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Post by gluestick248 on Dec 22, 2018 21:52:02 GMT
Jace, the Illusionist Legendary Planeswalker — Jace : If you control an Illusion, draw two cards. Otherwise, create a 1/1 blue Illusion creature token. : Create a token that’s a copy of an Illusion you control, except it has hexproof. (This doesn’t target): Search your library for up to five Jace planeswalker cards and put them onto the battlefield. Then shuffle your library.
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Evil Coco
2/2 Zombie
Posts: 110
Favorite Set: Shadowmoor
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Post by Evil Coco on Dec 22, 2018 23:53:55 GMT
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Post by Tesagk on Dec 23, 2018 12:15:21 GMT
Nice. Thanks for the win Fleur And here is your next challenge: A build-araound planeswalker! That is, a planeswalker that needs the right deck around it to work propperly and/or that makes you to do certain deckbuilding decisions you normally wouldn't.
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penacho
0/0 Germ
Posts: 5
Favorite Set: Ixalan
Color Alignment: Blue
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Post by penacho on Dec 23, 2018 15:55:04 GMT
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Dec 23, 2018 18:59:58 GMT
Rejoyce! for this is the Ulamog's offspring.
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Post by archer on Dec 23, 2018 22:53:09 GMT
Cute Warrior tribal planeswalkers are always cool. Welcome, Adusa! Lore: A native of the same plane as Aminatou, Adusa is the thirteenth child of the royal family of a prosperous kingdom, with twelve brothers before her. As her society is matrilineal, she was destined to inherit the crown; and when the queen died, she did so with gusto. That said, it all changed one day when the young oracle approached her throne room, saying she was in grave danger and to listen to her. Not knowing Aminatou’s reputation, Adusa laughed in her face—something she’d soon regret. Her brothers died in front of her as Aminatou’s magic twisted their fates to sent them to an early grave. Fearing for her life, the heightened stress and terror ignited a latent spark, and Adusa planeswalked away to Dunhaven, an industrial-era plane beset by powerful storms of mana. Unwilling to return just yet, Adusa has left her throne empty as she hides in exile, trying to figure out some way she can return to her abandoned queendom. Her magic revolves around summoning facsimiles of her dead brothers, and pumping them up. (Fun fact: Adusa means "thirteenth born" in the Akan language.)
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Post by augur on Dec 25, 2018 5:24:07 GMT
Attachment DeletedFabrica Reconstructed Legendary Planeswalker- Fabrica : Exile the top card of your library. If that card’s converted mana cost is odd, you may cast it this turn. : Exile cards from the top of your library until you exile an artifact card. Put that card into your hand. : You may cast any number of cards you own exiled by cards named Fabrica Reconstructed without paying their mana cost.
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Dec 27, 2018 19:37:48 GMT
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Post by Flo00 on Dec 28, 2018 5:00:05 GMT
I like what I see so far. I'll try to judge during the weekend. There is a good chance I won't be judging until next year though.And here it is: {gluestick248}Jace Tribal and Illusion tribal. That sounds like a funny combination. It's also interesting how the has kind of two modes. I think in the right deck, this card can really rock. I can even imagine a commander deck with Baby Jace as commander. {Lydia Deetz}Oh wow. That guy does a lot of randomness. For the first ability, if you deck has only lands left, this will cause an infinite loop, which causes the game to end in a draw. (I'm not even sure it will, since maybe the game doesn't even regiser it as an infinite loop because it doesn't know all the cards in your library. So you might be stuck playing the game forever...) So maybe jst don't change his loyalty when the CMC is 0. For the wrding, I think the correct way to do this is to remove the counters and put new ones on it. (changing the loyalty would only change with how many counters he enters I think.) Something Anthroplasm-style. For the loyalty ability: That's a cool way of using double faced cards. It's kind of just a way to put more text on the card without cramming the text box. Asa I already said, it's just a big bunch of randomness going on here. Most of the effects are some kind of "group hate", so I guess Jevil would best fit in a Stacks deck or something like that. It's also funny that the 2 doesn't even have anything to do with the X. It can lead to funny situations where you do a -0 just to hit the 2 or where you do a -5 and hit the 2. (which will by the way also exile Jevil himself.) {Tesagk}I think being able to cast any cards from exile can be a very dangerous thing. For example, it goes infinite with Time Spiral. OK, not a good example, since this is already a pretty busted card. But also with flashback and all other spells that exile themselves it can break the game pretty easily I guess. I like the theme of her. Building a deck around exiling sounds ppretty nice. It's a bit weird that the emblem doesn't do anything on it's own, but I guess for a win the game effect, that's totally fine. {penacho}That's a very underwhelming planeswalker. 2 starting loyalty for 4 mana. Only two abilities and only one he can activate the first turn. And if he activates the second one on turn 2 he also dies from it.
