Now, before we begin spoiler season on this project for realsies, some answers to some questions
What is this exactly? Flashback, as the name implies, is a look back at the sets of the MSE yesteryear. The whole idea for this project started around the same time Featured Sets Remastered development came to a close, and I realized that there were a lot more old sets I could use in a sort of sequel to FSR. I tried getting it off the ground a few times, and after a few years and a name change due to the fact it wasn't about the "Featured Sets" anymore, this compilation set was born.
What got in? Well, the twelve that ultimately got in remains to be seen. But during this process, I set myself some guidelines for what sets I could pick. -One set per user. This was so I could keep things fresh and not show favoritism to a certain user's designs over another. -The set itself had to have originated in the original MSE server. -The set is currently not in MSEM2. -I must use the latest version of a particular set.
What are its achetypes? That too will be revealed in a later date, but as a hint, I loosely based it off how Modern Masters 2017 did their archetypes.
And now with that out of the way, time for some spoilers.
The first set of spoilers come a plane where five tribes vie for supremacy, its Daji_Djan's Penada!
Post by fluffydeathbringer on Jun 21, 2020 21:50:08 GMT
bruh you just posted conclusions, you are gonna lose subscriber
for real though I'm touched. have been bumping up the power levels and standardizing art style since the version umisa pulled (haven't touched the set in a while and most likely won't ever again, though, because of several reasons) so if ny'all wanna peep a version without cringe art picks here you go
disregard inconsistent mtg syntax, acquire personal wording style
abolish mythic, abolish frivolously adding new creature types
Now before we begin this next set of spoilers, I'd like to share something. Basing the archetypes off how Modern Masters 2017 did it means there's going to have to be a certain extent of color fixing in order to do so. Fortunetly, this sets land base is more than up for the task. Here are the lands of Flashback at:
The first set of spoilers today tell a two plane spanning tale of the eternal battle between Dio and the descendants of the Jostars Nicol Bolas and the descendants of the Umezawas, its Cyber's Umezawas Bizzare Adventure Part 3Magic: Umezawas!
Today, I'd like to share some of the archetypes that are in Flashback. This set's archetypes, as based off Modern Masters 2017, is mostly focused on the enemy pairs with the wedge archetypes being extensions of that. In order, the archetypes of the set are:
WB: Aristocrats: Get lots of creatures out, and sac them for profit whether by the creatures themselves or the sac outlet. UR: Spellslinger: Cast lots of instants and sorcery spells, and all the things that benefit from it. BG: Grave: Get things in the grave fast for maximum benefit for later cards. RW: Aggro: Go in with cheap creatures and swing fast. GU: Flash: A more control based archetype that uses instants and flash creatures to play the game during not their turns. WBG: Go Wide/Tokens: Extension of WB, get lots of creatures out and boost them all accordingly. URW: Combat Tricks/NC Control: Extension of UR, control the board with noncreature spells. BGU: GY/Mill: Extension of BG, Pitch things into your grave for maximum benefit, or pitch things into an opponents graveyard. RWB: Aggro/Disruption: Extension of RW, Aggro, but with more option to cut the opponents off from their resources. GUR: Midrange: Extension of GU, get decent beaters out on your turn, disrupt the opponent on theirs. ALL: Artifact/Artifact Matters: A unique archetype revolving around controlling lots of artifacts and using them for your gain.
Actual card info coming on a later date
And now, the spoilers for today.
The first spoiler for today asks one question: can you outwit the city? Its shiftyhomnuclus' Stratopol!