Post by yangfiretiger121 on Feb 13, 2021 23:08:58 GMT
I have a custom roleplay setting named Runepath/Ookhta. This topic is for racial deities from it. The first, Chooka, is worshiped by a race known as phoenixfolk. Edit tracker bove cards to make sure it's not spoiled.
Edit 1: Updated Chookka
Edit 2: Widened scope and added Shalmei
Edit 3: Added Saiel
Chookka, the Everlasting {2RR}
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever another phoenix enters the battlefield under your control, put a number of ash counters on Chookka, the Everlasting equal to one plus that creature's converted mana cost.
When Chookka dies, remove all ash counters from it and put it on top of its owner's library. If you removed eight or more counters this way, instead exile it. Return it to the battlefield tapped under your control at the beginning of your next end step.
2/2
Elves worship Shalmei and Saiel
Shalmei, Elven Unifier {1WW}
Legendary Creature — Elf God (M)
First strike
Whenever another elf creature enters the battlefield under your control, put a unity counter on Shalmei, Elven Unifier.
Elf creatures you control get +1/+1 for each unity counter of Shalmei. As long as there are seven or more unity counters on it, elf creatures you control have first strike.
2/2
Saiel, Winter's Grace {2G}
Legendary Snow Creature — Elf God (R)
Lands you control are snow in addition to their other types and have "{T}: Add {G}{G}."
{X}, {T}: Reveal the top X cards of your library and put any lands revealed this way onto the battlefield. Put the other cards reealed this way on the bottom of your library. Spend only {S} on this ability.
1/2
Edit 1: Updated Chookka
Edit 2: Widened scope and added Shalmei
Edit 3: Added Saiel
Chookka, the Everlasting {2RR}
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever another phoenix enters the battlefield under your control, put a number of ash counters on Chookka, the Everlasting equal to one plus that creature's converted mana cost.
When Chookka dies, remove all ash counters from it and put it on top of its owner's library. If you removed eight or more counters this way, instead exile it. Return it to the battlefield tapped under your control at the beginning of your next end step.
2/2
Elves worship Shalmei and Saiel
Shalmei, Elven Unifier {1WW}
Legendary Creature — Elf God (M)
First strike
Whenever another elf creature enters the battlefield under your control, put a unity counter on Shalmei, Elven Unifier.
Elf creatures you control get +1/+1 for each unity counter of Shalmei. As long as there are seven or more unity counters on it, elf creatures you control have first strike.
2/2
Saiel, Winter's Grace {2G}
Legendary Snow Creature — Elf God (R)
Lands you control are snow in addition to their other types and have "{T}: Add {G}{G}."
{X}, {T}: Reveal the top X cards of your library and put any lands revealed this way onto the battlefield. Put the other cards reealed this way on the bottom of your library. Spend only {S} on this ability.
1/2
{Previous card(s)}
Chookka v. 1.0
Chookka, the Everlasting [2RR]
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever Chookka, the Everlasting deals combat damage, pay any amount of [R]. When you do, put X+1 ash counters on Chookka, where X is that number.
If Chookka would die, remove all ash counters from her. If you removed four or more ash counters this way, exile her and return her to the battlefield tapped at the beginning of the next end step. Otherwise, put her on top of your library.
3/2
No previous versions of Shalmei or Saiel
Chookka v. 1.0
Chookka, the Everlasting [2RR]
Legendary Creature — Phoenix God (M)
Flying, haste
Whenever Chookka, the Everlasting deals combat damage, pay any amount of [R]. When you do, put X+1 ash counters on Chookka, where X is that number.
If Chookka would die, remove all ash counters from her. If you removed four or more ash counters this way, exile her and return her to the battlefield tapped at the beginning of the next end step. Otherwise, put her on top of your library.
3/2
No previous versions of Shalmei or Saiel