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Post by sdfkjgh on Feb 13, 2021 22:15:56 GMT
I love me some dice rolling and coin flipping. I'm a bit confused on how rolling Thanks for the feedback hydraheadhunter . I think it got cut off at Dagnabit, Flo00, couldn't you have waited just one day to post this?!
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Feb 23, 2021 19:35:46 GMT
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Post by ZephyrPhantom on Feb 23, 2021 21:37:07 GMT
My bad, I've been busy. Your next challenge is to Create a Commander that is based on a real life historical event or person from the 16th century or earlier (i.e. Everything up to and including the Renaissance in Europe is fair game.) So something like Saskia the Unyielding being likely based on Boudica (60 AD) for example. While not mandatory I would prefer if you used a historical figure/event WoTC has not referenced already - e.g. I won't stop you from making another Cleopatra card, but I might dock a point or two because Hapatra, Vizier of Poisons already exists. Conversely, I may rate cards that are based on obscure historical figures a point or two higher, assuming the card itself is well made. Good luck!
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Post by dangerousdice on Feb 23, 2021 23:07:06 GMT
this is a top-down design based on joan of arc and vampire crusaders! Aria, Maiden of Aoraine - Legendary Creature - vampire warrior vigilance, first strike when Aria, Maiden of koraine dies, if she was dealt non-combat damage this turn, you may pay , if you do, return her to the battlefield transformed. "the elves burned her alive, hoping that it would end her relentless attacks..." 3/2 /// Aria, everburn avenger Legendary Creature - vampire warrior vigilance, first strike, protection from blue and green crusade - whenever every creature you control attacks, Aria, everburn avenger deals 1 damage to each creature you dont control "...but it only strengthened them." 5/5
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Post by hydraheadhunter on Feb 24, 2021 22:10:18 GMT
First thought for this prompt DaVinci but they probably referenced him already, I'm not even going to check; second thought, Tesla but there's an entire ravnican guild that's just Teslapunk. So having tried and failed twice to think of a cool historical figure, I searched up "Obsure Historical Figures" and found a winner. Nellie Bly, pioneer in investigative journalism and noted world traveller (first to circumnavigate the globe in under 80 days). She seemed like a good inspiration for a Innastrad Investigative Journalist to investigate the Geier Reach Sanitorium (Bly investigated insane asylums), and while there's little lore about the sanitorium specifically, the fact that the sanitorium is in Stensia made the story pieces fall together. The daughter of Cosper Lowe, Sabine travels Stensia investigating and reporting on the attrocities of the vampires houses that rule the Geier Reach, often at great risk to herself, hoping her reporting will galvanize her fellow humans to overthrow their vampiric abusers. With the events of Eldrich moon decimating the vampiric bloodlines, she has redoubled her efforts to take out the Stensian human's greatest oppressors. This story lends itself naturally to a clues-matter deck so to I made her bant so she could lead a Bantvestigation commander deck. Sabine Lowe, Geier Reach ScrivenerA Green, a White, and a Blue Legendary Creature - Human Scout Rare Whenever an opponent draws a card, investigate unless they pay two. Sacrifice a clue: Another target creature gains hexproof, indestructable, or protection from creatures until end of turn. Sacrifice three clues: Creatures you control get +2/+2 and first strike until end of turn. FT: "Why do we continue to suffer their abuses now that there are so many more of us than there are of them!"2/3 No render provided.
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Feb 25, 2021 13:29:19 GMT
I am gonna make a card based in Karel Capek. He has become best known for his science fiction, including his novel War with the Newts (1936) and play R.U.R. (Rossum's Universal Robots, 1920), which introduced the word robot. He also wrote many politically charged works dealing with the social turmoil of his time. Influenced by American pragmatic liberalism, he campaigned in favour of free expression and strongly opposed the rise of both fascism and communism in Europe.