It's a nice thing to play around creatures with low cmc, also that you need the right mix. I think hee could have started with 3 or 4 loyalty and also have a real "ultimate" ability.
{ominividrus}First, I don't see how this is a build-around walker. You can just put this into any blue deck and it does typical blue things. Almost boring. Looks to me like it's from a planeswalker deck.
Second, your wording is a bit off template: "Up to one target creature"; second ability should also target (instead of "a").
{archer}Warrior tribal! To me Adusa feels very much like she could be from Battlebond (except she doesn't say "your team"). What's kind of sad is that she can't activate her second ability the turn she enters (and dies from it on turn 2). Everything else about her I like.
{monger}What an odd robot! Playing on artifacts and odd CMC seems like an interesting thing to do. I think the card could be a bit stronger. The second ability could be a . I like how the ultimate tracks older versions of Fabrica. That give the "Reconstructed" a bit more of flavour. Traditionally all colored walkers have at least two colored mana symbols in their cost, but that's just a detail. {xenozfan2}I guess you took the easy build aroud here? It's a good planeswalker for an artifact deck and it also has a very Tezzeret feeling. Nothing wron with it I guess.
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Post by gluestick248 on Dec 29, 2018 22:52:04 GMT
Thanks Flo00 for the win!! Now for the next challenge, I want to see an alternate version of an existing Planeswalker card or character. For example, you can make a green Jace, the Topiarysculptor, a RB Liliana, Death’s and Fire’s Majesty, or a UB Ashiok, Bedtime Storyteller. Be creative, and good luck!
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Post by Jartis on Dec 30, 2018 1:27:10 GMT
Nissa, Nature's Assassin Planeswalker - Nissa : Lose 3 life. :Target opponent reveals the top two cards of their library. Put all land cards revealed from among them onto the battlefield under your control and the rest into their graveyard. : Creatures you control gain +5/+5 and deathtouch until end of turn. Then, each creature you control may fight a creature you don’t control. I realize this is incredibly powerful, but it's what I'm going with. Losing minimum 9 life for that ult is a steep cost.
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Post by augur on Dec 30, 2018 2:39:36 GMT
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Post by Tesagk on Dec 30, 2018 2:56:02 GMT
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Post by viriss on Dec 30, 2018 3:57:12 GMT
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Post by Flo00 on Dec 30, 2018 16:55:17 GMT
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Dec 31, 2018 1:28:17 GMT
Love me some Tibalt. Hate him, though, lore-wise. Tibalt, Pain Healer Legendary Planeswalker - Tibalt : Gain 1 life. : If you have fewer cards in hand than target opponent, draw cards equal to the difference. : Target creature you control gets +X/+X and gains trample and vigilance, where X is your life total.
