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Post by WindyDelcarlo on Mar 24, 2021 6:12:28 GMT
One day, Lettie planeswalks into the outpost, as she has done several times before when meeting with Ani, and she leaves a note where Haia will find it. It describes the specifications for the house she lost, from the library to the bioaetherics lab. She also requests replacements for the furniture she lost, from bookshelves to tables. She also includes claims on her regular laboratory equipment and chemicals, as well as claims on the taxidermied animals, though she expresses doubt that the project has ever seen anything similar, dead or alive. She is too embarrassed to claim the absinthe. Haia tries to read over the paper, which doesn't go especially well. She looks at it, tries to figure out what it must mean, but it doesn't come to her that way either. She looks down at her transceiver, taps over to Ani's name, then stops and tries to read the paper again.After around a minute of staring at the piece of paper, Haia forces her hand to push the Contact button on the screen. It beeps at her for a few seconds -- a reminder that she was trying to make a call in case she had done it accidentally, then a click."Hey, Haia, what's up?""H-hi... ... Have youuuu... left yet?""Nope. We started to, but the military guy had to use the bathroom. What's up?""I, uh... I can't read this, and, uh...""Need a translation?""Y-yeah, that.""Sure thing. You at your normal place?""Yeah, I'm... here.""Got it, I'll be right over." Ani disconnected the line. Haia took a deep breath in, then let it out. She made sure the paper was in her hands when Ani showed up."Hey, where's--" Haia shoved the piece of paper into Ani's hands. "Oh, neat. Hey, this is Miss Lettie's writing."Ani made very little noise as read over the piece of paper, other than an "Oh, right, this!" at the beginning sharp breath at some point near the bottom of the page."So, uh...""So half of this has to go to Seiva. I, uh... I'm not sure she thought this 'paying for everything' thing through. These things're priced like art pieces. I've seen some of those on Lerithan papers.""... Why was it...?""Oh, right, sorry. The other half's just your assignment.""... oh. That's it?""Yeah, no worries, I'll type up a translation while I walk and send it to you so you can get to work.""I, uh...""Yeah?""Mm... thanks...""No problem. ... Heck, right, military guy. Sorry, gotta run." Ani dashed off back to where he was supposed to meet with the military, and Haia took her moment to make her second deep breathing exercise of the day.It's hard to imagine this card doing something more interesting than other recursion effects, mostly since there's all kinds of random permanents that end up there unless you're keeping control of your graveyard. 7/10 Runes of Translation Enchantment When Runes of Translation enters the battlefield, scry 1, then draw a card.Exile two cards from your graveyard and Runes of Translation: Scry 2.
(Speaking of keeping control of your graveyard)
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Post by Parasign on Mar 24, 2021 10:56:39 GMT
WindyDelcarlo Aether Transduction: I dislike cards that exist solely to replace themselves at no opportunity cost. They make decks more consistent, which isn't necessarily bad, but they do so in the most boring possible way. 7/10."Greetings, madam." The man bows. "Apologies if I've just committed a faux pas. I don't yet know your culture's usual methods of introduction." He glances toward the planar portal. "Are you natives of this plane?"First ContactConspiracy Your first spell of the game costs less to cast.
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Post by WindyDelcarlo on Mar 27, 2021 0:47:46 GMT
WindyDelcarlo Aether Transduction: I dislike cards that exist solely to replace themselves at no opportunity cost. They make decks more consistent, which isn't necessarily bad, but they do so in the most boring possible way. 7/10."Greetings, madam." The man bows. "Apologies if I've just committed a faux pas. I don't yet know your culture's usual methods of introduction." He glances toward the planar portal. "Are you natives of this plane?"First ContactConspiracy Your first spell of the game costs less to cast. "I'm... afraid I don't know what a faux pas is. But, no, we aren't natives here. We're from the plane of Volaria. This is a research outpost for us, discovering the worlds beyond our own."First Contact is a perfectly reasonable conspiracy card. 8/10 Research Agent Creature - Human Wizard : Scry 1. Activate this ability only once each turn. 2/1 Curve 2/1 into card selection.