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Post by Flo00 on Feb 25, 2021 16:18:27 GMT
I decided to make a card for Kusho. And since I'm not feeling very creative today, I just kept their name on the card. Kusho, Warehouse Accountant Legendary Creature - Human Advisor At the beginning of each opponent’s upkeep, that player may create a Food token. If they do, you draw a card. Otherwise, you create a Food token. : The next time a creature with power less than the number of Food you control would deal damage to you, prevent that damage. 1/4 The first ability represents either selling Food and making records about it or storing food. And if you store lots of food, Kusho might make some "mistakes" while recording some numers.
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Post by gamma3 on Feb 25, 2021 19:44:00 GMT
Delton, the Graviturge Legendary Creature - Human Wizard All creatures lose flying, and can't have or gain flying. : Goad target creature. : Target creature gains trample until end of turn. "What goes up, must come down."2/4 Sir Issac Newton, best known for his work on gravity and his 3 laws of motion. I played into the gravity theme by dragging down fliers. He hands out trample in reference to his 2nd law - "an object in motion remains in motion..." The goad is there mostly because I think it would paly well with the other abilities, making a sort of political twist on gruul stompy, though you could think of it as a force acting on an object at rest (Newton's 1st law).
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Post by ZephyrPhantom on Feb 26, 2021 0:57:32 GMT
Sanfonier of the Night I did specify 16th century or before, but I think your entry captures the spirit of what I wanted to see for the challenge (obscure historical figures that don't normally get referenced in pop culture) well enough that I'll make an exception for it.
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Post by hydraheadhunter on Feb 26, 2021 8:59:21 GMT
Sanfonier of the Night I did specify 16th century or before, but I think your entry captures the spirit of what I wanted to see for the challenge (obscure historical figures that don't normally get referenced in pop culture) well enough that I'll make an exception for it. Oh no, I also whoops'd the prompt. Whelp, we'll see if I make a new card in time to be judged, but I think it's a pretty well a pattern of behavior at this point that I'm gonna forget to do that.
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Sanfonier of the Night
7/7 Elemental
Posts: 399
Favorite Card: The Prismatic Bridge
Favorite Set: War of the Spark
Color Alignment: White, Blue, Black, Red, Green, Colorless
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Post by Sanfonier of the Night on Feb 26, 2021 12:41:12 GMT
Sanfonier of the Night I did specify 16th century or before, but I think your entry captures the spirit of what I wanted to see for the challenge (obscure historical figures that don't normally get referenced in pop culture) well enough that I'll make an exception for it. Thank You, and sorry for not using the rules right.
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Feb 27, 2021 14:31:25 GMT
I kinda want to just make a creature version of Quicksilver Fountain and name it Noah... Speaking of which, are religious figures allowed? Adam, Seth, Mohammed, Lilith even? Their existence is...debated...in many cases.
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Post by ZephyrPhantom on Feb 27, 2021 22:41:26 GMT
I kinda want to just make a creature version of Quicksilver Fountain and name it Noah... Speaking of which, are religious figures allowed? Adam, Seth, Mohammed, Lilith even? Their existence is...debated...in many cases. I will generally accept anyone who people could agree had some kind of living or biological counterpart in some form. Someone like Muhammad or Jesus might pass better muster than Adam/Eve/Lilith in this regard ("The First Homo Sapien" might be a better way to reframe this idea even if it takes away from the religious context.) Basically, please try and use someone who had a decent amount of evidence that they existed 'as that person'. So Lucius Artorius Castus is fair game, but please try to include details that show you're making Lucius and not King Arthur. hydraheadhunter - If you can't make a new card in time I will accept your Nellie Bly card as well.
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Post by ZephyrPhantom on Mar 10, 2021 4:07:36 GMT
Last call for entries, judging by the end of this week. I may have to close judging early, so don't durdle if you think you have a cool idea.
