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Post by gateways7 on Nov 8, 2019 0:05:26 GMT
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Post by gluestick248 on Nov 8, 2019 1:59:56 GMT
I got Mind Warp. Went for the big mana black deck Kawami of the Fens Legendary Creature — Elemental Shaman Kawami’s power and toughness are each equal to the number of Swamps you control. , discard a black card: Search your library for a Swamp card, put it into your hand, then shuffle your library. */*
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Post by Flo00 on Nov 8, 2019 5:52:33 GMT
Barbarian RingBeloth, Roilsinger Creature - Elemental You and permanents you control have protection from lands. Whenever a land is put into a graveyard for the first time each turn, you may return it to its owner’s hand. 5/5 I reallized this works fantastic against Wasteland & co. and also likes fetches and stuff.
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Post by burntsquirrelman on Nov 8, 2019 6:01:22 GMT
The card I got was Fanatic of MogisI decided to dredge up an old concept I had and apply it to this contest, as it fit the random card I got super well. I also wanted to make a Legendary Elemental that is Mono-Red, because there is a surprising lack of Mono-Red Legendary Elemental creatures (In that there is literally only 1 and that is Ashling the Pilgrim.)
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Post by Tesagk on Nov 8, 2019 15:58:33 GMT
Not gonna lie, I don't put in the usual effort when fluffy is going to judge because I know I won't get a fair shake.
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Post by sdfkjgh on Nov 8, 2019 17:40:01 GMT
Take One: Goblin Piker
Take Two: Banishing Light
Geordinha, Mistress of The Vast Legendary Planeswalker--Geordinha Geordinha, Mistress of The Vast can be your commander. Lament—Whenever a spell, ability, or permanent you control is exiled, add one mana of any type. : Exile target permanent, then return it to the battlefield under its owner’s control at the beginning of the next end step. : Deal X damage divided as you choose among any number of targets. If a permanent dealt damage this way would die this turn, exile it instead. X can’t be less than 6.
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Post by Neottolemo on Nov 8, 2019 17:59:30 GMT
Not gonna lie, I don't put in the usual effort when fluffy is going to judge because I know I won't get a fair shake. Not going to lie, admitting you put in no effort definitely makes you sound like you intentionally made a bad entry on purpose just so you could later complain about fluffy.
Kroj, the Seventh Bastion Legendary Creature - Orc Soldier Untapped creatures you control get +3/+0. Tapped creatures you control get +0/+3. : Untap CARDNAME. 3/3
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Post by FLAREdirector on Nov 8, 2019 18:00:27 GMT
My card is Abandon Hope. Which, okay, I like playing Hightower Konrad, and this helps fill yards, so let's go all in on that. It's also red so that you can have fun with Wheel effects, for example. Remember, this card also cares about your creatures dying or being sacrificed to pay costs.
The apostrophe makes for a glottal stop, so his name is pronounced "azz-da-een".
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Post by Fleur on Nov 8, 2019 18:50:07 GMT
Trueheart Duelist Lausan, Putrid Gates Legendary Creature - Wall Flying, defender Whenever a creature becomes blocked, that creature gets -2/-2 until end of turn. Whenever a creature dies, that creature's controller loses 2 life and you gain 2 life. 0/6
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Post by gateways7 on Nov 8, 2019 19:54:52 GMT
Not gonna lie, I don't put in the usual effort when fluffy is going to judge because I know I won't get a fair shake. No need to attack people like that, if you have a problem with fluffy resolve it peacefully.
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Post by melono on Nov 8, 2019 21:30:10 GMT
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Post by fluffydeathbringer on Nov 8, 2019 23:28:23 GMT
Not gonna lie, I don't put in the usual effort when fluffy is going to judge because I know I won't get a fair shake. so, two options present themselves before me
1) you intentionally made a bad entry, knowing I'd judge it as a bad entry, and now you're complaining about me judging your bad entry as a bad entry. you did this rather than, say, not enter the contest to begin with or try to prove my supposed conception of you as a maker of bad entries wrong by putting your darndest into an entry that doesn't rely on the judge doing homework you never gave textbooks for in order to fully comprehend. and then you posted this, legitimately believing that the unfair party in this exchange was me and that this mic drop would convince other people of that as well
2) you tried to make a good entry, you failed, and now you're acting like it was all according to an epic keikaku to make me look bad so you'd feel less shitty about the whole affair
not sure which of these is worse, but damn if they're not both perplexing enough to be hilarious. if you really wanna start shit, my dms are open, my dude. I unblocked you just for them. stop derailing threads for this shit
I'll post an entry after this real quick just so I wouldn't also be derailing
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lizstar
1/1 Squirrel
At GDQ, won't really be here for a week. Contact me on Twitter if you want, also watch GDQ.
