't destroy lands - So it won't? Here is a way that I'd clean the wording up on this. Feel free to use it or ignore it, just looking to help with the phrasing a bit to make it more Magiclike. Snow Diversion {U} Snow Instant Escalate {S/U} (Pay this cost for each mode chosen beyond the first.) Counter target spell unless its controller does all of the following. Choose one or more— - Taps an untapped land they control.
- Chooses a tapped land they control. That land doesn't untap during its controller's next untap step.
- Puts an ice counter on a nonbasic land they control. That land loses all types and abilities, becomes snow, and gains "{T}: Add {C}."
Notes: - There is precede nt for the use of the "the following" terminology (on Torment of Hailfire). - There is precedent for the use of players doing "all of" something in the form of "do all of the above" (on Multiple Choice). - There is no clean way to "replace," but you can have things become other things or change what they do. One way to do that is what I have above. - Any mana produced from a snow permanent is considered {S}, so I just made it be {C}. - It was kind of complicated to get the phrasing figured out, so I may still have some things off. - The caster of Snow Diversion chooses the modes and pays the escalate costs.This is a lot tidier as well as better-fitting - I planned to have the 3rd effect as the only choice but I thought it may be a bit strong against 3+ colour decks... I think I have something more interesting... I'm gonna change my entry
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Post by broccoli on Jan 28, 2022 3:43:21 GMT
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spazlaz
6/6 Wurm
Posts: 335
Color Alignment: Blue, Black
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Post by spazlaz on Jan 28, 2022 4:34:48 GMT
I kinda made a card like this before, but this one is better
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