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Post by test on Mar 27, 2021 0:57:28 GMT
Haia tries to read over the paper, which doesn't go especially well. She looks at it, tries to figure out what it must mean, but it doesn't come to her that way either. She looks down at her transceiver, taps over to Ani's name, then stops and tries to read the paper again.After around a minute of staring at the piece of paper, Haia forces her hand to push the Contact button on the screen. It beeps at her for a few seconds -- a reminder that she was trying to make a call in case she had done it accidentally, then a click."Hey, Haia, what's up?""H-hi... ... Have youuuu... left yet?""Nope. We started to, but the military guy had to use the bathroom. What's up?""I, uh... I can't read this, and, uh...""Need a translation?""Y-yeah, that.""Sure thing. You at your normal place?""Yeah, I'm... here.""Got it, I'll be right over." Ani disconnected the line. Haia took a deep breath in, then let it out. She made sure the paper was in her hands when Ani showed up."Hey, where's--" Haia shoved the piece of paper into Ani's hands. "Oh, neat. Hey, this is Miss Lettie's writing."Ani made very little noise as read over the piece of paper, other than an "Oh, right, this!" at the beginning sharp breath at some point near the bottom of the page."So, uh...""So half of this has to go to Seiva. I, uh... I'm not sure she thought this 'paying for everything' thing through. These things're priced like art pieces. I've seen some of those on Lerithan papers.""... Why was it...?""Oh, right, sorry. The other half's just your assignment.""... oh. That's it?""Yeah, no worries, I'll type up a translation while I walk and send it to you so you can get to work.""I, uh...""Yeah?""Mm... thanks...""No problem. ... Heck, right, military guy. Sorry, gotta run." Ani dashed off back to where he was supposed to meet with the military, and Haia took her moment to make her second deep breathing exercise of the day.It's hard to imagine this card doing something more interesting than other recursion effects, mostly since there's all kinds of random permanents that end up there unless you're keeping control of your graveyard. 7/10 Runes of Translation Enchantment When Runes of Translation enters the battlefield, scry 1, then draw a card.Exile two cards from your graveyard and Runes of Translation: Scry 2.
(Speaking of keeping control of your graveyard) It would seem that despite all her grief, Miss Lettie has once again decided to dig her roots as far as she can into the Eternity Project's funds. She will be spending time at the Bakery, on watch for Haia's arrival.
Runes of Translation — Could be read like a slow opt followed by the scrying for Serum Visions. By my estimates, this is alright. I like what you've done here. 10/10
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Post by Parasign on Mar 27, 2021 5:59:10 GMT
WindyDelcarlo Research Agent: Good use of C mana. I think it wants to be slightly stronger, especially at uncommon; maybe reduce the cost to just C or have it loot instead of scrying. 9/10. "Odd, that word usually translates— pardon, did you say Volaria? I thought your language seemed familiar, but I didn't realize you were anywhere near developing interplanar travel. Ah, no offence. One moment." The man reopens his journal and quickly scribbles down some notes. "So, why did you choose this plane to build an outpost?"Portal NetworkConspiracy Hidden agenda Creature spells you cast with the chosen name cost less to cast. Creatures you control with the chosen name have haste and "At the beginning of the end step, return this creature to its owner's hand."
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Post by WindyDelcarlo on Mar 27, 2021 9:40:16 GMT
WindyDelcarlo Research Agent: Good use of C mana. I think it wants to be slightly stronger, especially at uncommon; maybe reduce the cost to just C or have it loot instead of scrying. 9/10. "Odd, that word usually translates— pardon, did you say Volaria? I thought your language seemed familiar, but I didn't realize you were anywhere near developing interplanar travel. Ah, no offence. One moment." The man reopens his journal and quickly scribbles down some notes. "So, why did you choose this plane to build an outpost?"Portal NetworkConspiracy Hidden agenda Creature spells you cast with the chosen name cost less to cast. Creatures you control with the chosen name have haste and "At the beginning of the end step, return this creature to its owner's hand." The man seeming to be previously aware of Volaria doesn't escape Seiva, but she doesn't mention it. "Originally, it was because we already had a planeswalker here, and the number of other planeswalkers that frequent this area seemed to make it easier to communicate with and safer to inhabit than other planes. That second part's been proving to be untrue, but it's been good to be able to communicate freely with planeswalkers."Portal Network is good for the name. I'm not sure about dashing all the creatures when you don't have a say in whether it's dash or not. 7/10 Travel Advisory Instant Tap up to two target creatures you don't control. They don't untap during their controller's next untap step. Aethercast -- If was spent to cast Travel Advisory, tap each other creature you don't control.
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Post by Parasign on Mar 28, 2021 23:27:29 GMT
WindyDelcarloTravel Advisory: Solid card, and I think it's one of the better uses of Aethercast I've seen. 10/10."Yes, I too have noticed the abundance of planeswalkers here." The man takes another note in his journal. "Do you have any idea why that might be? And have you encountered any natives?"Leading QuestionsConspiracy At the beginning of your first upkeep, scry 2.
