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Post by Flo00 on Dec 27, 2020 5:59:01 GMT
Judging. {viriss}Seems like a mix between Crawling Barrens and Door of Destinies. I like it. Maybe turning into a creature should be optional like the Barrens. You might want to save it until it becomes bigger or you could have some summoning sickness troubles the turn you play it. {thaneofglamis}A land turning into a vehicle sounds like a fun idea. Maybe this way the last activation cost could even be cheaper. On the other hand it might be good to compensate the relatively cheap token creation a bit.
{SilentKobold} Dryad Arbor sends it's regards. I think this would be a good way to start a cycle out of it. {melono}I like how simple this is and still manages to do somehting new. I think this would be a good addition to any myr deck and a good option for colorless commander decks.
A really creative bunch of entries. Thank you all!
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Dec 27, 2020 21:48:17 GMT
Thanks for the win! Next challenge: Make a land with a nonbasic subtype! The preexisting ones are Desert, Gate, Lair, Locus, Urza's, Mine, Power-Plant, and Tower, but if you want to create a new one I'd love to see it!
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Post by ZephyrPhantom on Dec 27, 2020 21:58:10 GMT
The first thing that came to mind was the 'official' printing of Barry's Land. Barry's ObservatoryLand - Cloud ~ enters the battlefield tapped. When ~ enters the battlefield, you may sacrifice five Clouds. If you do, create a 4/4 colorless Elemental creature token with flying. : Add . "When the five currents align, call for a Storm-Namer."Card takes various inspirations from other weather themed things like Air Elemental and how major storms tend to get human names. Intentionally meant to be harder to exploit than Field of the Dead, Valakut, the Molten Pinnacle, and Westvale Abbey - if you want to exploit this card, you'll have to run a notable mass of subpar lands in your deck, but the payoff you get is less conditional if you do.
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Post by viriss on Mar 4, 2021 1:46:00 GMT
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Post by Flo00 on Mar 4, 2021 18:52:41 GMT
Ramunap Tower Land - Desert Tower : Add . Whenever you tap a Mine to produce mana, you may pay 2 life. If you do, add one mana of any color. I thought that thing would stand near the Lazotep mines, so it might make sense. Originally I did 1 life for , but I thought this would be neater and still less broken. It kind of feels too much of an advantage to make this a Desert, yet the flavor kind of dictates it is. Als hooray for more busted tron lands. {bonus}Lazotep Mine Land - Desert Mine : Add . Whenever you pay life for the first time each turn, you may untap target Tower. These probably wouldn't be too bad if the tron lands didn't exist, right?
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Post by Flo00 on Mar 19, 2021 2:31:17 GMT
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thaneofglamis
8/8 Octopus
Thane's activated abilities can't be activated
Posts: 444
Favorite Card: Slimefoot, the Stowaway; Phyrexian Rager; Swarm Shambler
Favorite Set: Midnight Hunt
Color Alignment: Green
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Post by thaneofglamis on Mar 19, 2021 17:49:13 GMT
I agree. Sorry for the delay.
Cloud is certainly an interesting choice for this contest. I'm not sure how useful this particular Cloud is, though. In Limited, getting enough Clouds for the payoff to be worth it might be difficult, but a 4/4 flyer is a substantial body. In constructed, there are probably better options for finishers. I'm having trouble thinking of situations where I would rather run the Observatory instead of a basic and a flying creature.
A pretty simple card. I like that the last ability sort of changes your other Lairs into more of Darigaaz's, letting you tap them for this one's colors. It's not that much stronger than a Savage Lands, though. The last ability doesn't fix your mana, it just gives you more access to red, green, and black. A fun way to continue the theme of Towers caring about Mines. Of course, we only have the one Mine, so I assume the set this is in would have at least one. I don't think it's broken, but it would definitely be playable.
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Post by ZephyrPhantom on Mar 20, 2021 0:23:09 GMT
ZephyrPhantom - Barry's ObservatoryCloud is certainly an interesting choice for this contest. I'm not sure how useful this particular Cloud is, though. In Limited, getting enough Clouds for the payoff to be worth it might be difficult, but a 4/4 flyer is a substantial body. In constructed, there are probably better options for finishers. I'm having trouble thinking of situations where I would rather run the Observatory instead of a basic and a flying creature. I think my initial design was inspired by Westvale Abbey while trying to avoid making something as easily exploitable as Field of the Dead. I think with hindsight I would've made this a Locus instead as both previous Locus lands were printed at Common and sacrificing five for a 4/4 is probably one of the less busted things you can do with them overall.
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Post by Flo00 on Mar 20, 2021 1:21:40 GMT
Thanks for the win thaneofglamis!
