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Post by Daij_Djan on Sept 21, 2020 18:05:46 GMT
Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest! Here we go, competitors: our three-hundred and thirty-forth challenge! The winner of the "just a second!" poll was atta_turk with...And the challenge issued by our winner was... Let’s have some fun with M21. Design a card that uses the new mill keyword. To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render. Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the top/right of your original post.And now, time to begin the challenge! Best of luck, competitors!
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Post by Daij_Djan on Sept 21, 2020 18:38:24 GMT
Mill is obviously mostly featured in blue/black, but green has some self-mill, red even has a few few mill cards as well - and artifacts obviously can do everything anyway. So far though, there are no mono-white cards featuring the mill keyword. So my first inspiration was doing exactly that:
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Post by viriss on Sept 21, 2020 19:56:38 GMT
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Post by sdfkjgh on Sept 21, 2020 21:55:57 GMT
Sanity-Eater Dragon Creature--Dragon Horror You may mill ten cards rather than pay Sanity-Eater Dragon’s mana cost. As an additional cost to cast Sanity-Eater Dragon, mill five cards. Derangement—Mill ten cards (If this card would be put into your graveyard from your library, you may cast it for its derangement cost instead of putting it into your graveyard.) Flying, haste If Sanity-Eater Dragon would deal damage to a player, that player mills that many cards instead. Mill four cards: Sanity-Eater Dragon gets +1/+0 until end of turn. 4/4
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mortelys
0/0 Germ
Posts: 10
Favorite Card: Harmless Offering
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Post by mortelys on Sept 21, 2020 21:56:55 GMT
Okay I totally failed correctly reading the previous challenge apparently, and came out of work facing a locked thread. This time I think I got it right !
Updated: wording and flavour.
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Nonagon Infinity
2/2 Zombie
Posts: 122
Favorite Card: Barren Glory
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by Nonagon Infinity on Sept 21, 2020 22:12:52 GMT
Making flour, you say?
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Post by Xenagos on Sept 22, 2020 2:00:24 GMT
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Rat
0/0 Germ
we're rats, we're rats, we're the rats
Posts: 34
Formerly Known As: KingpinRat
Color Alignment: Red, Green
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Post by Rat on Sept 22, 2020 2:43:22 GMT
Argh, I got the idea for a modal mill card first, and then tried building the theme up from there. Not sure I executed it well enough in the name/mode names, but I tried. {old version}
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Post by sdfkjgh on Sept 22, 2020 2:55:35 GMT
@rat: Step 1: Cast Grappling at Reality, naming one mode. Step 2: Donate it to my opponent. Step 3: Cast another Grappling at Reality, naming the other mode. Step 4: Mill one card, then pass the turn. Step 5: ? ? ? Step 6: PROFIT!
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inverness
3/3 Beast
Posts: 184
Favorite Card: Mystic Snake
Favorite Set: Kamigawa
Color Alignment: White, Green
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Post by inverness on Sept 22, 2020 4:08:12 GMT
Rat So, I might be misunderstanding the intent of this ability, but couldn't you just make it legendary instead? If you only want one copy on the battlefield at a time, legendary cards are made to do just that.
Nonagon Infinity This is a nice design! I think the second ability should probably cost 1 mana though, it seems a bit too good as it is right now.
sdfkjgh There is waaaay too much text here to fit on a card. The concept is neat, though!
Daij_Djan I agree that it is interesting to try and design outside the normal boundaries for colors. I don't know if it's me or what, but it still seems so wrong to see a white card milling, lol.
viriss I really like this card, my only problem is that the flavor doesn't quite do it for me. For me, I feel like a "lava dagger" should be strongest if it's milling a mountain. If you have it be strongest when you mill a high CMC card, I feel like it would be better with a flavor like it's "burning" the card, or something.
mortelys I think your card has a nice take on this challenge. Since we're already working with the new mill keyword, why not do another common "key word", blink? I think the wording needs some adjustment, though. First ability should probably read as "Mill a card, then put a blink counter on ~." Also, I'm genuinely curious, what is "thourghtle"?
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inverness
3/3 Beast
Posts: 184
Favorite Card: Mystic Snake
Favorite Set: Kamigawa
Color Alignment: White, Green
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Post by inverness on Sept 22, 2020 4:57:43 GMT
Loosely inspired by Lost in the Woods.