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Post by WindyDelcarlo on Mar 30, 2021 7:12:04 GMT
WindyDelcarlo Travel Advisory: Solid card, and I think it's one of the better uses of Aethercast I've seen. 10/10."Yes, I too have noticed the abundance of planeswalkers here." The man takes another note in his journal. "Do you have any idea why that might be? And have you encountered any natives?"Leading QuestionsConspiracy At the beginning of your first upkeep, scry 2. "Leira -- that is, our historian -- thinks there's a lot of planeswalkers here because one day a bunch of planeswalkers ended up here by chance. She's been interacting with the local population of Sanaerti, a city that's a bit..." Seiva makes a motion in a direction with her arm. "That way. They have some stories that date back ages, and some that are as recent as this year."Leading Questions is about the most I think it could get away with. 9/10 Language Study Sorcery If you scried this turn, Language Study costs less to cast. Draw two cards.
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Post by Parasign on Mar 30, 2021 7:52:32 GMT
WindyDelcarlo Language Study: I like this a lot. 10/10."Hm. That would be one impressive coincidence, don't you think?" The man's eyes flicker to where Seiva points. "Thank you, that's exactly what I hoped for." He pauses. "How far is 'a bit'?"Enforced DestinyConspiracy Hidden agenda When you turn ~ face up, target creature with the chosen name gains first strike and deathtouch until end of turn.
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Post by WindyDelcarlo on Mar 31, 2021 23:37:16 GMT
WindyDelcarlo Language Study: I like this a lot. 10/10."Hm. That would be one impressive coincidence, don't you think?" The man's eyes flicker to where Seiva points. "Thank you, that's exactly what I hoped for." He pauses. "How far is 'a bit'?"Enforced DestinyConspiracy Hidden agenda When you turn ~ face up, target creature with the chosen name gains first strike and deathtouch until end of turn. "It's hard to tell, but it's not close enough for me to have been there myself. Leira typically spends multiple days at a time in Sanaerti."Interesting using the Hidden Agenda to apply only once to a thing. I wonder if this type of thing could be applied to any creature. This particular one making target blocking creature die for no mana and no opportunity cost might be a bit much, though. 7/10 Sheltered Voyage Instant Target attacking or blocking creature gains indestructible until end of turn. Draw a card.
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Post by Parasign on Apr 1, 2021 22:39:45 GMT
WindyDelcarlo Sheltered Voyage: This looks a bit too efficient, especially in Limited at common. Would be fine at 2 mana. 8/10."Ah. Well, then." The man makes another note in his journal. "This 'Leira', is she here now?"True-Name InvocationConspiracy Hidden agenda As you turn ~ face up, before revealing the chosen name, target opponent guesses the chosen name. If they guessed wrong, search your library for a card with the chosen name and reveal it, then shuffle your library and put that card on top of it.
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Post by WindyDelcarlo on May 7, 2021 23:54:30 GMT
WindyDelcarlo Sheltered Voyage: This looks a bit too efficient, especially in Limited at common. Would be fine at 2 mana. 8/10."Ah. Well, then." The man makes another note in his journal. "This 'Leira', is she here now?"True-Name InvocationConspiracy Hidden agenda As you turn ~ face up, before revealing the chosen name, target opponent guesses the chosen name. If they guessed wrong, search your library for a card with the chosen name and reveal it, then shuffle your library and put that card on top of it. "She is. If you can give me a few moments..." Seiva starts typing things into the device on her wrist. "I can grab her attention for you." True-Name Invocation seems difficult for limited, given it requires that your opponent know the format and your deck in order for it to not just be a free tutor. Game 2 it's more likely that they'll be able to name it, but since you can change names on it, it still does things. It _does_ only put it on top, but still... 6/10 Leira, Linguistic Investigator Legendary Creature - Human Wizard Lifelink Whenever a player searches their library or casts a noncreature spell, put a +1/+1 counter on Leira, Linguistic Investigator. 1/2
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Post by Parasign on May 8, 2021 4:11:45 GMT
Leira, Linguistic Investigator: Looks balanced and reasonably in-color. 9/10."Thank you." The man peers surreptitiously at Seiva's wrist device while she types into it, then taps his foot idly against the ground, seeming lost in thought as he waits for Leira to arrive.Winding ThreadsConspiracy Hidden agenda Spells you cast with the chosen name cost less to cast for each other spell you cast this turn.