Next: Show me a land that's designed with a specific format in mind. Can be anything from draft to planechase; from commander to any format you can come up with.
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Post by viriss on Mar 20, 2021 2:01:46 GMT
I kind of miss planechase, except when the board gets wiped. =)
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Post by ZephyrPhantom on Mar 20, 2021 2:11:36 GMT
Sinister LairLand - Lair Add . , , Sacrifice ~: Look at the top card of your scheme deck. You may reveal it and set in motion. "Behold, my newest diabolical plot!"
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Nonagon Infinity
2/2 Zombie
Posts: 124
Favorite Card: Barren Glory
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by Nonagon Infinity on Mar 20, 2021 3:47:20 GMT
While this card is great in Kaleidoscope, this is really just an idea I've had for a while that seemed good for the challenge.
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Post by melono on Mar 25, 2021 21:30:08 GMT
Romina, Forum of Philosophers
Legendary Land ~ enters the battlefield tapped. : All players add . You gain life equal to the amount of unspent mana lost this phase. "Let the prophets congregate and let us profit." -Merri, Scroll MerchantI don't like it when a card is only possible to be used in one environment. So I made one that profits from multiplayer. And mostly commander, as infinite mana is something that happens with combo decks often enough, so you can't just do it willynilly with this in play.
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Post by Flo00 on Mar 26, 2021 13:56:22 GMT
Judging tomorrow now. {viriss}This is like the Command Tower of Planechase. Good and simple. I would really like to see a set one day that you draft and them play a game of Planechase. This card would be a perfect fit. {ZephyrPhantom}There isn't a single official non-scheme out there that references schemes. Which is amazing in a strange way. I like how this can give the archenemy a little extra oomph when they need it. Making it a Lair is also a nice little detail.
{Dahlia Black}That's an interesting "filter land". I imagine this could be in an like Alara/Tarkir-like set. Maybe even Ravnica. It's a good tool for multicolor decks. Ramos sends his regards. {melono}SO this is more or less Atalia/ Oracle of Nectars on a land, right? Looks pretty powerful, especially because lands are much harder to deal with than creatures. Giving your opponents mana is an interesting drawback. Getting rewarded for them not spending it s also an interesting balance to that drawback. I have the feeling this would be one of those cards that are designed for multiplayer but are actually stronger in 1v1, like Coercive Portal or Council's Judgment. Thank you all for perticipating! Those are all unique in their own way and I had fun judging this.
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Post by ZephyrPhantom on Mar 27, 2021 23:14:45 GMT
Thanks! WoTC has generally indicated they want to keep fetchlands out of more recent formats, as indicated by them banning them on Pioneer's release and releasing Brainstorm into Historic. Your next challenge is to design a land that comes into play untapped and efficiently fixes your mana without using mana symbols. How you interpret "efficiently" is up to you, but I'm not exactly interested in seeing the 30th variation on Survivors' Encampment, so please keep that in mind. I would also advise against format-specific designs like Command Tower as part of "spirit" of fetchlands is being useful across almost every Magic format they are legal in. Good luck!
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MaiApologies (She/Her)
1/1 Squirrel
Posts: 61
Favorite Card: Ambiguity
Favorite Set: Ikoria: Lair of Behemoths
Color Alignment: Blue, Red
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Post by MaiApologies (She/Her) on Mar 28, 2021 0:27:00 GMT
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Post by viriss on Mar 28, 2021 2:22:21 GMT
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Post by melono on Mar 28, 2021 16:45:18 GMT
Swallowing ExpanseLand , Sacrifice ~ and another land: Search your library for two basic land cards, put them onto the battlefield tapped, then shuffle. In goes the land, out comes the land.
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Nonagon Infinity
2/2 Zombie
Posts: 124
Favorite Card: Barren Glory
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by Nonagon Infinity on Apr 2, 2021 20:52:03 GMT
Gateway to LackingLand : Add . , : Add two mana of any color not among colored permanents you control.
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Giraculum
0/0 Germ
Posts: 34
Color Alignment: Blue, Green
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Post by Giraculum on Apr 3, 2021 3:49:42 GMT
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Apr 3, 2021 15:18:04 GMT
Gateway to LackingLand : Add . , : Add one mana of any color not among colored permanents you control. Maybe it could add 2 mana, since this seems a worsened version of Unknown Shores.
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Post by Jartis on May 15, 2021 2:10:22 GMT
Debated on making it uncommon but it's pretty restricted and doesn't grant creatures the ability to make mana if they couldn't already, so I think it's probably fine.
