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Post by FLAREdirector on Aug 29, 2019 18:42:36 GMT
Fair enough. It really only works because I explicitly like playing Tuvasa in commander, so outside of that narrow window--like, you have to start from the position of "my commander deck will have Tuvasa" and go from there, so I totally get what you mean.
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Post by gateways7 on Aug 30, 2019 4:20:13 GMT
Thanks for the win! Your next challenge is to make a 2-mana multicolored creature! (I just love those funky little dudes.)
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Post by FLAREdirector on Aug 30, 2019 17:36:09 GMT
I figured, okay, I only get two mana, so let's make a bear. Red and green, so it's also an Elemental Bear because I like playing Temur Elementals and this could slot right in. Simple and effective, so it's totally fine at common. Writing the flavor text was fun--it almost felt like writing a Pokedex entry.
yes i know the art is red and black whatever it's a bear bears are GREEN okay
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Post by viriss on Aug 30, 2019 17:48:48 GMT
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Post by Deleted on Aug 31, 2019 4:22:55 GMT
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Post by Daij_Djan on Sept 3, 2019 7:47:29 GMT
{ Daij_Djan}I'm not sure I necessarily see the green here. Since the bonus to power is reliant on attacking, and it doesn't boost toughness at the same time, the whole card could work as in in mono-red. I'm not saying a Gruul deck wouldn't want it, I'm just saying I think it could do a bit more, like maybe trample, or even just bumping it to +1/+1. Obviously quite some time has passed, but I wanted to say I do agree with your concerns. If I remember correctly, the card originally indeed gave a +1/+1 bonus. However I wanted it to only last during combat for balancing as well as flavor reasons - but then was concerned about the rules issues removing the toughness boost after combat might cause, so I just dropped the toughness boost not thinking about the card basically turning mono-red this way
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Post by Deleted on Sept 25, 2019 11:49:26 GMT
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Post by gateways7 on Sept 26, 2019 3:28:46 GMT
Sure, why not! Closed, judging up soon! Judging here! {Judging} FLAREdirector: This card is decidedly not mono-green (damage to creatures and players?) but if it was costed at RG or 1R I think it would be a sweet, if a little inefficient, common. Elemental tribal is also fun, and I like this interpretation! viriss: Falkenrath Knight is a fine mix of the two abilities, but it didn’t need to be two colors (Slith Ascendant), and the effect feels like it would play better if it was an evasion ability or haste, so that you could safely get in more triggers or get a higher number of chances overall @fabuloussunbro: This is a cool concept, but it feels like it does too much for an uncommon. I like the tech of “no tapped creatures” for a counter (like that one MH1 common), and the bonuses for creature tokens are very relevant in Selesnya. It just feels too crowded all together, but the idea and balance is really strong! @fabuloussunbro wins!
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Post by Deleted on Sept 27, 2019 13:08:35 GMT
gateways7 That's pretty fair. I thought restricting the +1/+1 counters to tokens would make it less generically good, but the multiple points of complexity that produced and the amount of power it can put onto the board for free make it look rarer than uncommon. I'll probably clean up the wording for a mostly similar ability when I take another pass at it instead of just bumping up rarity. I'm sure a lot of people are excited for Throne of Eldraine prerelease and the official release of the set, but those people are obviously ignoring the fact that we're going back to Theros! Theros block cards happen to be some of the first that I played with on kitchen tables, and I'm excited at the prospect of another pass at some of its mechanics. So: Design a multicolored card that uses an ability from Theros block, with the exception of scry (because it's since become evergreen). Your choices include, in alphabetical order: Bestow Constellation Devotion Heroic Inspired Monstrosity Strive Tribute Good luck!
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Post by viriss on Sept 27, 2019 15:32:56 GMT
I struggled with this one. I made four or five monocolored cards. =)
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Post by FLAREdirector on Sept 27, 2019 17:45:04 GMT
Simple yet effective Constellation. I like playing Bant Enchantress and Azorius Wings (codename LEGAL EAGLES), so this complements them both nicely. The name also serves as a pun on the nyxborn cycle of creatures, so that's fun.
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Post by Flo00 on Sept 29, 2019 21:35:11 GMT
Pharika’s Legate Enchantment Creature - Gorgon Bestow Deathtouch Pharika’s Legate must be blocked if able. Enchanted creature gets +1/+1, has deathtouch and must be blocked if able. 1/1 Could this be an ?
