Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Apr 25, 2018 18:06:52 GMT
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kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
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Post by kinotherapy on Apr 26, 2018 16:00:45 GMT
The judgement. Before though as a general note I'd like to point out that the reason precon Planeswalkers are kept so weak is that they are only obtainable in their precon decks, and don't appear in booster packs. Since they're still legal in Standard, it would be pretty bad if viable cards had such a restrictive and expensive (or I guess inefficient) supply (similar to the Firesong and Sunspeaker debacle). The same is true for all other precon exclusive cards, like Temporal Machinations. Upshots is they HAVE to suck by necessity, so I'll keep that in mind while judging. As for names, I have a feeling they go for lame ones to reserve name space for actual planeswalkers. There only so many possible iterations of Jace, Clever Boy before they'll run out so they can't waste the good ones I guess... Anyway let's judge Casstastrophe — Tamiyo, Intrepid Astronomer{Spoiler}Without a proper buildaround, the plus will miss a huge amount of the time (the recent Jace deck contained 5 instant and sorceries while the Teferi deck has 10, which is shocking I know). A plus that doesn't do much isn't too bad, but the fact that it also reveals all your draws is real lame. Otherwise I think this is fair, it's cheap, does very little, but has an ult a new player could get excited about, though with it being cheap and having a +2 it might be too easy. It'd be nice if it had a higher mana and had a more relevant and less swingy plus ability. fluffyDeathbringer — Vraska, Gorgon Pirate
{Spoiler}Not sure if you knew this while making your card but Vraska, Scheming Gorgon does exist, which makes a nice basis for comparison (and arguably has an even worse name? not sure. open discussion) The plus ability is very strong - it's the same as Ob Nixilis, Reignited which was fine for Standard, and although this is worse at protecting itself it's a mana cheaper, so that's a bit troubling. The ult is cool, though there won't be much to put down by the time you reach it unless you've used the minus, in which case there will be exactly one thing to put down. It also breaks the existing mould of existing Vraskas (creature related ability, spot removal, assasin flavour lethal strike) which isn't really a problem but odd for a beginner's product. Daij_Djan — Dwarf with a Hammer{Spoiler}It is a dwarf, and he sure has a hammer. Precons don't really come themed strongly enough for a card like, though in the hypothetical scenario that they did this could work well. Being able to produce its own equipment mitigates the issue, though it makes me wonder what kind of equipment the deck could have that are worth ulting for. HvT — Daretti, Insidious Inventor{Spoiler}Since this is another themed deck card, I'll take the tutor card as context. The deck would need a lot of artifacts while still being very low in complexity - the Teferi deck manages this with artifact creatures which I'm not sure would work aswell. Although actually I just looked at the minus and I realise it gives the artifacts haste so uh I guess nevermind? I do like the combo of Crazed Construction into Daretti's -2, though requiring an artifact to be in play to cast your planeswalker tutor might be a steeper restriction that you'd think. The ult might be too strong seeing at the plus protects itself and it might not be something an oppoennt planeswalker deck can come back from, especially if the deck has noncreature artifacts. burntsquirrelman — Havax, Undead Warden{Spoiler}I'm not sure why the plus is +3, as it would be fair at +2 or maybe even +1. The minus is extremely strong and represents a onesided board for -2 if your opponent just attacked, which could just be back breaking, especially as it can go on to +3 into -2 each creature your opponent plays (as they'll be few at this stage of of the game) and still tick net loyalty. I think the minus could do with being a lot more expensive or hitting fewer creatures. The ult I like in a vacuum, but in combination with the plus ability going up so fast and the minus being such a bomb, it seems extremely oppressive. Yoshi — Koth, Mountain Mage{Spoiler}This is more like the kind of plus ability I like to see on a My First Planeswalker. The strength of the minus largely depends if the deck is mono- or not (weird, but the last Chandra deck was so it could happen) though I'd certainly hope so if it's Koth. In that it serves pretty much as hard removal - this is fine for creatures, though I think it's kind of unfair to kill opposing Planeswalker so easily when you consider two precons against each other. The ult is awesome (and I probably should've read it before wondering if this was mono- ) - not sure how necessary the mana would even be at this point, but it's very close to "cast them without paying their mana costs". It's a little awkward though, as new players probably wouldn't know that they lose floating mana once they go into combat so I wouldn't want it in a precon with combat tricks. miku — Tibalt, Scion of Inferno{Spoiler}For 4 extra mana, Tibalt has gained the ability to draw an extra card. I think straight rummaging is just better from a design standpoint than draw then random discard (as OG Tibalt has proved) but I guess it wouldn't be him without it, so fair. The other abilities I'm less sold on, a punisher effect on a minus is pretty weird, like it'll never do what you want it to so I'm not sure why you'd use it instead of the free card advantage from the plus. The first time a player ticks up to 10 loyalty this on this card, removes 10 cards, puts Tibalt in the graveyard, targets their opponent, calls head, flips a coin and sees it come up tails, they'll probably sell their deck. I prefer the Ral Zarek, which uses law of big numbers so that you're extremely unlikely to get either 0 or 5 extra turns, but somewhere in the middle. Alternatively you could commit to the random theme and make it deal out damage to random targets, but idk that's pretty Hearthstone xenozfan2 — Chandra, Human Inferno{Spoiler}This would mark Chandra's third appearance after Chandra, Pyrogenius and Chandra, Bold Pyromancer so we got a lot of reference. I like the plus enough, though it ought to be up to one target creature so that you can still slap your opponent when they've got no creatures. The minus I don't really agree with, untapping lands and getting mana is usually a plus ability, I can't imagine you'd want to subtract loyalty for a burst of mana when you're already at 6 lands. The ult... well, that sure is the same ability. Not sure if that was intentional but I suppose it shows that it could be easier to reach, maybe by making the plus into +2.