Posts: 77
Formerly Known As: Liz the Goddess, Marzen64
Favorite Card: Bearscape
Favorite Set: Odyssey
Color Alignment: Blue, Red, Green
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Post by lizstar on Nov 8, 2019 23:50:57 GMT
Sorry Fluffy gonna swooce right in here
And I'll make this'n:
Legendary Creature - Moonkin Wizard Whenever a creature card is put into your hand from the battlefield, reveal it, then create a token copy of it. 3/3
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Post by fluffydeathbringer on Nov 9, 2019 0:18:40 GMT
Shai Fen of the Thousand Paths Legendary Creature - Bird Monk Flying
Whenever CARDNAME deals combat damage to a player, draw that many cards, then shuffle that many cards minus one from your hand into your library. "To know a person, spend a day living their life. I intend to know the world."
2/1
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Post by spruder on Nov 9, 2019 5:39:47 GMT
I got Natural Obsolescence, going for something that likes cheap spells with recursion value for a control style play and calls back to one of my all time favorite legendaries: Proto-Kraj, Second Attempt Legendary Creature - Ooze Mutant Flash, Shroud As Proto-Kraj enters the battlefield or whenever you cast an instant or sorcery spell, you may imprint it with an instant or sorcery spell you control and put a +1/+1 counter on it. Remove a +1/+1 counter from Proto-Kraj: You may may cast a copy of a spell imprinted on Proto-Kraj without paying its mana cost. 0/0 I think I framed it right, some notes on how I think it would work: (Proto-Kraj immediately dies if you do not imprint it when entering the battlefield or have some effect that raises its toughness above zero) ("Spells you control" refers to spells you cast that are currently on the stack) (Spells you imprint do not resolve, they are exiled from the stack) (You may use Proto-Kraj's second ability to cast sorcery spells imprinted on it at instant speed) The goal is to cast a lot of instants and sorceries and imprint them to make Proto-Kraj big, but also use imprinted spells as a toolbox to repeatedly answer different issues and recast higher effect spells with counters gained from cheap spells to increase value over time. Shroud is just on it to avoid shenanigans where it targets itself with copies for cheese.
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Post by Lady Mapi on Nov 9, 2019 12:54:22 GMT
I have Thopter Assembly. Tertie, Mistress of the Factory - Legendary Creature - Goblin Artificer Prowess Whenever you create one or more artifact tokens, you may create twice as many tokens instead. If you do, those tokens gain haste and "At the beginning of your end step, exile this permanent". "Move it, you lazy slogs! We're way behind quota here!"1/4
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Post by mrlozano on Nov 9, 2019 15:37:38 GMT
I got Jwar Isle Avenger, so I thought about making a deck that rewards you for playing two spells each turn but Jori en aready exists, so I'll juts make a broken storm commander. I may tweak it later. Palphora, the Surging Tide Legendary Creature - Merfolk Wizard This spell costs less to cast for each other spell you have cast this turn. Spells you cast cost less to cast for each other spell you have cast this turn. Whenever you cast a spell, draw X cards, where X is the number of spells you have cast this turn. 2/2
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Post by Daij_Djan on Nov 20, 2019 0:39:59 GMT
This challenge is now closed - please no further changes of entries!