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Post by ZephyrPhantom on Mar 11, 2021 17:30:06 GMT
Closing now as this is probably the best chance I have to judge for the rest of the week. dangerousdice - Combining Joan and The Crusaders is a bit odd given the 200-300 year gap and regional differences, but I'll at least agree using Vampires to represent medieval Europeans seems about right given how Vampires were portrayed in Ixalan. What I don't like is that this card doesn't really really capture the idea of either - the idea of a resurrection sounds like something more in line with Jesus or Vlad III, and I feel like if you were trying to nail Joan or the Crusaders more it would've been done by having a card flipping into an enchantment representing the former's exoneration to sainthood, or a land to represent the Holy City, or an artifact that is some in-between interpretation of both. If you wanted to portray a spirit of revenge, there are plenty of more fitting figures like Boudica (who I'm specifically picking as an example because she already has a card that screams "single out a player and kill them asap".) I also feel the color distribution is pretty lopsided for this idea - I think specifying non-combat damage is smart to capture burn without saying it outright, but there isn't much about this card that indicates mana would be justified here, and the isn't really pulling its weight either. I think this could've been a much more graceful design if the front side was just a white weenie that flipped into a creature that had to pay when it triggered Crusade - there is evidence that Joan had a skilled understanding of artillery for her time to the point some even say Napoleon studied her tactics for his own use. Crusade is an interesting mechanic that forces you to commit to all out attacks and I think it matches the component colors well, but I feel like the way you tried to sell it it just feels like the Crusades got stapled onto a card that is mostly about Joan. I feel like a lot of this card doesn't really scale well into Commander. Damage-based removal, sure, but that's more likely to be part of a boardwipe or a big X spell than your average Lightning Bolt, which is what this card feels like it's meant to respond to. Repeatable pinging is somewhat interesting but the hoops you have to take to get there make feel like this was designed more for Standard than anything else - aside from giving this deathtouch I'm not exactly confident about this card's ability to scale aggro weenies into the late game. Overall, I think there are a lot of good ideas here but the card is very rough and I think this is a side effect of it trying to represent too many ideas (Joan, Crusaders, European Vampires) at once. hydraheadhunter - Funnily enough, DaVinci and Tesla would've probably qualified, because as far as I know, neither has an actual Magic counterpart, and I wouldn't have minded seeing an energy-based take on Tesla if it was done right even if it broke the 16th century or before requirement. I'd encourage you to try making either when you have a chance. The insertion of Nellie Bly into Innistrad using the investigate mechanic is very clever and sells me on the idea very quickly without having to think too much about the resemblance, which I think is a strong appeal of your design. I think your idea of portraying her as a reactive force is a bit odd given how proactive she is as a person, but I suppose if you look at stopping repeated card draw/looting as needing to witness the horrors of mental institutions to act on them makes enough sense. The idea of her getting stronger the more Clues exist is a very good part of this concept as well and I think it helps bring the card together, encouraging you to run other investigate or even artifact cloning cards around her or perhaps using her as a more generic control commander. I think there's a decent bit of flexibility. I do think you neglect the "world traveller" aspect part of the source material but there's only so much you can fit on a Magic card and I think less is more is better here. Sanfonier of the Night - While I like that you picked a historical figure that isn't referenced often, I feel like your card is very all-in on War of the Newts and the result feels more like it is mostly in reference to the book rather than the author itself. As well made as this is, I feel like I ended up getting the wrong expectation given what I read about the person before I read the card itself, particularly with a greater emphasis on the and aspects of free expression and intelligent thought. The card itself is excellent, but I'm not sure if I would describe this to someone as an explicit reference to a historical figure - it somewhat feels like its own thing more, somehow. I also think that "protection from opponents" is playing with fire in the sense it is very uninteractive - so as long as I have 7 mana, my opponents can't do anything besides boardwipe Kapek? I feel like he just becomes a very predictable commander that accumulates a lot of Equipment and Auras and just hits your opponents a bunch until they no longer can do anything else, and given that this sort of broad protection is apparently due to True-Name Nemesis I'm left wondering what exactly about this