{The winner of Britain's Got the Pop Factor and Possibly a New Celebrity Jesus Christ Soap Star Super Star Strictly on Ice}Yoshi — Koth, Mountain Mage, grats lad. I didn't feel like choosing runners up today so everyone else loses. Thanks for taking part though xox
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Post by burntsquirrelman on Apr 26, 2018 20:55:55 GMT
A little after I had posted my submission, I thought about tinkering with loyalty costs and such, but was ultimately too lazy. And I can super duper see how this can get out of hand really quickly, which I just plain looked over. Thanks for feedback, and even if I did better, I still agree with Koth, Mountain Mage. He is super basic yet flavourful. I like his title of Mountain Mage.
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Post by Fleur on Apr 28, 2018 0:14:34 GMT
Thanks for the win!
Your next challenge: Choose two of the following limits: - Your planeswalker has a converted mana cost of 2 or less. - Your planeswalker has a converted mana cost of 7 or greater. - Your planeswalker is of three or more colors. - Your planeswalker is colorless. - Your planeswalker has no + abilities. - Your planeswalker creates an emblem with a 0 or + ability.
Good luck!
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Post by Flo00 on Apr 28, 2018 13:00:02 GMT
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 28, 2018 14:33:39 GMT
My try... this card is showing Ajani in the possible future when he killed Nicol Bolas.
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Post by Daij_Djan on Apr 28, 2018 21:53:51 GMT
I always thought ice-themed magic would make sence as a different approach to colorless cards.. Drîx themselves is no snow permanent for the same reason Karn's planeswalker cards are no artifacts
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kinotherapy
6/6 Wurm
stupid kor i just fell out of the floor
Posts: 322
Favorite Card: Ruthless Raider
Favorite Set: Rising Tides
Color Alignment: Blue, Black, Red
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Post by kinotherapy on Apr 28, 2018 23:02:51 GMT
- Your planeswalker has a converted mana cost of 7 or greater. - Your planeswalker is of three or more colors. Sounds like Bolas
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Casstastrophe
2/2 Zombie
fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 29, 2018 0:27:33 GMT
This one satisfies 3 of the limits when you cast it and can satisfy a 4th after 3 turns uninterrupted. Xo, Painter of Mirrors Legendary Planeswalker - Xo : Choose a color, then you get an emblem with "Nonland permanents you control are the chosen color in addition to their colors," then put a loyalty counter on ~ for each other permanent of that color you control. : Create a 0/0 colorless Reflection creature token with "This creature's power and toughness are equal to the number of colors among permanents you control." : Put target permanent that shares a color with ~ on top of its owner's library. : For each permanent that shares a color with ~, draw a card and reveal it. If it's a permanent, create a token copy of it.
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Post by Flo00 on Apr 29, 2018 16:36:58 GMT
Casstastrophe: As soon as you make the emblem, the reflection isn't going to get bigger than 1/1 by itself. (UNless you want the emblem to gerant the color in addition.)
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Casstastrophe
2/2 Zombie
fight the gender binary with fire? you should fight *everything* with fire
Posts: 116
Formerly Known As: Carn13
Favorite Card: Niv-Mizzet, the Firemind
Favorite Set: Khans Block
Color Alignment: Blue, Black, Red
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Post by Casstastrophe on Apr 29, 2018 17:59:48 GMT
Fixed!
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shrimper
0/0 Germ
Posts: 11
Favorite Card: Thorn Elemental
Favorite Set: Time Spiral
Color Alignment: Green
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Post by shrimper on May 9, 2018 0:47:49 GMT
- Your planeswalker has a converted mana cost of 2 or less. - Your planeswalker has no + abilities. Pan Stulen, Apprentice to Heroes Legendary Planeswalker - Pan At the beginning of your upkeep, put a loyalty counter on ~ for each other planeswalker you control. : You may activate the loyalty abilities of target planeswalker you control twice this turn rather than only once. : Search your library for a planeswalker card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.