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Post by WindyDelcarlo on May 10, 2021 20:36:52 GMT
Leira, Linguistic Investigator: Looks balanced and reasonably in-color. 9/10."Thank you." The man peers surreptitiously at Seiva's wrist device while she types into it, then taps his foot idly against the ground, seeming lost in thought as he waits for Leira to arrive.Winding ThreadsConspiracy Hidden agenda Spells you cast with the chosen name cost less to cast for each other spell you cast this turn. "Greetings," Leira says with a bow as she arrives. "My name is Leira. I was told you wanted to talk to me?" Leira checks her own device's message. "Regarding Sanaerti? It's a city around a day's walk... roughly northeast from here. I usually arrive around 24 hours after I leave."Winding Threads is interesting, definitely needs to be drafted around to make it work though. 8/10 Replicative Process Sorcery You gain 1 life for each instant or sorcery spell cast this turn. You create a 1/1 white Elemental creature token for each spell cast this turn.
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Post by Parasign on Jun 2, 2021 0:33:02 GMT
WindyDelcarlo Replicative Process: This is too complex and situational for a common, assuming it's meant to be played in Limited. I also dislike that one ability cares only about instant and sorcery spells while the other counts any spell; seems annoying to track. 7/10."Greetings, Leira." The man bows in return. "A day's walk, you say?" He takes a note in his journal, chuckling to himself. "I'll assume it's two. Not as spry as I used to be. Anything else I should know about the place?"Parallel PloyConspiracy Hidden agenda When ~ is turned face up, choose another Conspiracy you own. ~ becomes a copy of that Conspiracy. (Copying, uh, let's say Ambush Plot)
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Post by WindyDelcarlo on Jun 2, 2021 7:26:41 GMT
WindyDelcarlo Replicative Process: This is too complex and situational for a common, assuming it's meant to be played in Limited. I also dislike that one ability cares only about instant and sorcery spells while the other counts any spell; seems annoying to track. 7/10."Greetings, Leira." The man bows in return. "A day's walk, you say?" He takes a note in his journal, chuckling to himself. "I'll assume it's two. Not as spry as I used to be. Anything else I should know about the place?"Parallel PloyConspiracy Hidden agenda When ~ is turned face up, choose another Conspiracy you own. ~ becomes a copy of that Conspiracy. (Copying, uh, let's say Ambush Plot) "If you're deeply religious, I recommend not showing it. When asked questions about deities, they responded with either confusion -- at the fact that I even had to ask, it seemed -- or hostility. Otherwise, you shouldn't have any more troubles than if you ended up anywhere else."
As a note, Parallel Ploy won't trigger any other triggered abilities. You can make it so it does by making it a replacement effect. Otherwise, kinda limited in usefulness? 7/10
Inquisitor's Gaze Instant Counter target activated or triggered ability. If that ability triggered as the result of a creature dying, draw a card.
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Post by Parasign on Jun 2, 2021 8:31:09 GMT
WindyDelcarloInquisitors' Gaze: Interesting Stifle variant. I like this a lot. 10/10."God-fearing folk. I see. What kind of fear, I suppose, is for me to find out." As the man scribbles once more in his journal, his aura of distorted air flares just a few inches outward. He grimaces momentarily as he looks back to Leira, hands trembling, a pained and faraway look on his face.
He glances again at his journal, then quickly stows it in his pack and bows again to the two women. "Thank you, Leira and…" He pauses. "I hope to see you again soon."
If the women say nothing else, he turns and departs the outpost without another word.
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Post by Parasign on Jun 7, 2021 8:01:40 GMT
WindyDelcarlo An old, clearly exhausted man limps toward the outpost, air shimmering around him and an expression of deep concern on his face. "Leira," he says once he's approached the nearest person there. "I need to speak to Leira."Veil of MysteryConspiracy Hidden agenda Nonland permanents with the chosen name have ward .
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Post by WindyDelcarlo on Jun 9, 2021 8:39:35 GMT
WindyDelcarlo An old, clearly exhausted man limps toward the outpost, air shimmering around him and an expression of deep concern on his face. "Leira," he says once he's approached the nearest person there. "I need to speak to Leira."Veil of MysteryConspiracy Hidden agenda Nonland permanents with the chosen name have ward . Whoever the man meets, they quickly get the message sent to Leira, who arrives fairly quickly. "Hi, have I met you before? My name is Leira, I think you specifically called for me."
Hapless Linguist
Creature - Human Advisor Spells that target Hapless Linguist cost less to cast. Spells that target nonland permanents you don't control cost less to cast. 2/2 Veil seems like a totally normal conspiracy. 9/10Leira can now call aid from Kaladesh because of her aetheric magic. Call aid for Aether Tradewinds, which costs normal amounts to target things I don't control if I also target Hapless Linguist.