card is . I don't particularly mind him being a very specific Commander that alternates between either being jank tribal or Voltron, but I do feel like the way it was implemented is a bit overly unsubtle. Flo00 - I feel like you definitely took my prompt to heart haha. This is the kind of historical figure I feel like I would have never found out about otherwise, and I like the flavor of portraying as the bartering side while ::W: is the orderly side trying to keep the records done right. It feels like a playstyle I've never seen before and I would want to build this kind of commander. While I get the wink-wink nudge-nudge aspect of the mistake represented here I do feel like the card would've been better off if you hadn't gone all in on presenting me that part. You seem to want to try and get ambiguous about if it's a mathematical mistake (as shown in the video) or a bribe and I feel like the result takes away from the idea of a clever food merchant and more into the territory of "What character would do bribery instead?" I'm left wondering how easily this card could not be Kusho if Food was Treasure. The card itself is still clever but it feels a bit underscored by the twist. gamma3 - With a description like that I feel like it's a little odd you didn't try for the 3rd law lol. I think your card is a pretty straightforward capturing of the historical figures otherwise and it resembles the original historical figure enough that I feel like people would get the reference if I showed them it. The commander feels a bit generic, but I still think it would cause people to brew it as combat manipulation can be fun in its own way. It feels like an older era Commander where the card doesn't seem specifically made with anything in mind and thus the possibilities of what to do with it are left relatively open. Winner: hydraheadhunter - I think presentation was a big part of this round and in that sense you carried it well while still making an interesting card in a vacuum. I think this card could see print and you match your historical figure to MTG lore well, while choosing the bits and pieces that mix together best. You struck a good balance between making an exciting and unusual card and being faithful to the historical material.
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Post by gamma3 on Mar 11, 2021 18:26:41 GMT
ZephyrPhantom The reason I didn't go for the third law is twofold: firstly, I wasn't sure how to capture an equal and opposite reaction as an ability, and secondly, the card was already starting to feel a bit cluttered to me.
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Post by sdfkjgh on Mar 11, 2021 23:44:03 GMT
ZephyrPhantom The reason I didn't go for the third law is twofold: firstly, I wasn't sure how to capture an equal and opposite reaction as an ability, and secondly, the card was already starting to feel a bit cluttered to me. "Whenever a source deals damage to ~, ~ deals that much damage to that source if that source is a creature or planeswalker. Otherwise, ~ deals that much damage to that source's controller."
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Post by hydraheadhunter on Mar 12, 2021 13:58:55 GMT
Thanks for the win; I know I focused on the investigator aspect of Nellie Bly, but you gotta leave something from the source material for the planeswalking sequel right? /s. So, it's a bit of a meme that red-white is an unpopular commander color, and well, I did math... {the math} Shown here is a table of the number of commanders in EDHrec's top 200 of each color identity; 31 identities are represented as no white card cracks the top 100. The colors are sorted by what percent of legendary creatures printed in that color appear in the top 100. This is just an approximation, as I ignored the fact that planeswalker commanders and commanders with color identities that don't match their color exist for the simplicity of math: If someone else wants to put in that effort, be my guest, but this is good enough for the point I'm making. Aside from the Monocolors which have have had the most cards (and therefore are at a distinct disadvantage, the five least popular color identities relative to cards printed are White-Black, Red-White, Red-Green, White-Blue, and Black-Red, and I think there's probably a reason for each of these color pairs to rep so low, the way red-white notoriously lacks card draw (one of the RW Commanders is Feather, a card drawing machine, and the other has partner). So, the challenge based on the results of this math: Make a commander that represents one of these relatively unpopular color identities -- White-Black, Red-White, Red-Green, White-Blue, or Black-Red. If you believe this color has an obvious weakness that leads to its being under represented, explain what you think that weakness is and show how you designed your card to overcome that weakness (hopefully without breaking the color pie too much or slapping partner on it to give it access to a color that doesn't have these problems).Or in short: Make a good commander that is white-black, red-white, red-green, white-blue, or black-red. Don't give it partner.Honestly tho, thinking about it; I wouldn't say no to a mono-white commander either, since it doesn't even get a single spot in the top 100.
