Post by Daij_Djan on Nov 29, 2021 23:28:55 GMT
Challenge said:
With Innistrad mostly behind us and Double Face Cards looking like they could be put back in the toolbox for a bit, lets go back to Strixhaven and a particular pet peeve of mine: The lack of Modal Dual Face Cards with spells on them. Barely more than half of the sixteen mDFCs in the set have an Instant or Sorcery on the back face, which is far too low of a number. Your challenge this week is to design a Modal Dual Face Card where one of the sides is an Instant or Sorcery. Either face is fine, or both, and don't worry about setting the card on Arcavios or sticking to the colors/factions therein. Please remember: You're not allowed to vote for yourselves. For further information please look at the CotW Rules.
{zybourne}
{Vunik}
{viriss}
{bazzboda}Skeznek the Ancient
Legendary Creature – Hag Advisor
Other players can't sacrifice permanents they don't own.
You can sacrifice permanents you own but do not control.
: ~ gains lifelink until the end of the turn.
3/4
Forced Deal
Sorcery
This spell can't be countered.
Exchange control of two target permanents. Exile ~.
Being over ten thousand years old Skeznek has dirt on nearly everyone.
Legendary Creature – Hag Advisor
Other players can't sacrifice permanents they don't own.
You can sacrifice permanents you own but do not control.
: ~ gains lifelink until the end of the turn.
3/4
Forced Deal
Sorcery
This spell can't be countered.
Exchange control of two target permanents. Exile ~.
Being over ten thousand years old Skeznek has dirt on nearly everyone.
{sade612}
{sdfkjgh}Multicephaloid Boon
Tribal Instant – Hydra God
This spell can’t be countered as long as your life total is greater than your starting life total.
Put X +1/+1 counters on up to one target creature, then you gain life equal to the greatest power among creatures on the battlefield. If you’ve gained 10 or more life this turn, you may put this card onto the battlefield transformed.
Kephlos, God of Heads
Legendary Creature – Hydra God
Flash
This spell can’t be countered.
Kephlos, God of Heads has hexproof, indestructible, and “This permanent can’t be sacrificed” as long as your life total is greater than your starting life total.
First strike, vigilance, trample, lifelink
Kephlos, God of Heads’ power and toughness are each equal to your life total.
*/*
Tribal Instant – Hydra God
This spell can’t be countered as long as your life total is greater than your starting life total.
Put X +1/+1 counters on up to one target creature, then you gain life equal to the greatest power among creatures on the battlefield. If you’ve gained 10 or more life this turn, you may put this card onto the battlefield transformed.
Kephlos, God of Heads
Legendary Creature – Hydra God
Flash
This spell can’t be countered.
Kephlos, God of Heads has hexproof, indestructible, and “This permanent can’t be sacrificed” as long as your life total is greater than your starting life total.
First strike, vigilance, trample, lifelink
Kephlos, God of Heads’ power and toughness are each equal to your life total.
*/*
{lordpat}
{HvT}Academic Arena
Enchantment
When ~ enters the battlefield and at the beginning of your upkeep, draw a card and lose 1 life.
"With time comes experience, with experience comes greatness"
-Dean Shaile
Essay in Blood
Sorcery
Draw three cards. You lose life equal to the number of cards in your hand.
"If you're not willing to suffer, you're not worthy of greatness."
-Dean Embrose
Enchantment
When ~ enters the battlefield and at the beginning of your upkeep, draw a card and lose 1 life.
"With time comes experience, with experience comes greatness"
-Dean Shaile
Essay in Blood
Sorcery
Draw three cards. You lose life equal to the number of cards in your hand.
"If you're not willing to suffer, you're not worthy of greatness."
-Dean Embrose
{spazlaz}
Please message me immediately if you notice a discrepancy in your entry or another's entry.