Post by geekygamerzack on Oct 22, 2018 11:40:18 GMT
My pet project in MSE for some time now is called Empires of Novalan, a faction-based block with a tribal focus. I've already fine-tuned the lore and flavour of the world of Novalan and its five continents, and now I'd like to bring it to life as a fully-fleshed-out trio of Magic sets, possibly even as a community project.
If I do decide to go ahead and seek collaboration with other members (or if anyone is interested in starting a collab after seeing this post), then I'll open a thread in the Community Projects board so the sets can start to be planned. I don't want to reveal too many details, as I'd like the finished block to be a surprise for those who don't work on it, but I will outline the key details here:
Block name: Empires of Novalan Set size(s): Large-Large-TBD Themes: Tribal factions, multicolour, gradual identity shift Set 1-specific theme: Ally pair factions Set 2-specific themes: Enemy pair factions, ally-colour vs. enemy-colour Set 3-specific themes: Single-colour "invader" factions, monocolour vs. multicolour
If anyone is interested in this project, then be sure to leave a comment below. Thanks for checking out my idea, and please have an awesome day!
Post by geekygamerzack on Oct 23, 2018 7:03:41 GMT
The main thing that stuck in my mind when brainstorming my own Magic block was that it should cover my favourite themes: multicolour and factions. Since then, my concept and vision have become more clearly defined, and I've settled on a block identity with which I'm happy.
Novalan is a vast world whose surface is covered by five continents separated by a vast ocean. Each landmass is large enough to be a self-contained plane in its own right, with visiting Planeswalkers seeing it as something akin to a "biome of the eternities", as each continent is vastly different - and isolated - from the others.
The progenitor dragons Pasnoir, Nulviridis, Gunghorm, Akanashi and Llaigwyn were said to be the basis for the worlds' ecosystems and cultures, with each of the five continents named after the dragon who called it home. Today, those lands are home to the progenitors' descendants, and each continent is home to two factions who are at constant odds with one another; Pasnoir, for example, is the battleground of the kingdom of Vertblanc and the realm of Bleurouge, who represent swords vs. sorcery.
The way the main factions of each set work is ally pairs as the focus in set 1, enemy pairs in set 2 and the "??" factions in set 3. Also, exactly one faction in each of the first two sets is based on a "racial" creature type, while the other four are class-based factions. The five factions in the third set are based on racial creature types, with the first two sets planting the seeds of their full-scale appearance.