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Post by ZephyrPhantom on May 15, 2021 17:33:09 GMT
It's been over 2 weeks and I might not get another good chance to judge soon so I'm going to be closing this and judging. Really strong entries all around. MaiApologies (She/Her) - This is a very neat take on colorfixing that doesn't cause too much memory issues, makes you look at existing lands in a new way, and doesn't step too hard on any existing designs that came before. I think it's a great way to promote colorless matters and I would like this to see print. viriss - Getting some Chrome Mox vibes from this card except as a land drop which I think is interesting. You present the interesting decision of getting rid of a less useful card to have no fixing or getting rid of a more useful multicolor card to fix your mana. I like that you are able to recover the card as well later on as that helps promotes interesting play vs. discard decks. melono - Evolving Wilds but doubled up, which I find surprisingly clever. It gives this kind of design a landfall-focused edge and doesn't promote excessively running duals, which I think would probably cause it to end up like Prismatic Vista and have it support snow decks as well. Stifle is pretty nasty against these types of effects especially since it can't do anything on its own so I think this is fair. Nonagon Infinity - A filter land that promotes playing a variety of colors. I think this is interesting because despite encouraging a multicolor deck it also wants you to run as many single-colored cards as possible, or sneak in other colors via abilities or alternate casting costs. Giraculum - I find it extremely interesting that unlike Urborg, Tomb of Yawgmoth, this doesn't fix itself, which means that the fixing is not so perfect as it might appear. For example, you can't play a White one-drop if this is your only land. I feel like this could be a cycle that enables landwalk shenanigans and fills in as alternatives to existing dual lands while being a bit riskier and more demanding to work properly - at the very least, I think a full cycle of these would cause some great debates over whether these, Shocklands, or Triomes are your fetch choice(s) of pick in Modern. Possibly one of my favorite takes on a dual land cycle that I've seen in a while, partially because it manages to successfully compete with existing dual cycles without trampling on them. Jartis - Turns a Llanowar Elves into a Bird of Paradise functionally, which I think is cool. That said mana dorks generally stay in these days (with the occasional bizarre conditional one-off in another color like Chandra's Embercat) so I'm not sure how much this actually helps people feel incentivized to efficiently colorfix. I feel like the typical cases this would be considered in are usually answered by either Birds of Paradise or Noble Hierarch so I think this would mostly supplement multicolor Green decks with mana dorks to make them more consistent. It's still a good use of the card, I'm just not sure how broad/narrow you intended it to be. I did think it should be though, mana dorks are only a small chunk of Green's part of a set typically and thus this card feels like it'd uselessly flood the common slot in draft a lot. 1st: Giraculum - You successfully managed to pitch a whole new cycle of dual lands to me without using mana symbols or fetchland design. Well done. 2nd: MaiApologies (She/Her) - I think this is a really creative take on manafixing that promotes its own colorless-matters archetype without feeling blatantly forced to be about either. 3rd: Nonagon Infinity - Acts as good fixing in the stages it needs to be and implicitly promotes a sort of multicolor playstyle that doesn't generally get talked about. I'd brew it.
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Giraculum
0/0 Germ
Posts: 34
Color Alignment: Blue, Green
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Post by Giraculum on May 16, 2021 19:28:25 GMT
Thanks!
Your next challenge: Design an MDFC with lands on both sides. The pathways only scratched the surface of the tip of the iceberg for what's possible.
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Post by Flo00 on May 17, 2021 1:15:30 GMT
Witherbloom Treetops Land , Pay 1 life: Add . , , Sacrifice Witherbloom Treetops: Put X +1/+1 counters on target crreature, where X is the ammount of life you’ve lost this turn. -------------- Witherbloom Bog Land , Pay 1 life: Add . , , Sacrifice Witherbloom Bog: Gain ilfe equal to the ammount of life you’ve lost this turn.
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Post by spruder on May 17, 2021 17:26:54 GMT
Edit: upped costs, recursive effects on land should be pricier. Blinkmoth Hive Land : Add , : Create a 1/1 Blinkmoth artifact creature token with flying. ----------- Blinkmoth Channeling Post Land : Add , : Blinkmoths you control get +1/+1 and lifelink until end of turn.
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Post by OldSchool on May 20, 2021 2:13:59 GMT
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Post by kefke on Aug 8, 2021 0:26:23 GMT
Well, I'm a big fan of this contest, and it looks like our judge hasn't been online for months...and since two out of three contestants haven't been online either, I'm granting myself the authority to declare Flo00 the winner by forfeit. Congratulations!
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Post by Flo00 on Aug 9, 2021 4:29:05 GMT
Well, that's a weird way to win. Thanks!
Next challenge: Show me a land that uses the word copy somewhere on the card.
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Post by kefke on Aug 9, 2021 6:14:05 GMT
I need to preface this by saying that I hate mushrooms. Like, genuinely hate. However, the concept came to mind almost fully formed, and only needed minor balancing.
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