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Post by sdfkjgh on Mar 12, 2021 18:52:25 GMT
Not sure what strategies this can shore up, I just think it's a cool design I came up with on the spot:
Morton, Bastard of Choices Legendary Creature--Demon Assassin This spell can’t be countered. Haste, deathtouch : Destroy target nonland, nonenchantment permanent unless its controller sacrifices another permanent. Whenever an opponent sacrifices a permanent, untap Morton, Bastard of Choices, draw a card, and lose 1 life. 1/3
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Post by Flo00 on Mar 12, 2021 19:32:57 GMT
I think the problem with is, that it has no enchantment removal. While this sin't really removal either, I think it can deal with it in it's own way: Garrangl the Greedy Legendary Creature - Orc Rogue , : Gain control of target permanent unless its controller pays 1 life for each +1/+1 counter on Garrangl the Greedy. , Sacriifce a permanent: Put a +1/+1 counter on Garrangl. 2/2
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Post by viriss on Mar 12, 2021 19:57:37 GMT
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Post by sdfkjgh on Mar 13, 2021 4:42:27 GMT
viriss: Aren't Thopters usually artifacts?
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Post by viriss on Mar 13, 2021 13:40:03 GMT
viriss: Aren't Thopters usually artifacts? Doh! I'll fix, thank you!
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Post by sdfkjgh on Mar 13, 2021 18:08:06 GMT
viriss: Always here to catch a blunder. Although, it would be interesting mechanically to have nonartifact Thopters. Lord knows there's already enough artifact Thopter shenannygoats and support as it is.
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Post by gamma3 on Mar 13, 2021 21:58:00 GMT
Cheyenne, the Taskmistress Legendary Creature - Human Noble Each turn, whenever a player casts a spell, other than the first spell cast by the turn player, that player must sacrifice a permanent in addition to that spell's other costs. 2/4 The biggest weakness of Orzhov is ramp, imo, which is handled easily enough by artifacts (and even then, black has some decent ramp options). So I made a very staxy commander, which casual players will hate, but is something that competitive cEDH players might enjoy, especially since this effect in these colors is also very easy to break parity on.
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Post by Daij_Djan on Mar 14, 2021 21:16:33 GMT
I think the problem with is, that it has no enchantment removal. Fun fact: WotC is currently shifting the color pie giving black access to enchantment removal. so technically, we could no have a costed Disenchant..
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Post by gamma3 on Mar 14, 2021 23:22:26 GMT
I think the problem with is, that it has no enchantment removal. Fun fact: WotC is currently shifting the color pie giving black access to enchantment removal. so technically, we could no have a costed Disenchant.. Not quite: Mark Rosewater has spoken on his blog a lot about how black's enchantment removal shouldn't get rid of its own enchantments, or at least not without downside.
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Post by Daij_Djan on Mar 14, 2021 23:56:09 GMT
@ gamma3: Oh, that's very interetsing - had not heard that part of it yet, but I do admit it makes quite a lot of sence..
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Bouncearama
3/3 Beast
Posts: 174
Formerly Known As: pistonsmcgraw
Favorite Card: Davriel, Soul Broker
Favorite Set: Unstable
Color Alignment: Blue, Black, Red
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Post by Bouncearama on Mar 31, 2021 23:04:09 GMT
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Post by hydraheadhunter on Apr 2, 2021 3:50:56 GMT
Oh yeah, this one was mine. I'm was hoping to see one for every option, but three weeks is plenty of time, so let's get judging. sdfkjgh | - | Morton, Bastard of Choices A generic, a black and a red Legendary Creature--Demon Assassin
This spell can’t be countered. Haste, deathtouch Tap: Destroy target nonland, nonenchantment permanent unless its controller sacrifices another permanent. Whenever an opponent sacrifices a permanent, untap Morton, Bastard of Choices, draw a card, and lose 1 life.