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wapulatus
0/0 Germ
Aggressively Tired
Posts: 35
Favorite Card: Vampire Nocturnus
Favorite Set: Throne of Eldraine
Color Alignment: White, Black, Red
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Post by wapulatus on May 9, 2018 3:44:53 GMT
- Your planeswalker is of three or more colors. - Your planeswalker has a converted mana cost of 7 or greater.
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Reality Glitch
2/2 Zombie
Posts: 131
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Reality Glitch on May 10, 2018 16:42:03 GMT
Hey! My first post on the new forum! Gideon, Gatewatch Rally-Cry Legendary Planeswalker -- : Put a loyalty counter on ~ for each planeswalker you control. : Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. : Until your next turn, planeswalkers you control become 7/7 creatures with indestructible, vigilance, and haste.
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oddnanref
3/3 Beast
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 13, 2018 2:13:33 GMT
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Post by Fleur on May 13, 2018 2:58:23 GMT
Judging this tomorrow. I'm not bringing IRONCLAD along this time, don't worry.
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Post by Fleur on May 16, 2018 0:11:07 GMT
Guess who's really fucking late to judging :') let's get this show on the road. Flo00: A powerhouse to get us started. +3 is pretty neat, the +1 could probably be stronger by a bit (spawning three spirits/spawning 2/2s), -2 is bonkers but fair for the cost and the ult is definitely what I'd want on a pricey walker like this. Overall, well done. B+ @daij_Djan: An interesting two-cost walker. It feels more blue than snow, but that's not too much of a complaint. I actually think the ult could be a bit better, though the -3 looks rather good. Overall, interesting but a bit off. B-kinotherapy: +2 feels very Bolas and I like it, though I wonder if it might be too good even for Bolas. Maybe if it exiled that card and allowed you play it for as long as it remained in exile? -4 feels weaker than the +2, but I suppose that's more of an issue with the + than the -: Solid -. Nice 7 motif going on in the ult - I'm a sucker for that kind of thing. Overall, I like it but there are some power issues. BCasstastrophe: I feel like this grows violently fast for a colorless walker, to the point where I could see it being fairly likely you could ult one or two uses after. I love the concept to death, but it grows just a little too fast for my liking. B shrimper: Truly embracing the superfriends, I see. I wish this was more useful outside of it, but I suppose niche walkers are okay. It does its job, does it well, and is a planeswalker that I wouldn't mind having at rare instead of mythic. A- @wapalutus: +2 and -2 look nice. The ult is weak though - I'd expect a lot more from a seven mana walker ult. Maybe if it also granted/took away keywords? I dunno. B Reality Glitch: That's a difficult to reach ult. Having said that, this looks balanced but a bit unexciting. It's a very straightforward superfriends walker, but the ult is cool. If only it was easier to reach. B+ @oddnaref: I hate mana costs that are a bunch of different twobrid but that's a personal thing I won't dock for. Having said that, this feels like it could cause a lot of memory issues on the front half, since there's a lack of marker. Backside is sorta cool, though - I have no idea how powerful it is, but I think it could be fine. The -1 feels too good at fogging, though. B-
shrimper is our winner, with Flo00 and Reality Glitch as runners up in no particular order. Thanks for playing, lads!
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oddnanref
3/3 Beast
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 16, 2018 2:49:03 GMT
I had not thought of that. Damn, I was liking Rechromatize. Might have to rework this to make it easy to remember. Although it works fine on non permanents as is.
My guess is that Wizards had similar issue back in Lorwyn.
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Post by Daij_Djan on May 22, 2018 18:46:47 GMT
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Reality Glitch
2/2 Zombie
Posts: 131
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Reality Glitch on May 22, 2018 21:05:56 GMT
I'm ready when you all are.
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Post by Flo00 on May 24, 2018 0:39:58 GMT
Take it away Glitch!
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Reality Glitch
2/2 Zombie
Posts: 131
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Reality Glitch on May 25, 2018 21:11:34 GMT
I'm very excited for Battlebound; thus, let's have everyone make two planeswlkers that partner with each other. Judging will include how well they synergies with each other. Bonus points for 'walkers designed for team-based formats other than two-headed giant.
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oddnanref
3/3 Beast
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 26, 2018 0:03:46 GMT
Well, this is exiting. Might take some time to think on it. So thought of these two goblin twins, that were born pretty smart, at least for goblin standards. Need some help with the artist bit. I combined an image from the pathfinder Goblin adventures manual and the background of another artist. I have them both credited but not sure this would be usually done.