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Post by lanceverbatim on Sept 22, 2020 5:11:54 GMT
I thought I'd add some anti-mill into the equation
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mortelys
0/0 Germ
Posts: 10
Favorite Card: Harmless Offering
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Post by mortelys on Sept 22, 2020 9:41:21 GMT
mortelys I think your card has a nice take on this challenge. Since we're already working with the new mill keyword, why not do another common "key word", blink? I think the wording needs some adjustment, though. First ability should probably read as "Mill a card, then put a blink counter on ~." Also, I'm genuinely curious, what is "thourghtle"? I updated the card with your suggested wording (thanks) and added some flavour. Well, I don't natively speak english and made a word mashup between "Thought" and "Turtle". A thourghtle is basically a magical creature that can read minds and see souls, and open portals to other planes by gathering water mana through their shell's crystals. So, never piss an old grumpy thourgthle would be my advice to planeswalkers. But that's just a draft lore I came up with for the card, aside the challenge :-) Making flour, you say?
Malachite, this is magnificent - I considered such a literal joke but went with something else. May I even ask you if I can add this card to my Wanderlands set (heavily relying on Food, and there's mill in it...) ? I may choose another art though, we'll see. Sanity-Eater Dragon Creature--Dragon Horror You may mill ten cards rather than pay Sanity-Eater Dragon’s mana cost. As an additional cost to cast Sanity-Eater Dragon, mill five cards. Derangement—Mill ten cards (If this card would be put into your graveyard from your library, you may cast it for its derangement cost instead of putting it into your graveyard.) Flying, haste If Sanity-Eater Dragon would deal damage to a player, that player mills that many cards instead. Mill four cards: Sanity-Eater Dragon gets +1/+0 until end of turn. 4/4
An it almost works but with the twist of fusing the first line with the derangement mechanic My wording might be bad though, here :
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Rat
0/0 Germ
we're rats, we're rats, we're the rats
Posts: 34
Formerly Known As: KingpinRat
Color Alignment: Red, Green
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Post by Rat on Sept 22, 2020 15:17:59 GMT
Rat So, I might be misunderstanding the intent of this ability, but couldn't you just make it legendary instead? If you only want one copy on the battlefield at a time, legendary cards are made to do just that.
Sacrifice clause makes it better; if you're trying to deck your opponent by milling yourself, resetting your own clock is p gud. Also I couldn't figure out how to thematically make it legendary lol
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Post by sdfkjgh on Sept 22, 2020 16:06:41 GMT
mortelys: Nice attempt on the render, but derangement is specifically an anti-mill variant of madness, so you can't just combine the alternate casting cost with it; they're two separate abilities. Also, that dragon looks a little too derpy for what I have in mind.
inverness: I manage to just make it fit, but it's a bit of a tight squeeze.
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inverness
3/3 Beast
Posts: 184
Favorite Card: Mystic Snake
Favorite Set: Kamigawa
Color Alignment: White, Green
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Post by inverness on Sept 22, 2020 18:08:49 GMT
mortelys Looks good! And I support the idea of a Thourghtle, it seems really funny and new.
Also, I'm impressed at how you managed to make all that text fit onto a card's text box. Combining the two alternate costs was a good idea. I guess that's really just my main problem with it: it has two alternate costs (one of which changes where you can cast it from), an additional cost, keywords, a replacement effect, and an activated ability. It's just an overwhelming amount of complexity. This is like a three-card combo on one card.
Rat I understand what you mean. Having the library shuffle clause does give value to having multiples. If you want, I tried mocking up a version that could let it be legendary. I also used the wording seen on the Siege cycle from the Tarkir block. As for the flavor, you could think of it like choosing one reality to be the true one. IE out of all the possibilities, you have to find one where you win, and each copy of the enchantment represents a different version of reality.
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Post by ZephyrPhantom on Sept 22, 2020 18:26:10 GMT
Madcap Mentalist Creature - Human Wizard Flash When Madcap Mentalist enters the battlefield, mill two cards, then return an instant or sorcery card at random from your graveyard to your hand. 2/1 I wanted to try making a "budget card" Standard-like variation on Snapcaster Mage that could be effective in its own right. In this case you can actually control how random the return effect is by ensuring that only one instant or sorcery (or multiple copies of the same/similar instants/sorceries) ends up in your graveyard, giving it a potential niche over more flexible counterparts like Sea Gate Stormcaller and Mission Briefing. lanceverbatim - I like the idea but I think it would work better as a hatebear design e.g a for 1/3 card or something along those lines. Mill tends to use lots of cheap cards like Hedron Crab // Ruin Crab and Glimpse the Unthinkable that they can get going early.