1/3 | He seems a bit too strong. The activated ability could use a mana cost otherwise I could see this commander just taking control of games if you got even a small life gain engine up and runing, especially because he's cheap and uncounterable. | Flo00 | - | Garrangl the Greedy A red and a black Legendary Creature - Orc Rogue
Two black and tap: Gain control of target permanent unless its controller pays 1 life for each +1/+1 counter on Garrangl the Greedy. Two red and sacrifice a permanent: Put a +1/+1 counter on Garrangl.
2/2 | A big beefy boy aiming at the suring up rakdos's ability to remove troublesome permanents. Interestingly, you and sdfkjgh came to similar conclusions. | viriss | | Hyanne, Talented Evoker A white and a blue Legendary creature - Elf Artificier
Spells you cast that target you and/or permanents you control cost two generic less to cast. Whenever a land enters the battlefield under your control, create a 1/1 colorless Thopter artifact creature token with flying.
FT: "They will surrender soon enough. Go my pretties. Now Fly! Fly!"
0/3 | I'm not sure why this color combination is under-represented: white and blue are relatively power colors together. If I had to guess, I'd say it's cause the commanders in these colors are unfun to play, and maybe that'sjust my personal tastes.
And, this doesn't really look like an exciting commander that would offset my tendency to dislike these's color's playstyle. It feels more like a part of an esper artifact's 99 than a stand alone commander to me. | gamma3 | - | Cheyenne, the Taskmistress Two generic, a white, and a black Legendary Creature - Human Noble
Each turn, whenever a player casts a spell, other than the first spell cast by the turn player, that player must sacrifice a permanent in addition to that spell's other costs.
2/4
| I like what you identified as the orzhov's weakness: black has decent ramp, but they all create black mana exclusively (Crypt Ghast, Cabal Coffers, etc), and it's definitely a late-game win more type of ramp.
I definitely would have templated the ability differently, "For each spell beyond the first spell cast each turn, its controller must sacrifice a permanent as an additional cost to cast that spell." This is because, triggered abilities would be too slow to add costs to casting. You'd either need a static ability as I demonstrated above, or a replacement effect to make it functional in game.
And you're right, I would absolutely hate playing against this card. | Bouncearama | - (I couldn't figure out how to include an attachment from another post.) | Drask, Endless Leader Two generic, A red, and a white Legendary Creature - Human Soldier
Soldiers you control get +1/+1 and have haste and "Tap: Put an inspire counter on Drask, Endless Leader." Grandeur -- Discard another card named Drask, Endless leader: create a 1/1 red and white soldier creature token for each inspire counter among creatures you control. A deck may have any number of cards named Drask, Endless Leader.
3/4 | Apologies if I overstepped to correct some simple templating errors as I stenographed your submission.
This is an interesting card. I'd probably never thought to put relentless on a legendary creature, but it's certainly interesting, especially incombination with your Grandeur. But the two issues I have are, why is this card legendary because it doesn't feel like a legendary card to me? And is this card good enough to take up 30% or more of a decks card slots.
That second one is a problem that any relentless card, (Canonically: Relentless Rats, Rat Colony, Shadowborn Apostle, Persistent Petitioners, and most recently, Approach of the Dragon) has to contend with because relentless cards only work if they reach a critical mass. And, I'm not quite sure this cards there yet.
Take your time considering possible revisions, because I'd love to see a relentless commander, but this isn't there yet. |
I'm not real sure who to give this one to, but I'mma give it to Flo00 , who not considered the secondary part of the challenge: explain how this card fills in the color combination's weakness, and didn't create a stax piece I'd hate to have at my table.
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