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Post by viriss on Dec 27, 2018 21:20:22 GMT
Location #4
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Post by Tesagk on Dec 27, 2018 21:27:36 GMT
Location #4I've wanted an excuse to have Pirates in White ever since we got them. I figured a realm that's mostly ocean might be a suitable environment. Edit: I forgot to have the "untap" clause that actually makes this card a threat.
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Dec 28, 2018 3:07:40 GMT
So...Ravnica, Ravnica, Dominaria, Ixalan. Got it. If Imperious Oligarch was a legendary creature... (picture 2) Teysa, Orzhov Outcast Legendary Creature - Human Adviser Rogue Vigilance Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)Sacrifice two Spirits: Return Teysa, Orzhov Outcast from your graveyard to your hand. 4/4
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Post by Flo00 on Dec 28, 2018 4:54:37 GMT
Location 3 Ogle, the Scrap Eater Creature - ooze Whenever an artifact card is put into a graveyard from anywhere, put a +1/+1 counter on Ogle, the Scrap Eater. , Remove three +1/+1 counters from Ogle, the Scrap Eater: Put target artifact card from a graveyard onto the battlefield face down under your control. It’s a colorless land with “ : Add .” 3/3 His ability overwrites the face down card to be a 2/2. If it has morph (e.g. Whetwheel) it can still be turned face up (I think).
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Post by Lady Mapi on Dec 28, 2018 5:50:03 GMT
Going with Location #3. Hasa of the Gears - Legendary Creature - Human Artificer ::Mythic:: At the beginning of your upkeep, each equipped creature you control explores. , Discard a card: Attach target Equipment to target creature. 2/2
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Xenozfan2
3/3 Beast
Posts: 161
Favorite Card: Phage the Untouchable
Favorite Set: Innistrad
Color Alignment: White, Blue, Red
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Post by Xenozfan2 on Dec 28, 2018 8:59:55 GMT
Flo00 : Too wordy to put in a sentence, so I'll just show you. {Suggestion}Ogle, the Scrap Eater Creature - Ooze Whenever an artifact is put into a graveyard from anywhere, put a +1/+1 counter on Ogle, the Scrap Eater. , Exile an artifact from a graveyard, remove three +1/+1 counters from Ogle, the Scrap Eater: Create a colorless artifact Scrap token. It has " : Add ." 3/3 That way you don't have to mess with overriding a rule, and if you sacrifice the token, you get another counter.
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Post by Flo00 on Dec 28, 2018 11:24:13 GMT
Xenozfan2: Thanks for the advice. I'llconsider it. For now, I'll stay with my version.
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Post by melono on Dec 28, 2018 21:54:53 GMT
Location 2!: made me think: Lordly places, lordly lords. Also, I've been looking for a good legendary vampire for a commander deck, so of course I made one for myself.
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Post by augur on Dec 30, 2018 0:55:40 GMT
Location 1 Attachment DeletedQuoria, Architekt of Sar Legendary Creature- Human Advisor Whenever ~ or another nonland permanent enters the battlefield under your control, scry 1. , , Sacrifice X other nonland permanents: Search your library for a card with converted mana cost X, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only as a sorcery. 2/4 cut ft: "Any complaints of overcrowding from citizens of Sar are a sign that we should build further up."art doesn't fit location v much but o well
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Post by Jartis on Dec 30, 2018 2:01:39 GMT
Location 2 Definitely hard to build around, but it would make for a very interesting deck if you got it going.
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Post by mrlozano on Jan 2, 2019 18:00:24 GMT
Location #4We have a mono red legendary pirate and a three color legendary pirate, so, let's balance colors.
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Post by gateways7 on Jan 2, 2019 19:41:57 GMT
Location #1*Snip* All renders require proper artist credit in the appropriate space. ~Daij_Djan
The bottom-right hand corner showed a kind of a forest/park section in contrast to the rest of the world, and it made me think of a biopunk-y world where technology and nature were fused a little more, kind of like in Kaladesh. So, I wanted to represent a nature commander that wasn't in strict contrast to the rest of the world (like most artifact vs. green themes are), which is why I had each player choosing a number rather than just you doing it.
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Post by Daij_Djan on Jan 8, 2019 23:10:12 GMT
This contest will be judged tomorrow - so get your final edits and entries in!
EDIT: Me and my deadlines Closed for judging!
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Post by Lady Mapi on Jan 15, 2019 2:06:52 GMT
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Post by Daij_Djan on Jan 15, 2019 21:26:11 GMT
Don't worry, I didn't forget I made it halfway though the judging on Saturday, had to work on Sunday, yesterday was reserved for CotW stuff (obviously), and I took today off to spend some time with my family on my birthday But expect the full judging tomorrow!
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Post by Lady Mapi on Jan 16, 2019 0:11:57 GMT
Don't worry, I didn't forget I made it halfway though the judging on Saturday, had to work on Sunday, yesterday was reserved for CotW stuff (obviously), and I took today off to spend some time with my family on my birthday But expect the full judging tomorrow! Happy birthday, then. Or, well, belated birthday.