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Post by Lady Mapi on Nov 25, 2019 19:04:19 GMT
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Post by Daij_Djan on Nov 27, 2019 8:46:20 GMT
Dammit, completely forgot to finish this.. As I'm already halfway done (so I don't want to just announce the winner) but have to take care of the CotW stuff today, this will definitely be finished by tomorrow! EDIT: So, with my obligatory one day delay, here we go! { gateways7 }I like Qann, I think it'd be a nice build-around in general and obviously works perfectly with sac-outlets in general and your Fulminator Mage in particular. Fourcolored cards are always a bit hard to judge, but I think this one works. { gluestick248 }Kawami reminds me a bit of Korlash, Heir to Blackblade (for rather obvious reasons) except its Swamp tutor ability actually does something in Commander. Big mana black deck with a nice reanimation theme seems like the way to go here - and Mind Warp (aside from probably not making the cut due to its powerlevel ) would indeed fit into such a strategy. { Flo00 }This is quite interesting. At first I thought the Protection from lands would be a bit too on the nose (it obviously works very nicely with your Barbarian Ring) - but the more I think about it, the more I agree it actually has some additional uses. Also I'm really happy you didn't go with a full Crucible of Worlds effect for the second ability. { burntsquirrelman }First of all: That's weird, I didn't realize Ashling the Pilgrim would be the only mono-red elemental commander.. That aside, I like Rahzazar. The first ability is like Bloodthirst on steroids and the second (plus the deeply red cost) works just fine with your Fanatic of Mogis. Seems like that deck would be a nice place to finally play a War Elemental again { sdfkjgh }So you didn't want to use your vanilla goblin in a Commander deck? That aisde, Geordinha is a rather unique Commander option - that's for sure. I like her concept and I think her abilities work nicely together (except you cannot exile abilities) - but I'm a bit sad it doesn't intereact with your Banishing Light at all, as that card only allows you to exile a permanent an opponent controls.. { Neottolemo }For a second I wondered why you specified getting the 7th edition Ardent Militia, then I saw Kroy's title - very clever indeed. Just as clever as giving the power-boost on blocking and the toughness boost on attacking (exept when other abilities like your Militia's Vigilance get involved, obviously), I really like that. Part of me only wishes Kroj could also tap itself with the activated ability after it blocked - but other than that, I really like this card. { FLAREdirector }And we have another costed discard spell, nice That aside, I like Azda'in quite much. Your Abandon Hope obviously fuels it nicely, even if my inner Melvin would prefer seeing both cost reduction abilities next to one another. Also I think I'd prefer its middle ability (which then should be at the bottom) to not allow you a choice but rather have a fixed value for X. { Fleur }Not gonna lie, Lausan plus your Truehearth Duelist looks seriously powerful - and I like it I'd prefer the second ability not triggering off your own creatures, though - while it won't chance your life total in the end and does offer some interactions, I think the ability can potentially cause too much confusion to really be worth it. Also I have to say other than being required to fit the Duelist into the same deck, I don't see anything white in Lausan's design. { melono }Oliria is an interesting one. Her flavor is clearly top-notch and I definitely get her 0/1 stats from that perspective, even if they do feel a bit weird for a white weeny deck nethertheless. Obviously works perfectly fine with your Sanctified Charge, no doubt about that. { lizstar }Miriana has a really unique ability, that's for sure - and the more I think about it, the more I like it. Card obviously works perfectly fine with your Aegis Automaton and really makes me want to build a deck around it.. Only nitpick: Since the creatures are returned from an open zone, there's no real reason to reveal them. I know one might argue about Morph (or similar), but I'd personally prefer dropping that interaction for the more common wording style. { fluffydeathbringer }I really like the concept of Shai Fen's ability, but I'm a bit concerned about how well it might actually play in the end. Obviously works very well with pump abilities in general and your Titanic Growth in particular, also not discarding the cards to prevent abuse on that front is a good choice - yet I'm concerned about all that repetitive shuffling your card would cause. Not sure what the best possible fix would be.. maybe just putting the cards on the bottom of your library in a random order? { spruder }Have to admit, Proto-Kraj is a bit weird to wrap my head around but once I got it, I quite liked the concept. The wording is a bit off though, as "imprinting" isn't actually an action keyword (compare with Knowledge Pool or similar). Still, your Kraj would definitely lean to an interesting deck (with your Natural Obsolescence fitting it nicely) - Wrath effects (which tend to be played quite heavily in Commander) would potentially be a bit difficult to handle, though. { Lady Mapi }Tertie has a really interesting ability (which obviously works nicely with your Thopter Assembly and its recursion ability), allowing you to create twice as many tokens but for the price of them only lasting for a single turn. I think I'd prefer you not actually having a choice in the matter though - and your card then maybe even being mono-red? - but too be sure I'm not 100% sure about that myself { mrlozano }Yeah, I kind of get why Jori En, Ruin Diver kind of limited your design space - but I also have to agree your Palphora looks like it could be broken hard. Sure it does cost ten mana, but we all know how it goes If you ever manage to get it on the board, your opponents basically have to pray for you to deck yourself because that's pretty much the only chance left for them. Additional small nitpick: While I get you used it to balance your card, I'm really not a fan of CMC10s with mere 2/2 stats. {And the winner is..}Ok, this was quite the number of entries and I really liked and would love to build with quite a number of them - but in the end, there can be only one winner. And after some pondering, I just had to go with lizstar for our winner - with Lady Mapi being the (really close) runner-up. Nice work, everyone! [/spoiler]
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Post by Lady Mapi on Nov 27, 2019 9:39:23 GMT
I've gotten runner-up in this contest so many time. I guess I'll have to go ahead and cry on my pile of silver medals. Congrats, lizstar ! EDIT: Orilia would go straight into my Alesha Toolbox deck.