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Nonagon Infinity
2/2 Zombie
Posts: 122
Favorite Card: Barren Glory
Favorite Set: Future Sight
Color Alignment: Blue, Black, Red
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Post by Nonagon Infinity on Sept 22, 2020 21:13:08 GMT
mortelys Go ahead. I just redid the card, so you should probably use that version.
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digiman619
1/1 Squirrel
Posts: 87
Favorite Card: Extinction
Favorite Set: Dominaria
Color Alignment: Blue, Red
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Post by digiman619 on Sept 22, 2020 23:35:00 GMT
Gambling Mage Creature- Human Wizard , Mill a card: Gambling Mage gets +X/+X, where X is half of the milled card's converted mana cost, rounded up. 1/1
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mortelys
0/0 Germ
Posts: 10
Favorite Card: Harmless Offering
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Post by mortelys on Sept 23, 2020 10:52:19 GMT
mortelys Go ahead. I just redid the card, so you should probably use that version. Thanks :-D ! I will think about what version I would use, I liked the colorless one, but I understand how it relates to at least Plains flavour-wise. mortelys : Nice attempt on the render, but derangement is specifically an anti-mill variant of madness, so you can't just combine the alternate casting cost with it; they're two separate abilities. Also, that dragon looks a little too derpy for what I have in mind. Yeah, of course the ability is thought to be something more generic. The card is very crowded, I could imagine it being a transform card with two faces of that same creature equally splitting the abilities. Like a softer, weaker creature at first, transforming into a madness of milling on the other side. mortelys Looks good! And I support the idea of a Thourghtle, it seems really funny and new. Also, I'm impressed at how you managed to make all that text fit onto a card's text box. Combining the two alternate costs was a good idea. I guess that's really just my main problem with it: it has two alternate costs (one of which changes where you can cast it from), an additional cost, keywords, a replacement effect, and an activated ability. It's just an overwhelming amount of complexity. This is like a three-card combo on one card. Any random art can call for a good lore ahah, thanks. MSE kinda fits text relatively well on its own, but the full text was so tiny it wasn't readable, and the line breaks, if removed to make the text bigger, well... we lose even more readability. Did WoTC ever printed such a crowded card ? Did they manage ?!
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Post by Daij_Djan on Sept 23, 2020 12:38:23 GMT
Did WoTC ever printed such a crowded card ? Did they manage ?! Normally, eight lines of text is the maximum WotC uses on modern cards - there might exist a tiny number of cards that actually have a ninth line, but I can't think of an example. And obviously there are some very old cards that would go beyond eight lines if they ever were printed again using their current oracle wordings - like Animate Dead actually does. That one requires ten lines even - but again, wordy cards like this aren't designed anymore nowadays.
EDIT:
@ inverness: Thanks for the feedback, btw I agree the card still feels a bit weird - which is why I turned it into an Eldrazi in the first place. I might totally scrap that design for something else, though.
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Fermat
8/8 Octopus
Posts: 430
Favorite Card: Force of Will
Favorite Set: Guildpact (set when I started playing)
Color Alignment: White, Blue, Black
Member is Online
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Post by Fermat on Sept 23, 2020 14:05:57 GMT
Dementia Lurker Creature — Spirit ~ can't be blocked. Mill two cards: Prevent the next 1 damage that would be dealt to ~. "For some, there are victories that are worth losing their mind over." —Lazav2/1
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Orion Rings
1/1 Squirrel
Posts: 72
Favorite Card: Homicidal Seclusion
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Post by Orion Rings on Sept 23, 2020 15:03:34 GMT
I've always loved Future Sight-esque cards that let you play the top of your library, so here's a spooky version.