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Post by Daij_Djan on Jan 17, 2019 0:21:51 GMT
Thanks
And finally, here we go. Sorry this took so long. (Location 4) | That ability to reduce Crew costs is quite the cool idea, even though I'm not 100% sure whether the current wording really works – but it definitely gets the point across. I'm not the biggest fan of Fleet though, as to trigger it you need the creature featuring it, plus two Vehicles and their crew – so you need five creatures to ever be able to trigger it (assuming you go all in and leave no blocker behind), which I doubt will happen that often during a match outside of Commander. I'd say keep the ability here on the legend (as it fits the crew cost reduction so well) but don't keyword it. |
| (Location 4) | Please drop the flavor text – no card should ever have ten lines in its text box (maybe feature it on a card associated with Svanja instead?). That aside, the card looks a bit annoying to play against, but I guess fans of Prison style decks will probably enjoy her quite much. The untap cost of at least is low enough to not be too miserable. Definitely a solid design, just not my style of play, I guess |
| | (Location 3) Ogle, the Scrap Eater Creature – Ooze Whenever an artifact card is put into a graveyard from anywhere, put a +1/+1 counter on Ogle, the Scrap Eater. , Remove three +1/+1 counters from Ogle, the Scrap Eater: Put target artifact card from a graveyard onto the battlefield face down under your control. It’s a colorless land with “: Add .” 3/3 | This one was quite an interesting entry as far as its rulings are concerned, seriously But you are correct, it works just as you intend it to. While normally all face-down permanents are the typical 2/2 creatures so far, Comp Rule 707.2 indeeed allows them to be whatever you want if specified. I guess they might get confused with the „normal“ 2/2s, but considering how most players oder their lands and creatures, I don't think this would be a major issue. Also yes, if you were to turn Witness of the Ages into a land using Ogle's ability, Comp. Rule 702.36e would allow you to morph it back into a creature. I like this card, it's a very unique design idea. |
| (Location 3) | This clearly is a simple yet interesting build-around commander. Really like how you combined Equipments with the Explore mechanic. I was a bit unsure about the activating ability requiring red mana – but even though this kind of effect clearly is more common in white than red, it has shown up there as well, so it's fine. Clean, solid – I like it! |
| (Location 2) | Obviously this card reminds me of Elesh Norn, Grand Cenobite. Wrecking your opponents with a permanent -2/-2 effect while itself caring about having multiple creatures – even if those are treated in now very different ways. Where Elesh Norn buffed your entire team, Marok only buffs himself instead – and also has the very flavorful tribe restriction. I like how he doesn't punish vampires other players control but grows though them as well – even if WotC nowadays probably wouldn't do this anymore. Really liking the flavor text as well |
| (Location 1) | I agree the art used for the render might not be the best fit, but the flavor gets across nethertheless, so no need to worry. I have to admit, I'm a bit torn on his second ability, though: It simply feels to expensive, especially considering blue/black is not really a color combination known for using lots of permanents (especially tokens). Except there is one major exception: You can activate the ability for X=0 by only tapping Quoria without sacrificing anything to tutor up a land (or other permanent with converted mana cost of 0), which doesn't feel like it was intended. So even if this weakens the card, to keep its „spirit“, I think you should add the „X can't be 0.“ clause. |
| (Location 2) | Many players dislike Haunt and consider it being too complicated. However as I've stated multiple times, I am not one of these players. To me, Haunt has always been a very clean and flavorful mechanic plagued by a horrible execution in the original Ravnica block. And I have to say I really like how you're using it here – even though it's sad for such a nice build-around commander to only have so miserable tools (a.k.a card featuring Haunt already) to (ab)use for its deck. We'd definitely need some new Haunt designs for this one! I do think her second ability requires quite some work to get going though, so I think it would have been fine to exclude yourself from the discard and lifeloss. |
| (Location 4) | Technically, there are four legendary pirates already around, but your entry balances out the colors nethertheless That aside, this is a very nice Pirate commander. It (slightly) leans into the normal blue/black milling theme but combines it with the far less frequent go wide strategy. I like it! |
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{And the winner is..} First of all I have to say: I'm really happy how well all of your designs fit the locations you chose – not a singly entry felt out of place. And we also ended up with quite a few interesting and unique designs as well. Nice work everyone! Still, there can be only one winner. After some serious pondering, I decided to give the win to melono in the end – the combination of flavor, abilities and stats as a whole just works perfectly. Special mention (consider it runner-ups with no specific order ) goes to Lady Mapi and mrlozano for their simple build-around commanders I'd love to try one day as well as to gateways7 for coming up with that seriously unique ability.
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Post by viriss on Jan 17, 2019 1:19:26 GMT
Daij_Djan Thanks! The structure the judging layout is neat. Do tell how did you do that? (I imagine it's a bit of work.)