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Post by Fleur on May 26, 2018 15:53:32 GMT
Aj, Id of the Whitemane Legendary Planeswalker - Aj Partners with Ani, Mentor's Superego CARDNAME can be your commander. : Create a 2/2 red and white Cat creature token. Up to one target creature with power 2 or less can't block this turn. : CARDNAME deals damage equal to the number of creatures you control to target creature or planeswalker and you gain that much life. : Create a 1/1 red and white Avatar creature token with haste, lifelink and "Whenever a creature attacks, put two +1/+1 counters on this creature." Ani, Mentor's Superego Legendary Planeswalker - Ani Partners with Aj, Id of the Whitemane CARDNAME can be your commander. : Put a +1/+1 counter on each creature you control, then you gain 1 life for each creature you control. : Draw a card for each creature you control, then discard two cards. : Create X 2/2 green and white Cat creature tokens, where X is your life total. You get an emblem with "At the beginning of your upkeep, you gain life equal to the number of creatures you control." -7 riffs on the Serra Avatar ult, and -8 is a biorhythm riff but not
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notfoxwolf
0/0 Germ
Posts: 24
Favorite Card: Urza, Academy Headmaster
Favorite Set: Planar Chaos
Color Alignment: Blue, Red
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Post by notfoxwolf on May 27, 2018 0:15:13 GMT
Edit: Thanks for the fixes, Glitch. Erthos, the Mundane Legendary Planeswalker - Erthos Partners with Akia, Lawful Aggressor Erthos, the Mundane can be your commander. Up to two target lands become basic Plains until your next turn. Exile target creature that has been dealt damage this turn. Each nonwhite creature has base power and toughness 0/3 and defender, and loses all other abilities. Akia, Lawful Aggressor Legendary Planeswalker - Akia Partners with Erthos, the Mundane Akia, Lawful Aggressor can be your commander. Akia, Lawful Aggressor deals 2 damage to each opponent that does not control a Mountain. Akia, Lawful Aggressor deals 2 damage to target creature. Creatures with power X or less can't block this turn.
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Reality Glitch
2/2 Zombie
Posts: 131
Color Alignment: White, Blue, Red, Green, Colorless
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Post by Reality Glitch on May 27, 2018 21:16:51 GMT
Since I'm not taking templating hiccups into account when judging, it shouldn't be an issue to point them out. Gressord's first ability only needs to say "target" once (i.e. "Up to one target creature") and "end of turn" has been changed to "the beginning of the end step" or "the beginning of the next end step". The emblem should say "Goblin creatures" rather than "Goblins" to avoid confusion with giving creature keywords to noncreatures. (Especially with the presedent of Super-Duper Death Ray. Sure, it's silver-bordered, but the potential is still there; especially for newer players.) Larra's First ability is probably better worded as "Exile it at the beginning of your next upkeep." While I don't have a problem with it personally, having abilities trigger while players don't normally have priority is a little weird. There should be a comma after "If you do" an both cards and "At the beginning of your upkeep" in Larra's emblem. Erthos's ult is better worded like Will Kenrith and Darksteel Mutation: "Each nonwhite creature has base power and toughness 0/3 and defender, and loses all other abilities." Akia's damage dealing abilities need to use numerals (0, 1, 2, 3, etc.) for the damage amounts. That first one should also say "that" instead of "who".
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oddnanref
3/3 Beast
Am I squirrel yet?
Posts: 198
Formerly Known As: Destiny, or full of yourself
Favorite Card: The one that is red and white all over
Favorite Set: The one with the new cool things
Color Alignment: White, Blue, Red
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Post by oddnanref on May 28, 2018 0:39:08 GMT
Reality GlitchThanks, really appreciate the feedback. However I am no longer sure I want to change it now. Tribal type is not getting a reprint soon and the idea is that they can make goblins even temporary ones, have those effects. However, I understand where the spells and enchantments might make no sense. So I'll be changing it.
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Post by 4d20 on May 28, 2018 3:19:27 GMT
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 28, 2018 15:32:05 GMT
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wapulatus
0/0 Germ
Aggressively Tired
Posts: 35
Favorite Card: Vampire Nocturnus
Favorite Set: Throne of Eldraine
Color Alignment: White, Black, Red
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Post by wapulatus on May 30, 2018 15:57:32 GMT
Asra, Hero of Ages Legendary Planeswalker - Asra : ~ deals 3 damage to up to two target players, then up to two target players gain 3 life. : ~ deals 3 damage to target nonwhite creature or Planeswalker. : For each player, choose friend or foe. Friends choose three creatures they control, then foes choose one. Destroy the rest. Partner with Paladius, Chronicler of Heroes Asra can be your commander. ----- Paladius, Chronicler of Heroes : Each player draws a card. : Each of up to two target players draw a card, then legendary spells they cast cost less to cast until end of turn. : Up to two target players shuffle their hands and graveyards into their libraries, then draw seven cards. Partner with Asra, Hero of Ages Paladius can be your commander.
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