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spazlaz
6/6 Wurm
Posts: 333
Color Alignment: Blue, Black
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Post by spazlaz on Sept 23, 2020 15:55:30 GMT
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Post by sdfkjgh on Sept 23, 2020 18:00:07 GMT
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Post by sade612 on Sept 24, 2020 1:10:45 GMT
Everyone likes token artifacts, so I made an artifact that makes token-making token artifacts so you can spread while you shred. {Xzibit} {Text}Splintering Shredder Artifact - Shredder : Target player mills a card. , : Create a Shredder token. (It's an artifact with "T: Target player mills a card." , : Duplicate ~. (Create a token that's a copy of it.)
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Post by sdfkjgh on Sept 24, 2020 16:04:02 GMT
sade612: I love everything about this, except for the fact that only Lantern Control will want or use it. And that deck should NEVER get any more toys! It's one of those "Only Once" decks: It's amazing to watch go off the first time, even if you're playing against it, but only that first time. Then it just becomes miserable.
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Post by Jartis on Sept 26, 2020 3:11:39 GMT
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atta_turk
0/0 Germ
Posts: 20
Formerly Known As: mapes
Favorite Card: Priest of Forgotten Gods
Favorite Set: Dominaria
Color Alignment: White, Blue, Red
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Post by atta_turk on Sept 26, 2020 18:34:44 GMT
Wow, guys, a ton of awesome designs! Can't wait to go through them in closer detail. I've always thought mill was sweet. Until recently I was working on a custom set where it was a featured mechanic, and before M21 rolled around I was using "displace" as a keyword for it. I'm vaguely puzzled by WotC's decision to say "Mill X cards" instead of "Mill X" like with scry. But, I guess that just means I gotta keep my rares slightly less wordy still. Anyway, my entry, vaguely inspired by the adventuring theme of ZNR: Edit: Turns out I designed a triggered keyword, not a pseudo mechanic. New render here: {Original entry} An example of how it varies from card to card could be: Discover — When you mill this card, you may tap a white creature you control. If you do, return ~ to your hand. Not sure if it needs to have the "from your graveyard" text, so I optimistically left it off. I've been wracking my head for a mechanic like this for a while--one that triggers upon milling but isn't overly variable. I'm pretty happy with this idea; will have to play around with it more.
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atta_turk
0/0 Germ
Posts: 20
Formerly Known As: mapes
Favorite Card: Priest of Forgotten Gods
Favorite Set: Dominaria
Color Alignment: White, Blue, Red
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Post by atta_turk on Sept 26, 2020 20:26:26 GMT
Well there are so many amazing cards I can't even reasonably respond to them all in one post! Part 1: Daij_Djan I like this design a lot. I don't know if WotC would print it, but it pushes the boundaries in a considerate way. Plus, utilizing the white graveyard interaction really emphasizes the fact that white does get to touch the yard every now and then. Top it off with a perfect choice of art and I'm convinced.viriss Another clever design! I love the unique use of combat mill. It is flavorful and evocative, and I think could make for some interesting gameplay, since you don't know if the card will be a land or a 6-drop. Just some very minor templating: I believe the second ability should read "Whenever e.c. attacks, mill a card. E.c. gets +X/+0 ueot, where X is the milled card's cmc." sdfkjgh dammit, where'd I put the ibuprofen? mortelys Wow, I love this card. Were you inspired by the art, or did you just happen to find the perfect art after the fact? Thourghtle, heh heh, I love it. Can you imagine BenS trying to pronounce that one? Nonagon Infinity hehehe my fiance can attest I giggled for a good while when I saw this one. The redesign is very interesting, and I think a good move--it's less likely to be confused for an artifact this way. One thing to note: the food token are pre-described in the rules, so this can even read: "...create a Food token. (It’s an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)" Rat Clever concept, very fun flavor. I think there are two areas for improvement--1) Currently if you already controlled a copy and play a second, the second just sits there, doing nothing except presumably waiting for a third. 2) the dichotomy between real and fake is great, but the effects seem a little too samey. One idea could be to make one of them be "whenever a player mills one or more cards, each other player mills that many cards." and the other "Whenever you mill a card, put two cards from your graveyard on the bottom of your library." I also like the templating inverness came up with, except I don't believe "dies" can be used for enchantments (yet?). inverness Well, that's awesome. It's too bad it'd be too wordy to make it trigger off of a forest entering your graveyard in general, since it'd be fun to be able to sac forests and watch the world burn. {Was that my outside voice?}
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