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admiralivy
0/0 Germ
Struggling to create
Posts: 36
Favorite Card: Tragic Slip
Favorite Set: Amonkhet
Color Alignment: Black
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Post by admiralivy on Jun 9, 2021 10:33:23 GMT
As the trio continue on their way, Allatu gives considerable and obvious thought towards her next words, before finally speaking almost a third of the way into their journey. "Seiva. The organization you are an actor of exists on multiple planes, as the name states. Is it within the scope of our relationship for me to inquire how many planes that is, as well as what they might be called? I have not heard of Volaria, nor the organization itself, but must assume a spread beyond this plane and there. If this information is beyond that which I am permitted to know, I fully understand the use of secrecy." Patient Prying Protura Creature - Insect At the beginning of each opponent’s upkeep, they may reveal their hand to you. If they don’t, look at the top card of their library. Lacking both eyes and antennae, they must look inward to see.1/1
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Post by WindyDelcarlo on Jun 10, 2021 3:48:13 GMT
As the trio continue on their way, Allatu gives considerable and obvious thought towards her next words, before finally speaking almost a third of the way into their journey. "Seiva. The organization you are an actor of exists on multiple planes, as the name states. Is it within the scope of our relationship for me to inquire how many planes that is, as well as what they might be called? I have not heard of Volaria, nor the organization itself, but must assume a spread beyond this plane and there. If this information is beyond that which I am permitted to know, I fully understand the use of secrecy." Patient Prying Protura Creature - Insect At the beginning of each opponent’s upkeep, they may reveal their hand to you. If they don’t, look at the top card of their library. Lacking both eyes and antennae, they must look inward to see.1/1 "Oh, of course. We're a project operated by the government of Entela -- that's a city on Volaria -- and we have contacts in a community that consists of..." Seiva lists off on her fingers as she thinks through them. "Virilin, Leritha, Sythis, Linela, and... Rysela. And we have outposts here and on Volaria, though we're working on the paperwork to set one up in Leritha's capital too. That's the extend of our influence so far, but our work here'll help us connect with new planes too."I suspect P3 is a 1/1 for 2 that'll only do things for a couple of turns before they just start revealing you stuff you already knew. Telepathy tends not to be worth a card and the 1/1 has a similar problem. 6/10 Transparent Contact Instant When a spell or ability an opponent controls causes you to reveal this card, you may draw a card. Scry 2, then draw two cards.
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Post by Parasign on Jun 12, 2021 4:44:34 GMT
WindyDelcarlo Hapless Linguist: The existence of Killian, Ink Duelist suggests this could stand to be much stronger, and the choice of targets feels a bit arbitrary. 7/10. "Yes, I… you don't remember. Of course you wouldn't remember." The man sighs. "I met you… let's see…" He takes a small leather-bound book from his pack, then flips briefly through it before looking back up at Leira. "Six days ago. You told me you'd visited Sanaerti. Warned me not to ask the folks there about their religion."
He closes the book. "This will sound a bit… strange… but do recall feeling unusually hungry soon after you left the city?" Cryptic HungerConspiracy Hidden agenda Whenever a creature you control with the chosen name dies, draw a card.
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Post by WindyDelcarlo on Jun 12, 2021 6:12:53 GMT
WindyDelcarlo Hapless Linguist: The existence of Killian, Ink Duelist suggests this could stand to be much stronger, and the choice of targets feels a bit arbitrary. 7/10. "Yes, I… you don't remember. Of course you wouldn't remember." The man sighs. "I met you… let's see…" He takes a small leather-bound book from his pack, then flips briefly through it before looking back up at Leira. "Six days ago. You told me you'd visited Sanaerti. Warned me not to ask the folks there about their religion."
He closes the book. "This will sound a bit… strange… but do recall feeling unusually hungry soon after you left the city?" Cryptic HungerConspiracy Hidden agenda Whenever a creature you control with the chosen name dies, draw a card. "Often, but I don't typically think much of it. It wasn't too difficult to bring snacks for the return trip. Is something the matter?"Cryptic Hunger is hard to evaluate. Probably fine. 8/10 Evanescent Shade Creature - Shade : Evanescent Shade gets +1/+1 until end of turn. Sacrifice Evanescent Shade: Target creature gets -2/-1 until end of turn. 2/1
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Post by Parasign on Jun 12, 2021 6:41:52 GMT
WindyDelcarlo Evanescent Shade: I like both these abilities on their own, but they push in very different directions when put on the same card. 8/10."That's because the food you ate there wasn't real. Nothing in the city is real." The man grimaces apologetically. "Wish I could have brought proof, but… figured I should warn you anyway. One anthropologist to another: you can't trust your research on Sanaerti, because there is no Sanaerti."Urban MirageConspiracy Basic lands you control enter the battlefield tapped. Whenever a nonbasic land enters the battlefield tapped and under your control, untap it. Nonbasic lands you control have " : Add one mana of any color."