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Post by Deleted on Oct 5, 2019 21:23:27 GMT
Judging should be up within 24 hours! Edit: Judging is here! {viriss} viriss We've never seen an Inspired creature with a tap ability before (not that we've seen a lot of Inspired). I almost wonder whether being able to tap the creature instead of attack to trigger an Inspired ability that makes other creatures is too strong. Once Celphinia gets started making deathtouching tokens that have to be blocked without putting themself in danger, I'd say it's a bit too strong for Limited play, but might be at about the right power level for a Constructed token generator. As an excruciatingly fair player, I might be overestimating the threat of Celephinia's edict-adjacent play pattern where you use every ability to its fullest and guarantee killing a creature each turn. On a more clearly positive note, the card is mechanically and flavorfully cohesive, works well with itself, and provides enough complexity to build around, which is what I look for in a rare. {FLAREdirector} FLAREdirector The classic four-mana 3/2 with flying at common. I imagine Nyxborne Messenger would pretty consistently be giving out flying in a hypothetical Theros Beyond Death limited environment, so it's a head above comparable cards in both of its colors. I think it's priced about correctly for the ability to give creatures flying without itself attacking, which seems to be the most common trigger for similar abilities, and the inherently flying body is relevant throughout the game. It's not especially exciting in an absolute sense, but it feels like a high-pick common and that's its own kind of exciting. Also, puns. You get the punner-up award. {Flo00} Flo00 It could probably be an uncommon, yeah. I think most of my musing on viriss's entry applies here, but in over a finite span instead of being able to repeatedly tap, untap, and activate one card. If you slap Pharika's Legate onto a creature, you're probably killing your opponent's weakest creature every combat, and they're going to have to give up one more blocker or removal spell after they kill whatever it's enchanting. I'm not sure it's complex enough to be rare, but it's an uncommon I could definitely see myself picking over some lower-tier rares. Regardless of rarity, I think the card's balanced and costed about correctly for its concept of "Lure but also Thicket Basilisk in a single card" aura. This round goes to FLAREdirector! Congratulations.
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Post by FLAREdirector on Oct 7, 2019 19:46:14 GMT
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thegoldenscarab
0/0 Germ
Posts: 21
Favorite Card: The Scarab God
Favorite Set: Hour of Devestation
Color Alignment: White, Red
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Post by thegoldenscarab on Oct 7, 2019 23:34:07 GMT
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Post by Deleted on Oct 8, 2019 18:15:35 GMT
I ended up making a whole cycle of these because they're really neat, but the Sultai one with X in its cost was my favorite (go figure).
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Post by Jartis on Oct 11, 2019 1:38:03 GMT
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Post by gluestick248 on Oct 11, 2019 1:50:50 GMT
Sundering Force Sorcery Choose target permanent. Destroy that permanent if it’s an artifact or enchantment. If was spent to cast ~, destroy that permanent instead. Edit: Fixed the rules problem. Reads clunkier though.
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Post by Deleted on Oct 11, 2019 2:06:08 GMT
Jartis The way Savage Frontier reads now, you'd be able to tap the enchanted land to empty all players' hands if you don't have any creatures with power 4 or greater. Is that the intention? It doesn't seem like something you'd be able to do outside of black, if ever. You'd also need to clarify that the enchanted land remains a land once it becomes a creature so Savage Frontier doesn't immediately fall off.
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Post by Jartis on Oct 11, 2019 2:28:24 GMT
Jartis The way Savage Frontier reads now, you'd be able to tap the enchanted land to empty all players' hands if you don't have any creatures with power 4 or greater. Is that the intention? It doesn't seem like something you'd be able to do outside of black, if ever. You'd also need to clarify that the enchanted land remains a land once it becomes a creature so Savage Frontier doesn't immediately fall off. I didn't catch that second point, so I fixed it. As for tapping to empty hands, though, that was intentional. Red and blue both have wheel effects, and this is a creature-based conditional wheel, so I feel like it fits. I'll understand if you disagree, but that's my reasoning.
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Post by Deleted on Oct 25, 2019 12:23:47 GMT
Friendly reminder to FLAREdirector that this could presumably be judged. Hopefully before that, though: gluestick248 I'm not sure Sundering Force works how you think it should. You choose the targets for a spell before you pay costs, so the card wouldn't be able to check whether or not you spent on it before you choose a target that paying would enable you to do.
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Post by gluestick248 on Oct 25, 2019 17:14:06 GMT
Fixed. Thanks @fabuloussunbro
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Post by FLAREdirector on Oct 25, 2019 19:15:15 GMT
Oh wow. These are all really compelling designs! Well done everyone. The winner is gluestick248! Please understand, however, that a case could readily be made for anyone to win this challenge. I will post proper feedback soon.
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Post by gluestick248 on Oct 25, 2019 20:30:09 GMT
Wow thanks FLAREdirector for the win! Alright, the next challenge is a weird one: your (multicolored) design has to start with an M, have the number 4 (or four) somewhere on there, and can’t be an instant. Good luck!
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Post by FLAREdirector on Oct 26, 2019 20:55:39 GMT
Here's my entry. I don't know if this is too strong or not strong enough, but I think I finally settled on a satisfying Jeskai Monk tribal commander. He was named Ganshodi up until the very last second when I looked back at the challenge parameters.
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Post by viriss on Oct 26, 2019 21:27:43 GMT
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Post by Deleted on Oct 27, 2019 3:31:39 GMT
I'm gonna go ahead and not render this one, because I get the feeling no one (including me) would want to look at art that fits the card. "Myiasis is the parasitic infestation of the body of a live animal by fly larvae (maggots) that grow inside the host while feeding on its tissue." Myiasis Enchantment — Aura Enchant creature At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When enchanted creature dies, create four 1/1 black and green Insect creature tokens.
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Post by gateways7 on Oct 27, 2019 4:58:18 GMT
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Post by nazsmith on Nov 1, 2019 2:04:50 GMT
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Post by gluestick248 on Nov 3, 2019 14:09:56 GMT
Let’s close this challenge 3 hours from this post, in case of any last-minute entries. Judging later today
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