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Post by Daij_Djan on Jan 17, 2019 15:26:53 GMT
Glad you like it It's not as hard as it looks, working at sdfkjgh's columns has been quite helpful for getting used to this forum's coding (and I have a small text file with the most important codes to just copy, paste & combine ).
I'm not sitting at my computer right now, but I should still have the original judging's text file used when I had to take the break. I'll gladly post the coding later on today or tomorrow
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Post by sdfkjgh on Jan 17, 2019 17:51:40 GMT
Glad you like it It's not as hard as it looks, working at sdfkjgh 's columns has been quite helpful for getting used to this forum's coding (and I have a small text file with the most important codes to just copy, paste & combine ).
I'm not sitting at my computer right now, but I should still have the original judging's text file used when I had to take the break. I'll gladly post the coding later on today or tomorrow Good thing someone's getting a benefit out of my insane ramblings. Most of the time, I just spew out a random collection of words that, in my more lucid moments (which are few & far between), I'm convinced have little to do with each other, facts, or objective reality, and no one can convince me otherwise.
Well, not without obscene amounts of money.
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Post by melono on Jan 17, 2019 17:55:07 GMT
Daij_Djan Thanks for the win! And just to be absolutely clear, Elesh Norn is currently a commander of mine, and I absolutely based this card around it. Regarding the printability, I thought that it might be a bit less egregious as the enemy will have negative consequences with this card, whether the creature they have is a vampire or not. The result of the negativity is simply different as one boosts your creature and the other debuffs theirs. Anyhow, the next challenge: If you've been very watchful of what kind of commanders I've posted here (get out of here stalker), you might have noticed something: I only make mono-colored commanders. I simply prefer mono-colored decks. So that's why the next challenge is: Make a mono-colored (or colorless) commander (in both casting cost and any possible ability costs).PS: Happy late b-day Daij! PPS: That's some nice formatting PPPS: pro-tip: you can Quote someone and then see in the BBCode how they made their post
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Post by viriss on Jan 17, 2019 21:32:00 GMT
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qorbin
0/0 Germ
Posts: 37
Favorite Card: The Gitrog Monster
Color Alignment: Black, Green
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Post by qorbin on Jan 18, 2019 1:52:06 GMT
Goblin Einstein Legendary Creature - Goblin Wizard : Draw 3 cards your maximum hand size is decreased by 6 : Your maximum hand size is increased by 1 until the beginning of the next upkeep 1/2 I made this card a while ago, so I decided to change it up for this challenge.
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Post by Jartis on Jan 18, 2019 2:45:34 GMT
Veytik, The Eternal Pain Legendary Creature - Horror Avatar Indestructible Players can’t gain life. Other creatures don’t heal as turns end. 4/4
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Post by Tesagk on Jan 18, 2019 3:23:08 GMT
Intended to work with the Foretell mechanic of my WIP set. Foretell - <condition>, if you have more cards in your hand than at least one opponent, <action>
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Post by mrlozano on Jan 18, 2019 12:46:23 GMT
wip Jankel, the Fireweaver Legendary Creature - Human Wizard Prowess If an instant or sorcery spell you control would deal damage to a player it deals that much damage to each opponent instead. 2/2 I was wondering if there was a way to make Burn a viable archetype in a 40 life format. Might tweak it because is useless in 1v1 Commander.
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Post by sdfkjgh on Jan 18, 2019 19:17:51 GMT
wip Jankel, the Fireweaver Legendary Creature - Human Wizard Prowess If an instant or sorcery spell you control would deal damage to a player, it deals that much damage to each opponent instead. 2/2 I was wondering if there was a way to make Burn a viable archetype in a 40 life format. Might tweak it because is useless in 1v1 Commander. Char. Is this a bug or a feature? If it's a bug, change "a player" to "an opponent". If it's a feature, start speculating on Flame Rifts.
EDIT: Because of the issues I raised, if feature, then Jankel is not, as you assert, "useless in 1v1 Commander."
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Post by sdfkjgh on Jan 18, 2019 19:29:41 GMT
Well, I've done enough lurking, time to throw my hat into the ring.
Breeches, Belligerant Deckhand Legendary Creature--Goblin Pirate Partner First strike, haste Aggressor (This creature must attack each combat if able.) Whenever Breeches, Belligerent Deckhand attacks, it deals 1 damage to target creature or planeswalker defending player controls. ------------------- "VIOLENCE!" 2/2
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Post by korakhos on Jan 18, 2019 19:42:53 GMT
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Post by Lady Mapi on Jan 19, 2019 7:00:59 GMT
Kita of the Ashes - Legendary Creature - Human Wizard Whenever a player casts a noncreature spell, Kita of the Ashes deals 2 damage to any target. Whenever a player casts an instant or sorcery spell, return it to its owner's hand as it resolves. If you do, that player discards a card at random. 2/1 I might end up toning that down to 1 damage. I haven't decided yet.
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