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admiralivy
0/0 Germ
Struggling to create
Posts: 36
Favorite Card: Tragic Slip
Favorite Set: Amonkhet
Color Alignment: Black
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Post by admiralivy on Jun 12, 2021 9:27:19 GMT
"Oh, of course. We're a project operated by the government of Entela -- that's a city on Volaria -- and we have contacts in a community that consists of..." Seiva lists off on her fingers as she thinks through them. "Virilin, Leritha, Sythis, Linela, and... Rysela. And we have outposts here and on Volaria, though we're working on the paperwork to set one up in Leritha's capital too. That's the extend of our influence so far, but our work here'll help us connect with new planes too."I suspect P3 is a 1/1 for 2 that'll only do things for a couple of turns before they just start revealing you stuff you already knew. Telepathy tends not to be worth a card and the 1/1 has a similar problem. 6/10 Transparent Contact Instant When a spell or ability an opponent controls causes you to reveal this card, you may draw a card. Scry 2, then draw two cards. "Sythis... I believe I have been to a world with such a name. One wracked with harsh sandstorms, such that much of a life is spent beneath the earth? I traveled for many months there, learning of the ways and people of each settlement I encountered. Perhaps I should return, discover what has transpired in my absence..." She stares blankly for a moment, thinking back to how she departed. "That must come later, there remains an abundance to do here and now. Of these other planes and places, what can be told? I would much like to visit them, eventually." Lost in Reminiscence Instant Each player returns a card from their graveyard to their hand, then exiles the rest. Never left the moment --Brykia expression meaning "gone senile"
Good card draw spell with a niche (but very effective here) bit of flavor-text-as-rules-text. 9/10
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Post by WindyDelcarlo on Jun 12, 2021 15:03:36 GMT
WindyDelcarlo Evanescent Shade: I like both these abilities on their own, but they push in very different directions when put on the same card. 8/10."That's because the food you ate there wasn't real. Nothing in the city is real." The man grimaces apologetically. "Wish I could have brought proof, but… figured I should warn you anyway. One anthropologist to another: you can't trust your research on Sanaerti, because there is no Sanaerti."Urban MirageConspiracy Basic lands you control enter the battlefield tapped. Whenever a nonbasic land enters the battlefield tapped and under your control, untap it. Nonbasic lands you control have " : Add one mana of any color." "... Hm..."
"That's... concerning. But it does ... explain some discrepancies. But an illusion that can replicate a city with such precision... I need to investigate that further. Thank you."Urban Mirage is an interesting card. Seems more relevant for cube than it does for a normal draft set. 9/10 The Lost CityLegendary Land The Lost City enters tapped. When The Lost City enters the battlefield, discard a card. If you can't, sacrifice it. : Add . , Return The Lost City to its owner's hand: Add two mana in any combination of colors. "Oh, of course. We're a project operated by the government of Entela -- that's a city on Volaria -- and we have contacts in a community that consists of..." Seiva lists off on her fingers as she thinks through them. "Virilin, Leritha, Sythis, Linela, and... Rysela. And we have outposts here and on Volaria, though we're working on the paperwork to set one up in Leritha's capital too. That's the extend of our influence so far, but our work here'll help us connect with new planes too."I suspect P3 is a 1/1 for 2 that'll only do things for a couple of turns before they just start revealing you stuff you already knew. Telepathy tends not to be worth a card and the 1/1 has a similar problem. 6/10 Transparent Contact Instant When a spell or ability an opponent controls causes you to reveal this card, you may draw a card. Scry 2, then draw two cards. "Sythis... I believe I have been to a world with such a name. One wracked with harsh sandstorms, such that much of a life is spent beneath the earth? I traveled for many months there, learning of the ways and people of each settlement I encountered. Perhaps I should return, discover what has transpired in my absence..." She stares blankly for a moment, thinking back to how she departed. "That must come later, there remains an abundance to do here and now. Of these other planes and places, what can be told? I would much like to visit them, eventually." Lost in Reminiscence Instant Each player returns a card from their graveyard to their hand, then exiles the rest. Never left the moment --Brykia expression meaning "gone senile"
Good card draw spell with a niche (but very effective here) bit of flavor-text-as-rules-text. 9/10 "That sounds like the Sythis I know. I haven't been there personally -- trying to land a tunnel there safely isn't easy because our beacons don't work there, for whatever reason."