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Post by sdfkjgh on Nov 27, 2019 22:20:59 GMT
Daij_Djan: What are you talking about? Her can target your own Banishing Light, in order to allow it to retarget a greater threat. Sure, it's a bit indirect, but it's still an interaction.
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lizstar
1/1 Squirrel
At GDQ, won't really be here for a week. Contact me on Twitter if you want, also watch GDQ.
Posts: 77
Formerly Known As: Liz the Goddess, Marzen64
Favorite Card: Bearscape
Favorite Set: Odyssey
Color Alignment: Blue, Red, Green
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Post by lizstar on Nov 28, 2019 19:58:36 GMT
Hey, thank you so much, friend! So, Brawl, right? It's a thing. If you don't know, MTG Arena has a newer format called Brawl which is basically 60 card commander in standard (also planeswalkers can be commanders). There are a lot of cool commanders to choose from in the format, so my suggestion is:
Design a commander that's the same character as an already existing commander in the Brawl format! For those confused, it's anything from the Ravnica to Eldraine!
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Post by fluffydeathbringer on Nov 28, 2019 21:31:30 GMT
Tolsimir, Except Not Cringily Named Conclave Exemplar Legendary Creature - Elf Scout Lifelink, vigilance Whenever CARDNAME attacks or blocks, you may create Voja, Gruul Convert, a legendary 2/2 green and white Wolf creature token with lifelink and vigilance, attacking the same player or planeswalker or blocking the same creatures.
His kindness, and the alliance it won, echo in the song of the Worldsoul.
1/1
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Post by Daij_Djan on Nov 28, 2019 21:54:38 GMT
In case someone needs it: Here's a link to all current Brawl commanders!
Will ponder about an entry later
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Post by kefke on Nov 28, 2019 22:11:07 GMT
Brawl allows planeswalkers without restriction. I know what I must do. EDIT: Obviously, the existing commander I'm basing off of is Karn, the Great Creator.
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Post by Daij_Djan on Nov 28, 2019 23:30:59 GMT
And here's my own entry! Figured with merely five Chandras available, Brawl definitely needs at least ten more. So here's one of those:
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Post by viriss on Nov 29, 2019 2:32:22 GMT
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Post by sdfkjgh on Nov 29, 2019 5:47:50 GMT
Tibalt, Painful Hedonist Legendary Planeswalker--Tibalt : Tibalt, Painful Hedonist deals 2 damage to target creature and 2 damage to you or himself. Untap that creature and gain control of it until end of turn. It gains haste until end of turn. : Tibalt, Painful Hedonist deals 1 damage to each player and each planeswalker. You draw a card. : Tibalt, Painful Hedonist deals 5 damage to target opponent and 5 damage divided as you choose among himself and you. That opponent reveals his or her hand. You may cast a nonland card from that hand without paying its mana cost.
Just to clear up any ambiguity, the himself in the ultimate refers to Tibalt, Painful Hedonist.
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Post by burntsquirrelman on Nov 29, 2019 15:34:41 GMT
Each time Omnath has had a card made, he's gotten an additional color, so... Omnath, Locus of Decay Legendary Creature - Elemental Whenever a land is put into your graveyard from anywhere, non-elemental creatures get -1/-1 until end of turn. Sacrifice a land: Draw a card and lose 2 life. If that land was nonbasic, put a +1/+1 counter on target elemental creature. 5/5
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