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Post by gateways7 on Dec 31, 2018 15:58:58 GMT
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Post by Jartis on Jan 13, 2019 19:30:56 GMT
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Post by gluestick248 on Jan 13, 2019 22:23:08 GMT
Wow. I forgot about this one. I’ll try to judge ASAP
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Post by gluestick248 on Jan 14, 2019 19:17:13 GMT
Jartis: Nissa, Nature’s Assassin The all-downside is really interesting. I like how it mirrors Nissa, Nature’s Artisan’s abilities. Like you said, the is very strong, but probably balanced with the 9 life you just lost. augur: Sarkhan, Demonsoul Tibalt must be jealous. A build-around is definitely the way to go with a 2-mana Planeswalker. The looks a bit risky to print, but as a package it’s very well done. Lord of the Pit approves. (If this is a reference to an existing Sarkhan, I apologize for missing it.) Tesagk: Ajani, Broken by Pain The seems very weak for a 3-color Planeswalker, and skipping draws with the isn’t great in which doesn’t have much card draw. The is good though. viriss: Chandra, Time Bandit If you played up the instant theme from the it would have been a neat take on the various Chandras over the years that play around with spells, but that’s the only part that reminds me of Chandra. The suspend ability is a neat take on numbered removal (not a technical term) that isn’t damage. Flo00: Sorin, Bloodcrazed Visitor Very nice inverse of Sorin, Solemn Visitor leaning more aggressively. I really like your “reverse sacrificing” in the . Xenozfan2: Tibalt, Pain Healer At least the has no downside, which I can’t say about the original. However, the card draw in the isn’t white (maybe ?) and so far, Ajani has the monopoly on caring about your life total. gateways7: Ashiok, the Mindbreaker I like how you kept Ashiok, Nightmare Weaver’s exile theme but with a red spin. I’d be careful about a Traumatize in though. Winners: Congrats to the winners, and sorry for the late judging.
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Post by Flo00 on Jan 15, 2019 11:53:46 GMT
Woo nice! Thanks for the win gluestick248! I feel funny, so for the next challenge, make a silver-bordered planeswalker!
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Post by mrlozano on Jan 15, 2019 12:51:15 GMT
Based on a friend of mine who played a lot of Heartstone until I showed him the beatiful world of mana screw Magic. Now he plays Teferi.
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Post by Tesagk on Jan 15, 2019 20:18:29 GMT
I feel funny, so for the next challenge, make a silver-bordered planeswalker!My kryptonite.
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Post by Daij_Djan on Jan 17, 2019 0:52:42 GMT
I have to admit, mrlozano looks hard to beat
Still, here's my initial inspiration:
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Post by Jartis on Jan 17, 2019 11:57:36 GMT
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Post by Flo00 on Jan 25, 2019 9:45:46 GMT
Oh, I forgot about this. Closed for judging. I can't help to feel I'm a bit too uptight with this jusging. Sorry about that. {mrlozano}Aside from the talking (and punching), this could be played in a normal game of Magic. Looks like a really strong walker. Especially since it searches for any land. I think for any five mana, this is a bit too strong. Only the is quite stupid, because I can't imagine anyone punching you for it. (unless they are sure they are losing anyway. But then you wouldn't activate this, right?) {Daij_Djan}Fun card. That's an interesting build-around you can only do in silver-border. It seems to take forever to get this to the ultimate and when you do, it isn't even guaranteed to be useful. On the other hand, it you opponent has to get the right cards or make the right moves to destroy it and the ::L+2:: looks quite good in the right deck. So I guess the ultimate is only a bonus you do if needed.
{Jartis}The looks fun to read, but I think it would play quite unfun. Since it's a + ability, you can do it repeatedly to just hit the right range. The nice thing about it is that you can use it in kind of any state of the game. Either to get your opponent down or you up again. The thing is, I don't think it#s any fun for anyone to pay five mana, target you opponent and randomly hit 1 to 3. The is interesting. I think it could cost less, but should only last until your nex turn. Anything beyond that would cause memory issues. Does the last ability mean, your opponent's can't win and instead you win? Also in a two player game this is radically better than in multiplayer. If you just have one opponent he has to kill the Dungeon Master first. I guess that's ok, yet combined with the rest maybe a bit too powerful. {winner}Daij_Djan
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Feb 13, 2019 19:38:22 GMT
@daij_Djan: Seems like you forgot about this one.
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Post by Tesagk on Feb 13, 2019 19:53:37 GMT
@daij_Djan: Seems like you forgot about this one. Daij_Djan (@ daijdjan, except no space) There's no underscores in the tagging.
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Post by Daij_Djan on Feb 13, 2019 22:07:46 GMT
I'm really sorry - how come I missed winning this challenge?^^ Big thanks for the reminder
And for your next challenge.. Design a nongreen planeswalker that cares about or interacts with lands!
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Post by Tesagk on Feb 14, 2019 1:36:07 GMT
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