"Yeah, I can explain the other ones. Leritha's our primary partner in trying to connect everyone. They're run by a Merchant's Guild, which means they have connections across a pretty large number of planes already -- though I guess not all of them know that yet. From what I've heard, they mostly inhabit islands that float in the sky, but we haven't been able to get researchers there to study it yet. Virilin is somewhere that we're mostly told to stay away from; Master Sara is working on negotiating through a third party to have us... not killed on sight, but we haven't gotten that far yet. They don't like spellcasters, at all.""Uh... Linela's a place where time magic works. No one has any idea how, it just does. They also don't have a lot of spellcasters, but they don't want us dead, and one of our citizens used to work with them as part of something called the 'Linelan Interplanetary Enforcement Unit'. From what I've heard, they were mostly meant to keep track of Linelans that went elsewhere using their portal technology, and they've disbanded now. Rysela's a place I haven't personally talked to, but apparently it's a common stop for planeswalkers and other interplanar adventurers. The story goes that every so often, the world outside of a few specific cities changes, leaving exciting treasures from past societies that thought they could handle it. I've met... one person that said they've been there, but they brought some metal trinkets with them that were made of a metal I've never seen before."
Lost in Reminiscence is an interesting combination of recursion and hand attack, but the fact that it wipes your own graveyard means it's probably hard to find a home for it. 8/10 Merchant's Association Sorcery Create a 1/1 blue Advisor creature token for each instant and sorcery card you own in exile and in your graveyard.
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Post by Parasign on Jun 12, 2021 18:29:52 GMT
WindyDelcarlo The Lost City: Interesting balance method. Adding 2 mana is strong of course, but you can only do it once before you've set yourself behind on cards and land drops, cancelling out the advantage on future turns. Might see play in Dredge or possibly Madness decks, but I'm nowhere near familiar enough with formats where those are played. 8/10.The man's eyebrows lift, eyes widening in surprise. "Of course. Thank you for listening." He nods to Leira and turns to leave.
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admiralivy
0/0 Germ
Struggling to create
Posts: 36
Favorite Card: Tragic Slip
Favorite Set: Amonkhet
Color Alignment: Black
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Post by admiralivy on Jun 15, 2021 8:03:04 GMT
"That sounds like the Sythis I know. I haven't been there personally -- trying to land a tunnel there safely isn't easy because our beacons don't work there, for whatever reason."
"Yeah, I can explain the other ones. Leritha's our primary partner in trying to connect everyone. They're run by a Merchant's Guild, which means they have connections across a pretty large number of planes already -- though I guess not all of them know that yet. From what I've heard, they mostly inhabit islands that float in the sky, but we haven't been able to get researchers there to study it yet. Virilin is somewhere that we're mostly told to stay away from; Master Sara is working on negotiating through a third party to have us... not killed on sight, but we haven't gotten that far yet. They don't like spellcasters, at all.""Uh... Linela's a place where time magic works. No one has any idea how, it just does. They also don't have a lot of spellcasters, but they don't want us dead, and one of our citizens used to work with them as part of something called the 'Linelan Interplanetary Enforcement Unit'. From what I've heard, they were mostly meant to keep track of Linelans that went elsewhere using their portal technology, and they've disbanded now. Rysela's a place I haven't personally talked to, but apparently it's a common stop for planeswalkers and other interplanar adventurers. The story goes that every so often, the world outside of a few specific cities changes, leaving exciting treasures from past societies that thought they could handle it. I've met... one person that said they've been there, but they brought some metal trinkets with them that were made of a metal I've never seen before."
Lost in Reminiscence is an interesting combination of recursion and hand attack, but the fact that it wipes your own graveyard means it's probably hard to find a home for it. 8/10 Merchant's Association Sorcery Create a 1/1 blue Advisor creature token for each instant and sorcery card you own in exile and in your graveyard. Allatu listens with rapt attention, cataloguing each bit of information into her mental system. As Seiva continues, she occasionaly interjects with questions, but interrupts for no more than a moment at a time. She seems particularly interested by Linela and Rysela, continuing with a flood of questions once the initial explanation is done. The pair continue their conversation throughout the walk, seemingly coming to a close as Allatu cuts herself off in the middle of a line of inquiry: "But if these certain places remain unchanged, surely- Ah, we have arrived. Before we move to the example inoculation, and subsequently my own, I must note aloud my desire to see this Eternity Project. I have met very few interplanar entities even in my many years of travel, and this state is somewhat disheartening. Will you and Ani continue this day on the mission of inoculation? Or may I be introduced to your fellows?" Tentative Invitation Instant Two target players may each scry 2, then draw two cards. Two heads are better than one.(Spending the valor for Rarity Upgrader.)
Ooh, this seems like a fun topend along the lines of Crackling Drake. Would be weird outside of a set that frequently exiles those cards but such is the way of things. 10/10
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Post by WindyDelcarlo on Jun 15, 2021 8:57:42 GMT
"That sounds like the Sythis I know. I haven't been there personally -- trying to land a tunnel there safely isn't easy because our beacons don't work there, for whatever reason."
"Yeah, I can explain the other ones. Leritha's our primary partner in trying to connect everyone. They're run by a Merchant's Guild, which means they have connections across a pretty large number of planes already -- though I guess not all of them know that yet. From what I've heard, they mostly inhabit islands that float in the sky, but we haven't been able to get researchers there to study it yet. Virilin is somewhere that we're mostly told to stay away from; Master Sara is working on negotiating through a third party to have us... not killed on sight, but we haven't gotten that far yet. They don't like spellcasters, at all.""Uh... Linela's a place where time magic works. No one has any idea how, it just does. They also don't have a lot of spellcasters, but they don't want us dead, and one of our citizens used to work with them as part of something called the 'Linelan Interplanetary Enforcement Unit'. From what I've heard, they were mostly meant to keep track of Linelans that went elsewhere using their portal technology, and they've disbanded now. Rysela's a place I haven't personally talked to, but apparently it's a common stop for planeswalkers and other interplanar adventurers. The story goes that every so often, the world outside of a few specific cities changes, leaving exciting treasures from past societies that thought they could handle it. I've met... one person that said they've been there, but they brought some metal trinkets with them that were made of a metal I've never seen before."
Lost in Reminiscence is an interesting combination of recursion and hand attack, but the fact that it wipes your own graveyard means it's probably hard to find a home for it. 8/10 Merchant's Association Sorcery Create a 1/1 blue Advisor creature token for each instant and sorcery card you own in exile and in your graveyard. Allatu listens with rapt attention, cataloguing each bit of information into her mental system. As Seiva continues, she occasionaly interjects with questions, but interrupts for no more than a moment at a time. She seems particularly interested by Linela and Rysela, continuing with a flood of questions once the initial explanation is done. The pair continue their conversation throughout the walk, seemingly coming to a close as Allatu cuts herself off in the middle of a line of inquiry: "But if these certain places remain unchanged, surely- Ah, we have arrived. Before we move to the example inoculation, and subsequently my own, I must note aloud my desire to see this Eternity Project. I have met very few interplanar entities even in my many years of travel, and this state is somewhat disheartening. Will you and Ani continue this day on the mission of inoculation? Or may I be introduced to your fellows?" Tentative Invitation Instant Two target players may each scry 2, then draw two cards. Two heads are better than one.(Spending the valor for Rarity Upgrader.)
Ooh, this seems like a fun topend along the lines of Crackling Drake. Would be weird outside of a set that frequently exiles those cards but such is the way of things. 10/10 "We'll be here for an hour or two to complete whatever inoculations we can do with the aether we could carry, then we'll be headed back to the outpost. I'm not exactly supposed to be farther than two hours travel outside of the outpost. If you'd like to see what we do at that outpost, we can manage that. ... Leira's not there right now, she'll be gone for a day or two. Haia's not there right now, but she'll be back before tonight. Everyone else should be around."Tentative Invitation is neat for a political style format. It'd fit really well into the one I designed for EPIC. 10/10 Mirror Configuration Instant Copy target spell that targets you or a permanent you control. You may choose new targets for the copy. Aethercast -- If was spent to cast Mirror Configuration, you may also choose new targets for that spell.
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Post by cajun on Jun 21, 2021 2:33:32 GMT
"That's because the food you ate there wasn't real. Nothing in the city is real." The man grimaces apologetically. "Wish I could have brought proof, but… figured I should warn you anyway. One anthropologist to another: you can't trust your research on Sanaerti, because there is no Sanaerti." (Guest System)
Some days after, Leira sees a hazy cityscape on the horizon. If she asks anyone else, they don't seem to be able to see it. The City That Wasn't There
Legendary Enchantment Mirage (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)Whenever a permanent you control leaves the battlefield, return target permanent you don't control to its owner's hand.
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